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PvP - LMS or TDM


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Poll: Arena game modes (218 member(s) have cast votes)

Which game mode would you want in the arena?

  1. LMS (Last Man Standing) (85 votes [39.72%] - View)

    Percentage of vote: 39.72%

  2. TDM (Team Deathmatch) (129 votes [60.28%] - View)

    Percentage of vote: 60.28%

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#1 Conax

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Posted 08 August 2011 - 01:37 PM

Vote for your favorite PvP game mode in Diablo 3. Those who hate PvP dont even bother voting or posting.

Also, please motivate why you picked the mode you prefer.

Edited by Conax, 11 August 2011 - 05:34 PM.


#2 BrokenTomato

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Posted 08 August 2011 - 01:39 PM

I think TDM will be awesome. But ofcourse adding both options doesn't hurt!

#3 saesarandom

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Posted 08 August 2011 - 01:41 PM

Since we cannot get LMS and TDM is annoying, I vote for both.
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#4 Leeodin

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Posted 08 August 2011 - 01:48 PM

Despite not caring that much about PvP... I prefer the LMS model personally.

This Poll doesn't help however; better off asking which do people prefer the sound of and removing the *both* option to see how the community feels on the two modes. Just my opinion though

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#5 Conax

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Posted 08 August 2011 - 02:09 PM

Leeodin: I'll take your advice and remove the both option. It makes sense. Thanks.

Personally i prefer LMS because it feels more skill based, more exciting and more competetive. You can still have LMS in the arenas without it becoming an e-sport, its just simply a cool/fun/interesting feature. TDM dsnt seem as challenging and as skill based, it just seems rather pointless and not as rewarding. There is no need to have a specific tactic in TDM other than dumping your cooldowns to maximize your dmg output on a single target. The choices you make in TDM dsnt have as heavy concequences as it does in LMS and thats why LMS is more exciting and fun. Tactics, good judgement and teamwork is key to having a good and fun PvP experience. TDM pretty much eliminates all of those things imo.

Edited by Conax, 08 August 2011 - 02:46 PM.


#6 Fostklk

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Posted 08 August 2011 - 02:52 PM

View PostConax, on 08 August 2011 - 02:09 PM, said:

Leeodin: I'll take your advice and remove the both option. It makes sense. Thanks.

Personally i prefer LMS because it feels more skill based, more exciting and more competetive. You can still have LMS in the arenas without it becoming an e-sport, its just simply a cool/fun/interesting feature. TDM dsnt seem as challenging and as skill based, it just seems rather pointless and not as rewarding. There is no need to have a specific tactic in TDM other than dumping your cooldowns to maximize your dmg output on a single target. The choices you make in TDM dsnt have as heavy concequences as it does in LMS and thats why LMS is more exciting and fun. Tactics, good judgement and teamwork is key to having a good and fun PvP experience. TDM pretty much eliminates all of those things imo.

This. I like both options but if i had to choose one i would choose LMS, but i'm ok with TDM.

#7 aimlessgun

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Posted 08 August 2011 - 02:54 PM

How exactly would last man standing work.

#8 Leeodin

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Posted 08 August 2011 - 02:57 PM

View Postaimlessgun, on 08 August 2011 - 02:54 PM, said:

How exactly would last man standing work.

How it worked before and how it works in several games; when one team is wiped out the round resets (usually has a time and/or point cap).

Look at anything from WoW arena to Counter-strike / Call of Duty's search and Destroy mode etc - these are LMS modes.

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#9 Conax

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Posted 08 August 2011 - 02:57 PM

Aimlessgun:



The last movie you can see what happends when a person dies. One team spawns on the one side and the other spawns on the other side. When you die you become a ghost and during that time you can only spectate the round until its over. After that you respawn and it goes on like that until there is a winner. Dont know how many rounds you play until the game is over but, it sure as hell looks like shitloads of fun.

In Team Death Match you spawn in the same fashion but when you die, it takes a couple of seconds and you respawn. TDM is more about killcount rather than rounds won. So the team with the highest killcount wins. With this there will be no ranking system or any way to compare yourself with others other than your "unique" PvP banner and titles. With LMS im sure there would be a ranking system and that would add to more exciting PvPing.

Edited by Conax, 08 August 2011 - 03:06 PM.


#10 Nuvian

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Posted 08 August 2011 - 02:57 PM

View Postaimlessgun, on 08 August 2011 - 02:54 PM, said:

How exactly would last man standing work.

If you die you wait til only 1 person remains alive, then a new round starts, with team death match you wait a few seconds after you die and its right back into the action :)

I picked team death match, ive played enough last man standing types of games to last me a life time.

