I find it annoying the number of games that are lowering the specs (and visual quality) recently. A perfect example is DiRT 2 and 3. The last is clearly less demanding and "ugly" than its predecessor.
Now about Diablo 3, I knew Blizzard would not push the specs too much because... well, they never do that. I don't know if it's to reach a broader audience or what, but when you release a game that can run smoothly (at least most of the time) at max settings on 4 years old GPU's (GTX 260)... something is wrong with that. I think it will look "dated" long before the end of its life (Blizzard wishes this Diablo to be played for around a decade).
Even Blizzard's art department being really talented, games will look old if you're too "shy" on specs. WoW, for example, is beautiful, but everybody says: couldn't this/that "be more shiny"/"be shaded"/"have more polygons"/"have a better texture"?.
That's why I think every game should be released with an extra "ridiculously ultra" setting which is only able to run on 4 GTX 580's and an overclocked extreme CPU (or not even on that).
Edited by Primo, 20 February 2012 - 04:22 AM.