What class do you think will be on top?
#1
Posted 30 August 2011 - 01:05 AM
#2
Posted 30 August 2011 - 01:23 AM

#3
Posted 30 August 2011 - 03:16 AM
#5
Posted 30 August 2011 - 12:44 PM
#6
Posted 30 August 2011 - 12:46 PM
AegonIII, on 30 August 2011 - 03:16 AM, said:
I heard rumours that spell (impenetrable defense) with the spell reflection has been removed/changed.
#7
Posted 30 August 2011 - 12:51 PM
(Barbarian Monk Wizard)

"Heal the sick, cleanse the lepers, raise the dead, cast out demons: freely ye have received, freely give".
#8
Posted 30 August 2011 - 10:45 PM
Barbarian is not supposed to be balanced 1v1. He will not scale up as proportionately against smart teams that know how to keep him under control without fueling the fury.
#9
Posted 31 August 2011 - 12:38 AM
#10
Posted 01 September 2011 - 12:29 PM
Quote
With enough +movespeed and his abilities, he could reach anyone within 1-2 seconds, which is hardly enough time to "disintegrate" him (the spell we were using the most because it's so easy to aim
#11
Posted 02 September 2011 - 12:59 AM
I really believe desintegrate is not a "good" spell for PvP. It forces you to stand still and wizard must be in movement. Meteor also looks kinda hard to use in PvP. Those spells are devastating, but circustantial. Spamming then seens like a bad strategy.
"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
#12
Posted 04 September 2011 - 02:48 PM
I voted WD, with his passive abilities to increase his life, and ability to DoT people up and CC, and then spirit walk. He will put his DoT spells on, slow you, pets will attack you, you get close, he spirit walks, you are still taking damage, CC'd again he takes the health globe, you catch up to him, he uses a nuke, pets explode, you die!!
Of course all hypothetical, and there will be tons of variations of builds, but I think the WD will be awesome in PvP.
Easy, Lucky, Free
#13
Posted 08 September 2011 - 10:20 AM
No ladder, no visible rating, no nothing. Everyone will have roughly 50-50 win/lose ratio.
So whatever class you roll and enter arena, you win half of the times and lose half of the times.
#14
Posted 08 September 2011 - 10:49 PM

Thanks Caniroth for the awesome sig!
#15
Posted 27 September 2011 - 07:27 PM
#16
Posted 27 September 2011 - 08:05 PM
Based purely on what I've read however, it looks like in 2v2s, Barb/Monk, DH/Monk, and DH/Barb are all pretty strong in combination. Monk CC/support with what seems like an unstoppable killing machine in the Barb should make for a pretty solid team vs. All based solely upon how much damage they both can put out and how hard it is to stop them from doing that damage ALL the time! Same theory applies for the DH, assuming Lifestealing and slows are at all effective. DH Barb would basically be as high of a skill capped combo as you could use I think, since they're both very high physical dps, but the DH is somewhat fragile (Monk/Barb could probably beat this team).
#17
Posted 28 September 2011 - 11:41 AM
#18
Posted 28 September 2011 - 06:54 PM
#19
Posted 29 September 2011 - 04:31 AM
The strong must rule if we are to survive.
#20
Posted 29 September 2011 - 05:18 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users










