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Beta Patch 13


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#41 Wrathchilde

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Posted 19 February 2012 - 02:18 AM

I wants this patch to go live nao!!! plox

#42 Trance

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Posted 19 February 2012 - 02:18 AM

DrooL.
This looks interesting!

#43 insanetrasher

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Posted 19 February 2012 - 02:19 AM

[quote name='TylerBic' timestamp='1329617814' post='756771']
heh, i wonder if the will revamp the skill calculator etc, with all these changes to runes it will be interesting to see how they function.

thanks for datamining this info guys much apreciated.
[/quote]

I'm guessing a lot of parts from the "game guide" will be revamped (at least would need to be) once the possible Jay post will be up. But something tells me we won't have any official informations by the end of the day.

Edited by insanetrasher, 19 February 2012 - 02:20 AM.


#44 kildal

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Posted 19 February 2012 - 02:19 AM

I'm so happy there is such a great site for the diablo 3 community to grow. The popularity for the game is already so high.

The patch looks good, i do not lit it if runes are made easemode, the more drops the merrier. Else it seems good and i love updates more than anything almost no matter what they are.

#45 Modmannen

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Posted 19 February 2012 - 02:20 AM

The new flavor texts' got me rolling on the floor, priceless. Would love to see some related icons, haha. Yeah, thanks for the fast updates and the layout of it all, it's great ^^
"I just wish Jay Wilson would stop delaying the game to personally draw pictures like these."
-bashiok

#46 BombayMD

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Posted 19 February 2012 - 02:23 AM

What did the old runes look like?

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#47 insanetrasher

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Posted 19 February 2012 - 02:24 AM

[quote name='BombayMD' timestamp='1329618233' post='756800']
What did the old runes look like?
[/quote]

A lot more colorful.

#48 insanetrasher

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Posted 19 February 2012 - 02:24 AM

Post is up!

[url="http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012#blog"]http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012#blog[/url]

#49 Sojourna

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Posted 19 February 2012 - 02:26 AM

A new blog by Jay Wilson is up.

[u]Edit[/u]: I would've beaten Insanetrasher too if it hadn't been for the copy & paste and quote tags! *pbbbbbbbt*

[blizz=http://us.battle.net/d3/en/forum/topic/4079618933#1]A [url="http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012"]new blog[/url] has been posted detailing the skill and rune changes that will be seen in Beta Patch 13. To better concentrate discussion and feedback we’ve locked comments in the blog and ask that you please use this thread.[/blizz]

Edited by Sojourna, 19 February 2012 - 02:29 AM.


#50 TylerBic

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Posted 19 February 2012 - 02:28 AM

[quote name='Sojourna' timestamp='1329618410' post='756810']
A new blog by Jay Wilson is up.

[blizz=http://us.battle.net/d3/en/forum/topic/4079618933#1]A [url="http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_15_2012"]new blog[/url] has been posted detailing the skill and rune changes that will be seen in Beta Patch 13. To better concentrate discussion and feedback we’ve locked comments in the blog and ask that you please use this thread.[/blizz]
[/quote]

thanks

#51 Judikator

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Posted 19 February 2012 - 02:29 AM

Mhh i dont like how the new runes look. Some look similar each other. Thats a little bit confusing.

#52 Sojourna

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Posted 19 February 2012 - 02:30 AM

[quote name='BombayMD' timestamp='1329618233' post='756800']
What did the old runes look like?[/quote]

Just look at the second row of big icons in my sig.

#53 Nokturnal1

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Posted 19 February 2012 - 02:34 AM

This is great news. I love it when i get to enjoy pages of the new upcomings over my favorite obsession! :)
Now back to the Book of Cain!
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#54 insanetrasher

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Posted 19 February 2012 - 02:35 AM

Well well. From what I understood I feel good with this system change, but I'm surprised it took them that long to figure out runes should not be part of the itemization. For me it was clear that the rune system was to be incorporated to the UI directly.

#55 Xhion

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Posted 19 February 2012 - 02:40 AM

Please next time you post some updates or changes and contains spoilers do it the right way and don't reveal everything.I want to be clueless until i finish the game in normal. Thank you.
Anticipation of Death is worse than Death Itself
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#56 Crysto37

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Posted 19 February 2012 - 02:41 AM

Fuck now i really want to be in beta

View PostBurzghash, on 28 February 2012 - 02:39 PM, said:

Regardless, there's no good reason for forcing permanence on people..

#57 wishedhehadbeta

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Posted 19 February 2012 - 02:44 AM

ABLE TO TEST RUNES IN BETA!??!?! FUCK YESSSSSSSSSSSSSSSSSSSSS

LITTLE OVER AN HOUR!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Edited by GladHeHasBeta, 19 February 2012 - 02:44 AM.

"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#58 Sojourna

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Posted 19 February 2012 - 02:44 AM

[quote name='Xhion' timestamp='1329619220' post='756844']
Please next time you post some updates or changes and contains spoilers do it the right way and don't reveal everything.I want to be clueless until i finish the game in normal. Thank you.[/quote]

When it comes to lore or something like what the in-game bosses are, there will typically be spoiler tags and warnings. For everything else, though... You'd probably be better off not visiting [i]any[/i] Diablo III site (official one included).

Edited by Sojourna, 19 February 2012 - 02:45 AM.


#59 PariahJack

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Posted 19 February 2012 - 02:45 AM

So want to try out these new runes :o They sure do look awesome dont they? I hope they kept the effects though, cause ive built some of my characters around them .p

#60 Landon1989

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Posted 19 February 2012 - 02:46 AM

The posted the update on Home page 20 mins ago. Check it out: [url="http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012#blog"]http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012#blog[/url]

Inferno just lost more reasons to play in now that you're given all skill augmentations while leveling up.

However this does fix the dead zone after 30 problem.




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