Ill be playing with friends as blizzard development team put extra work into making this a fantastic co-op (and single player) game. Nothing like owning with ya buddies in the real or virtual worlds, right gladhehasbeta? juss kidding ya friendless doosh.
what will your follower be?
Started by Rym, Nov 25 2011 04:28 PM
50 replies to this topic
#41
Posted 14 February 2012 - 05:29 AM
#42
Posted 14 February 2012 - 06:04 AM
templar for all classes accept when im using a "crit" build then switching to the scoundral because of his 10% crit passive
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
#43
Posted 14 February 2012 - 08:15 AM
I feel that the enchantress is being overlooked right now, She has probably some of the coolest buffs that will absolutely play a big role in inferno and thats not just speculation. How do i know, any time you take someone out of the fight, you gain an advantage.So by using Disorient, she can stun the crowd and then you can,pick them off one at a time. Also Scorched Earth is insane. It produces 50% more dmg from all attacks, slows enemies by 75% and causes 50% arcane dmg for 3 seconds. I for one, will use the enchantress.
#44
Posted 14 February 2012 - 08:39 AM
I would really have to try them all before making a decision
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#45
Posted 14 February 2012 - 02:48 PM
Scoundrel for the crit -- I have a passive that will restore disc on crits.
#46
Posted 14 February 2012 - 07:06 PM
Really depends on the class I'm playing, depends how they scale and it depends if they add abilities to the classes. I'd assume scoundrel would do the most dmg but who knows?
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#47
Posted 14 February 2012 - 10:58 PM
I'm probably gonna go with the enchantress once I unlock her. I believe she has some powerful buffs and also good damage. If I don't go with her I'll go with the templar for his heals, and I'll be playing a barbarian.
#48
Posted 15 February 2012 - 12:06 AM
If I begin with a barb I will use the enchantress. If I go Wizard I will use a Templar. The seem like logical compliments in my eyes. Specing a powerful follower is going to be absolutely crucial for inferno and i'm so glad Blizz decided to make them end game viable. =]
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#49
Posted 15 February 2012 - 12:07 AM
I cannot choose because it will obviously be different based on what character I pick, and maybe even playstyle.
One is never hurt by being given additional choices, only by taking them away.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
#50
Posted 15 February 2012 - 03:22 AM
macman90, on 26 November 2011 - 11:00 AM, said:
Melee + Templar - http://eu.battle.net...r/follower#1100
He will stay close and help in extreme situations. I feel that melee characters need a melee friend in battle.
Demon Hunter + Scoundrel - http://eu.battle.net.../follower#!0101
Just DH and a half in the game =)
Witch Doctor and Wizard + Enchantress- http://eu.battle.net...follower#!!0011
He will stay close and help in extreme situations. I feel that melee characters need a melee friend in battle.
Demon Hunter + Scoundrel - http://eu.battle.net.../follower#!0101
Just DH and a half in the game =)
Witch Doctor and Wizard + Enchantress- http://eu.battle.net...follower#!!0011
I would have thought to do the opposite, set up melee characters with ranged followers and ranged characters with melee followers. Your way is much more bad-ass.
Edited by AFd3, 15 February 2012 - 03:22 AM.
#51
Posted 15 February 2012 - 03:24 AM
Templar, as I will be playing a Demon Hunter, it will be nice to have a tank to distract the vile creatures of Hell

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