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#11 aimlessgun

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Posted 08 August 2011 - 02:59 PM

Wait...so are both team based? Or is LMS a free for all? And how the heck do you win team deathmatch if people respawn? I'm so confused.

EDIT: oh watching video

Video looks like standard WoW arena, which i don't relate to either LMS or some sort of team DM where people respawn.

Edited by aimlessgun, 08 August 2011 - 03:02 PM.


#12 FoxBatD2

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Posted 08 August 2011 - 03:03 PM

LMS doesn't require any more skill. Every kill you give to the enemy in TDM is an extra point they didn't have to have, ignoring your defensive abilities and playing recklessly is just giving enemies a free win. It's NOT like FFA DM at all, where kills on you from lower-ranked players simply don't matter and recklness aggressiveness is rewarded. The only difference is bad players sit out in LMS, in TDM they get farmed.

Edited by FoxBatD2, 08 August 2011 - 03:05 PM.


#13 proletaria

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Posted 08 August 2011 - 03:06 PM

TDM and i'm not sure those vids are indicative of gameplay anymore.
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#14 Nuvian

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Posted 08 August 2011 - 03:21 PM

View Postaimlessgun, on 08 August 2011 - 02:59 PM, said:

Wait...so are both team based? Or is LMS a free for all? And how the heck do you win team deathmatch if people respawn? I'm so confused.

EDIT: oh watching video

Video looks like standard WoW arena, which i don't relate to either LMS or some sort of team DM where people respawn.
Both are team based, and a win in TDM is usually by reaching a set number of team kills, or which teams has the most kills when the time runs out.

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#15 aimlessgun

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Posted 08 August 2011 - 03:23 PM

View PostNuvian, on 08 August 2011 - 03:21 PM, said:


Both are team based, and a win in TDM is usually by reaching a set number of team kills, or which teams has the most kills when the time runs out.

Ah. So like...Modern Warfare team deathmatch?

Definitely voting LMS then. Kind of a misleading name though, since it's really "last team standing", the winning team may often have more than 1 man alive at the end :)

Edited by aimlessgun, 08 August 2011 - 03:24 PM.


#16 Nuvian

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Posted 08 August 2011 - 03:29 PM

View Postaimlessgun, on 08 August 2011 - 03:23 PM, said:

View PostNuvian, on 08 August 2011 - 03:21 PM, said:


Both are team based, and a win in TDM is usually by reaching a set number of team kills, or which teams has the most kills when the time runs out.

Ah. So like...Modern Warfare team deathmatch?

Definitely voting LMS then. Kind of a misleading name though, since it's really "last team standing", the winning team may often have more than 1 man alive at the end :)
technically it is last team standing win wise, but there is only 1 man last standing, so it is last man standing :D

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#17 Conax

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Posted 08 August 2011 - 03:30 PM

Okay, lets look at this scenario:

I play a TDM 3v3 with my friends. One of my friends gets killed and it takes alittle time for him to respawn now, that gives the opposite team a huge advantage as they are 3 and we're just 2 on the field. So we keep dying one by one and our respawn time will be irregular so we'll always be less players on the field no matter what happends. (this could possibly happen, i dont see a reason why it cant). Ofcourse it depends on the respawn timers etc.

In LMS, we play 3v3, we kill one of their guys and we're 3 on the field and they are 2. They will probably lose but there is still a chance to win i guess basing on their classes and skill etc. But they will likely loose. Now that team has a chance next round to make up for their loss with equal chances of winning.

Proletaria: I know those videos dsnt matter anymore, it was more to help aimlessgun to understand how LMS works.

Edited by Conax, 08 August 2011 - 03:32 PM.


#18 Nuvian

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Posted 08 August 2011 - 03:33 PM

View PostConax, on 08 August 2011 - 03:30 PM, said:

Okay, lets look at this scenario:

I play a TDM 3v3 with my friends. One of my friends gets killed and it takes alittle time for him to respawn now, that gives the opposite team a huge advantage as they are 3 and we're just 2 on the field. So wee keep dying one by one and our respawn time will be irregular so we'll always be less players on the field no matter what happends.


Or you could just back up a bit and wait for him/her to re spawn :D

Both game modes are tactical, but TDM is faster paced and that fits more with the Diablo universe in my opinion, since the game is all about fast paced action.

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#19 Wingless

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Posted 08 August 2011 - 03:35 PM

I voted TDM. More fun and fastpaced than waiting for a new round.

#20 Akuma Seijin

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Posted 08 August 2011 - 03:41 PM

I picked TDM for the sole reason that it gives people new to pvp more time to see the other persons strategy and plan accordingly.

Edited by Akuma Seijin, 08 August 2011 - 03:41 PM.





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