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#21 KilltroX

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Posted 02 February 2012 - 10:55 AM

Consoles suck, played on it, still sucked. Can't stand playing FPS on them. PC graphics is better. The only plus about consoles are some of the games that's released on them, which get ratings of 95%. That's all.

#22 Ayr

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Posted 02 February 2012 - 11:42 PM

View PostGladHeHasBeta, on 02 February 2012 - 06:01 AM, said:

View Postsuperfula, on 02 February 2012 - 04:48 AM, said:

View PostGladHeHasBeta, on 02 February 2012 - 03:47 AM, said:

the D3 RMAH will make billions and once other companies witness they will ALL jump on the band wagon. this is the future of PC gaming.
Hehe, the RMAH won't make billions.  It'll certainly make the company millions, but they won't be seeing 10 figures for years, if ever.

if they make 2 dollars per transaction and nothing else (posting fee, sale fee). and if say 10m people play diablo (maybe a bit high) and out of those doing transactions on the RMAH there is 1m transactions a day, not saying 1m people will use it but just one person can do dozens of transactions per day worldwide. so lets say 1m transactions total a day . thats over $700m a year. so in less then 2 years they could make a billion. tons of people i know who dont like using real money will still use the free listings each weak. the amount of people going to be using the RMAH will be redonkulous and i believe it will easily make over a billion in the first few years.

hell you never know. i could even be underestimating. we wont know until we see blizzards numbers after a year of it being live. still a possibility.

You use a random number generator to make your point ?

Edited by Ayr_Izaelle, 02 February 2012 - 11:42 PM.


#23 wishedhehadbeta

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Posted 02 February 2012 - 11:44 PM

View PostAyr_Izaelle, on 02 February 2012 - 11:42 PM, said:

View PostGladHeHasBeta, on 02 February 2012 - 06:01 AM, said:

View Postsuperfula, on 02 February 2012 - 04:48 AM, said:

View PostGladHeHasBeta, on 02 February 2012 - 03:47 AM, said:

the D3 RMAH will make billions and once other companies witness they will ALL jump on the band wagon. this is the future of PC gaming.
Hehe, the RMAH won't make billions.  It'll certainly make the company millions, but they won't be seeing 10 figures for years, if ever.

if they make 2 dollars per transaction and nothing else (posting fee, sale fee). and if say 10m people play diablo (maybe a bit high) and out of those doing transactions on the RMAH there is 1m transactions a day, not saying 1m people will use it but just one person can do dozens of transactions per day worldwide. so lets say 1m transactions total a day . thats over $700m a year. so in less then 2 years they could make a billion. tons of people i know who dont like using real money will still use the free listings each weak. the amount of people going to be using the RMAH will be redonkulous and i believe it will easily make over a billion in the first few years.

hell you never know. i could even be underestimating. we wont know until we see blizzards numbers after a year of it being live. still a possibility.

You use a random number generator to make your point ?

huh? i just put some figures that will most likely be around the case on release.
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#24 Graphics_I

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Posted 03 February 2012 - 07:54 AM

View PostOneTwoSC, on 02 February 2012 - 12:18 AM, said:

I kind of disagree, as services are improving. I've bought 10-15 games on Steam or over Battle.net in the last few years, and 0 in stores. The only reason I'd pirate is because I couldn't get a game legitimately. I don't *think* I'm a minority... and the prices on Steam for games even 1 year old is pretty damn good.

As for the Witcher, never really had any interest in that game or series. Maybe it was the game, not the pirates?

Why can't I rep this post?

I agree. I bought 6 games on steam this Christmas for a total of $14. Why would I even bother pirating. Steam makes it so easy to access games cheaply!
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#25 Ayr

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Posted 03 February 2012 - 06:07 PM

View PostGladHeHasBeta, on 02 February 2012 - 11:44 PM, said:

View PostAyr_Izaelle, on 02 February 2012 - 11:42 PM, said:

View PostGladHeHasBeta, on 02 February 2012 - 06:01 AM, said:

View Postsuperfula, on 02 February 2012 - 04:48 AM, said:

View PostGladHeHasBeta, on 02 February 2012 - 03:47 AM, said:

the D3 RMAH will make billions and once other companies witness they will ALL jump on the band wagon. this is the future of PC gaming.
Hehe, the RMAH won't make billions.  It'll certainly make the company millions, but they won't be seeing 10 figures for years, if ever.

if they make 2 dollars per transaction and nothing else (posting fee, sale fee). and if say 10m people play diablo (maybe a bit high) and out of those doing transactions on the RMAH there is 1m transactions a day, not saying 1m people will use it but just one person can do dozens of transactions per day worldwide. so lets say 1m transactions total a day . thats over $700m a year. so in less then 2 years they could make a billion. tons of people i know who dont like using real money will still use the free listings each weak. the amount of people going to be using the RMAH will be redonkulous and i believe it will easily make over a billion in the first few years.

hell you never know. i could even be underestimating. we wont know until we see blizzards numbers after a year of it being live. still a possibility.

