maka, on 20 February 2012 - 03:50 AM, said:
Sorry, Siaynoq, but I still disagree. Mouse+keyboard is just perfect for games where you have to point a cursor at things; conversely, a controller is perfect for games where you need to, for example, change direction quickly and precisely (and where there is no pointing and clicking), like sports games, for example. I have both a PC and a PS3, have owned PC's for about two decades, now, and have owned a few consoles, starting with the reverent Master System, and going through Sony's three iterations of the Playstation. Doesn't mean that my opinion is more valid than anyone else's, but it does mean that I have a lot of experience with controlling schemes.
I also have owned PC's for at least two decades and have played every type of game on them. And I've had a console at least as far back as the original Xbox. I've played lots of FPS games on PC and even though I'd get really good at using a mouse and keyboard, I still hated it and I never found any added benefit (especially that of accuracy) in using a mouse and keyboard. Now I'm not trying to cite my own experience as my primary example, and I'd gladly read the study you referred to. But even if the article proves that people beat those other guys at CoD BECAUSE they were using a mouse and keyboard, my point would still be that some people, despite how good one thing may technically be over another, simply are better using mouse and keyboard or controller. It depends more on the person, not any hardware limitations.
As for aiming assist, well, consoles have in fact tried to appeal to a broader audience. Wii is not exceptional when it comes to trying to capture a specific demographic. Auto aim options exist for people who aren't as concerned for realism and just want more instant gratification. And aiming assist usually can be turned off suggesting that you in fact don't need it. And you just don't.
maka, on 20 February 2012 - 03:50 AM, said:
In fact, it was so enlightening that the company in question completely put aside any plans they had for cross platform FPS gaming.
If that is really the only reason they put aside their plans for cross platform gaming, then I just think they overreacted. But I think it's more likely there were other marketing and technical factors that made them ultimately decide against it.