You use a random number generator to make your point ?

huh? i just put some figures that will most likely be around the case on release.

Dude your numbers are based on... nothing. They are not even "likely".

Edited by Ayr_Izaelle, 03 February 2012 - 06:07 PM.


#26 wishedhehadbeta

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Posted 03 February 2012 - 06:26 PM

View PostAyr_Izaelle, on 03 February 2012 - 06:07 PM, said:


Dude your numbers are based on... nothing. They are not even "likely".

considering the insane following of diablo and how it sold over a million copies 12 YEARS ago, the amount of people with computers has skyrocketed since then and so has its fan base. its the most anticipated game of all time. there is no doubt in my mind it will get near 10m users worldwide. Call of duty sold 9.5m copies in the first day. now COD has a bigger following but thats just the first day, after a couple months of D3 being out and advertising millions more will buy it. so its VERY likely millions upon millions will play exactly how WoW got up to what 13-14m at its highest? and D3 isnt p2p so way more people who werent willing to pay monthly will get it. and with the RMAH being right there in the interface to use it will be used by millions. people who dont want to initially use their money will use the free listings. gold selling in WoW made millions and that was only through shady 3rd party sites and was illegal. now its legal, right there to use and free listings available for everyone to try out. thats where i get my numbers
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#27 Siaynoq

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Posted 04 February 2012 - 01:38 AM

While the entire video game industry is now considered about as relevant a form of entertainment as television and movies, it still seems one of the more unpredictable industries as well. But it is important to consider how all forms of entertainment, especially movies, make a lot less money than they used to simply because of the way the internet has inevitably changed things.

The thing about video games also is that they're becoming really expensive to make. And there is so much more media now to compete with at any given time that developers take far fewer risks with their games and the marketing of those games. The Wii's strategy was basically to capture the so-called casual gamer audience. And it's worked quite well for them, actually. I don't think many people honestly expect many games on the Xbox and PS3 to come out on the Wii, do they?

I think the PC gaming industry has done quite a lot to recover its sustainability, some good and some bad measures. I definitely can't stand having to be online to play a PC game. I remember taking my laptop somewhere once and wanting to play SC2, just the single player mode and I couldn't do this at all and it really pissed me off. I hate just as much though that Xbox charges a subscription service. I can understand needing it to play games even, but like, when Mass Effect 3 comes out, this will probably be the last game I play on the console as I've been importing my character through the last two and I've switched almost exclusively to PC gaming in the past  year. However, my Xbox membership expires like a day after ME3 comes out. So will I not even be able to download DLC for the game later on? Cause there's no way in hell I wanna pay like 60 dollars of Xbox Live for another year just to pay more money for DLC later on. Maybe there's an option to just get DLC through Xbox without actually having to have an Xbox Live account, I don't know....

But yeah I'll be just as pissed at not being able to play D3 offline. Why shouldn't that be my choice? If I play offline then what I don't get out of it is being able to play multiplayer. Is understanding this not enough? Even if people do pirate D3, they'll only be able to play single player forever anyway and if they're content with that then they probably never cared enough about the game to pay money for it anyway.

#28 Ayr

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Posted 04 February 2012 - 08:02 PM

View PostGladHeHasBeta, on 03 February 2012 - 06:26 PM, said:

View PostAyr_Izaelle, on 03 February 2012 - 06:07 PM, said:

Dude your numbers are based on... nothing. They are not even "likely".

considering the insane following of diablo and how it sold over a million copies 12 YEARS ago, the amount of people with computers has skyrocketed since then and so has its fan base. its the most anticipated game of all time. there is no doubt in my mind it will get near 10m users worldwide. Call of duty sold 9.5m copies in the first day. now COD has a bigger following but thats just the first day, after a couple months of D3 being out and advertising millions more will buy it. so its VERY likely millions upon millions will play exactly how WoW got up to what 13-14m at its highest? and D3 isnt p2p so way more people who werent willing to pay monthly will get it. and with the RMAH being right there in the interface to use it will be used by millions. people who dont want to initially use their money will use the free listings. gold selling in WoW made millions and that was only through shady 3rd party sites and was illegal. now its legal, right there to use and free listings available for everyone to try out. thats where i get my numbers

I don't agree but now that you awkwardly justified one of your number (10 million D3 sold) please try to justify the others:

- 2$ / transaction
- 1million transaction with no fluctuation over 2 years

Edited by Ayr_Izaelle, 04 February 2012 - 08:04 PM.


#29 wishedhehadbeta

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Posted 04 February 2012 - 08:25 PM

View PostAyr_Izaelle, on 04 February 2012 - 08:02 PM, said:

I don't agree but now that you awkwardly justified one of your number (10 million D3 sold) please try to justify the others:

- 2$ / transaction
- 1million transaction with no fluctuation over 2 years

awkwardly? lol ok dude.

they have a posting fee + a closing fee + a fee to cash out. so its going to be at least 2$ per transaction, probably more to avoid pointless spam of useless items on it. and i justfied it by the number of people playing and the fact that its legal, convenient, and free postings a few times a week for everyone to get tons of more people buying and selling.

obviously its speculation until its released but i dont think my numbers are some insane stretch because it could possibly be more. you dont know and havent said anything to unjustify anything ive said. would be nice of you to contribute to why what i say isnt possible

Edited by GladHeHasBeta, 04 February 2012 - 08:26 PM.

"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#30 Ayr

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Posted 04 February 2012 - 08:48 PM

View PostGladHeHasBeta, on 04 February 2012 - 08:25 PM, said:

View PostAyr_Izaelle, on 04 February 2012 - 08:02 PM, said:

I don't agree but now that you awkwardly justified one of your number (10 million D3 sold) please try to justify the others:

- 2$ / transaction
- 1million transaction with no fluctuation over 2 years

awkwardly? lol ok dude.

they have a posting fee + a closing fee + a fee to cash out. so its going to be at least 2$ per transaction, probably more to avoid pointless spam of useless items on it. and i justfied it by the number of people playing and the fact that its legal, convenient, and free postings a few times a week for everyone to get tons of more people buying and selling.

obviously its speculation until its released but i dont think my numbers are some insane stretch because it could possibly be more. you dont know and havent said anything to unjustify anything ive said. would be nice of you to contribute to why what i say isnt possible

Copies sold 6Million because it won't be as big as WoW and it's close to SC2.
Transaction a day 670 850 I have an insider source at marketing development
Minimum fee 0.20$ because 2$ is obviously too much

Tldr: Yes pulling numbers out of my ass.

#31 wishedhehadbeta

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Posted 04 February 2012 - 10:19 PM

View PostAyr_Izaelle, on 04 February 2012 - 08:48 PM, said:

Copies sold 6Million because it won't be as big as WoW and it's close to SC2.
Transaction a day 670 850 I have an insider source at marketing development
Minimum fee 0.20$ because 2$ is obviously too much

Tldr: Yes pulling numbers out of my ass.

wow would easily have over 40m people playing if it wasnt p2p and since D3 isnt it could possibly get ALOT more then wow has atm. :)

Edited by GladHeHasBeta, 04 February 2012 - 10:22 PM.

"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#32 Enkeria

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Posted 04 February 2012 - 10:22 PM

View PostVeggie50, on 01 February 2012 - 08:53 PM, said:

I keep hearing this, but where does anyone say pc gaming's dead o.O

This.. (!?)

FPS games on consoles, NO thank you.

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#33 Ayr

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Posted 04 February 2012 - 10:56 PM

View PostGladHeHasBeta, on 04 February 2012 - 10:19 PM, said:

View PostAyr_Izaelle, on 04 February 2012 - 08:48 PM, said:

Copies sold 6Million because it won't be as big as WoW and it's close to SC2.
Transaction a day 670 850 I have an insider source at marketing development
Minimum fee 0.20$ because 2$ is obviously too much

Tldr: Yes pulling numbers out of my ass.

wow would easily have over 40m people playing if it wasnt p2p and since D3 isnt it could possibly get ALOT more then wow has atm. :)

Thanks

#34 wishedhehadbeta

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Posted 04 February 2012 - 11:08 PM

View PostAyr_Izaelle, on 04 February 2012 - 10:56 PM, said:



Thanks

for?
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#35 Keiser

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Posted 04 February 2012 - 11:28 PM

View PostSiaynoq, on 04 February 2012 - 01:38 AM, said:

The thing about video games also is that they're becoming really expensive to make.

If anything it's the opposite.  Sure, developers CAN hire a bunch of people and throw money at a game, but there's some remarkably good games being sold on Steam for $5-10 that were made by a solo programmer.  Games that years ago would have taken an entire studio to make.
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#36 Siaynoq

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Posted 05 February 2012 - 12:03 AM

View PostKeiser, on 04 February 2012 - 11:28 PM, said:

If anything it's the opposite.  Sure, developers CAN hire a bunch of people and throw money at a game, but there's some remarkably good games being sold on Steam for $5-10 that were made by a solo programmer.  Games that years ago would have taken an entire studio to make.
Well, obviously I wasn't talking about indie games. You're right, those game are made for really cheap obviously since the developer pretty much has no budget.

I'm talking about the average 50-60 dollar game.

#37 VegasRage

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Posted 18 February 2012 - 07:18 AM

I can't stand console gaming, I grew up on the old arcade games. I can't get used to thumb controllers and have no desire to.

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#38 Ducha

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Posted 19 February 2012 - 05:52 AM

View PostDaemaro, on 02 February 2012 - 03:55 AM, said:

If pirating is killing the PC then buying used games and borrowing games from friends already killed consoles. :P
This. I'm still "borrowing" a few of my mates N64 games from early early primary school without him knowing that I stupidly traded them in for an original Xbox. Oh how stupid I was.
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