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#1 Sixen

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Posted 01 August 2011 - 07:00 AM

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It's been a little over a month since I first announced that Force and I would be going to BlizzardHQ (and 2 months since I last went!), and I know you're all excited to hear what crazy information we have to tell you. I just wanted to let you all know that it hasn't been easy on us to keep it all a secret! We were practically busting at the seams since the day we both got home, but we've made it! For those of you who do not want to read my wall of text, which includes a detailed run through of the entire day at Blizzard, as well as a lot of gameplay information, you can skip to the TLDR version at the bottom, which is just a bulleted list of important information. Without further ado... (and feel free to join us IRC to chit chat about this stuff!)

The Beginning

I flew into California late on Tuesday night ready to lay down and get absolutely no sleep... because who can sleep knowing they're going to play Diablo 3, right?! That in mind, I woke up Wednesday morning and was the first one to arrive at the Blizzard Headquarters, a little before 9AM. As I sat there and watched the members of the press slowly trickle into the main lobby, it really hit me, and I was pumped and ready to play. I signed my NDA's and then sat around and chitchatted with Force, Bashiok, Ryan (the Diablo PR guy), and some other fellows that were just popping in and out of conversations until roughly 10AM, when they walked us into the Blizzard Theater for their 2-hour long presentation of the new features and information.
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Complimentary swag

As we all sat there waiting anxiously for what was about to happen, a microphone clicked on and we were told that we were going to catch a glimpse of the introduction cinematic to the game, which was absolutely beautiful might I add. It began similar to how the Marvel comic movies begin, with a comic-looking type thingy, which then comes to real life. Imagine that, but with those eagles from the Diablo 1 intro cinematic, as well as Diablo, and some Angels, set in a desert-looking environment. From there, it depicted angels dropping from the skies and demons stampeding along the ground, until the two forces clashed, and then ... the screen went black. The rest we will have to wait for until we actually get our hands on the game. Shortly thereafter, Chris Metzen came in to fill us in on the past lore of the Diablo Series (if you need a refresher, I highly recommend listening to DiabloCast Episode 12) and set the stage for where we would begin in Diablo 3. Though, it is worth mentioning, that some of the previous lore has recently been changed; the DiabloWiki.com - Dark WandererDark Wanderer, who was also the Diablo 1 Warrior is now DiabloWiki.com - King LeoricKing Leoric's eldest son, making the original game revolve somewhat around Leoric's family. It was also said that the Book of Cain would fill in the 20-year gap between Lord of Destruction and D3, from DiabloWiki.com - Deckard CainDeckard Cain's perspective. Diablo 3 then begins with apocalyptic-type events, with fire falling from the sky, and the dead rising from the graves in DiabloWiki.com - TristramTristram (which explains how we fight King Leoric again). These mysterious events lead our hero classes to Tristram, where they meet Leah, who is also looking to seek answers to these events, which were prophesied so very long ago (the "End of Days" and the "Fallen Star"). Leah, who is Cain's adopted neice (since the age of 8), is also the real daughter of DiabloWiki.com - AdriaAdria the Witch, from D1. In fact, throughout the gameplay, Leah takes you to Adria's Hut, ;).

Following Metzen's detailed run-through of the lore, Jay Wilson stood up ready to introduce us to some epic gameplay demos of each of the characters, as well as some cool character cinematics (such as the Male DH). Jay showed off some pretty sweet skills from each class, as well as some major features/changes we needed to be aware of. The first of which, is that the talisman was removed (yes, we knew this) and replaced with 3 Quest-item slots, all of which we get in Act 1. These three slots are for the DiabloWiki.com - Cauldron of JordanCauldron of Jordan, the DiabloWiki.com - Nephalem CubeNephalem Cube, and the DiabloWiki.com - Stone of RecallStone of Recall. The CoJ (cwuttheydidthar?) is used for selling items directly from the battlefields of Sanctuary, allowing us to not have to travel back to town to unload (the Scroll of Wealth, in turn, was removed). The Cube is used for salvaging goods, as we have previously heard at the last BlizzCon, and the SoR is basically a hearthstone. Bashiok had mentioned that there would be some form of Town Portal returning to the game, and this is how it is being done. We can "recall" ourselves into town as we need to, which creates a personal portal from the location you just left. This allows you to return to your previous location with ease and allows you to continue fighting. It's also worth noting that there is currently no cooldown on the SoR. I would also like to mention that the new stash (it's only account-wide, there are no personal stashes) is HUGE! It's larger than the LoD stash and then has 5 different pages (that we have to purchase with gold to access) expanding it even more.

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In addition to the three new items and stash information, we were told that the Skill system has gotten a complete revamp. Instead of 7 active skills, we now only have 6. In addition, the traits system was removed and turned into a "passive skills" section on the skill window, cleaning up the UI quite a lot, and allowing us to choose Skills and "traits" (passive skills) all in one window. That in mind, we can also only have up to 3 passive skills at one time. However, we begin the game with only 2 active skills and no passives. The last four active skill slots can be unlocked at levels 6, 12, 18, and 24, and the three passive skill slots are unlocked at levels 10, 20, and 30. So by the time we complete Normal, you should have unlocked all of the possible skill slots. Now, skill and trait points were also removed. Once you reach a certain level, you unlock X skill and/or X passive that you can swap in and out as you see fit. Again though, you can only have 6 actives and 3 passives at any given time. The reasoning behind this is to remove the Diablo 2 style of thinking, where we save all of our points and dump them into better skills, once we hit the end game. Jay said that they found employees (in the alpha) dumping all their points into say, Magic Missiles, until they unlocked Arcane Orb. They would then respec, and dump all their points into Arcane Orb, until they unlocked the next tier skill. This system didn't really make much sense and allowing us to hot-swap skills/passives whenever we want gives us the ability to "test" the skills without worrying about wasting any points. With skill points gone, skills/traits will scale with your level/gear. For example, a skill like Bash will scale with your weapon damage, whereas something like Disintegrate will scale with level. Yes, big changes! I'm actually a really big fan of the revamping of the skill/trait system. As I said earlier, it really cleans up the UI by consolidating the system into just one window, and the ability to hotswap skills is awesome. It means that I will never have to respec, which in turn means I will never have to have more than one character for the class (unless I want a male/female). This system will allow me to play and test each skill in my build without punishment, which is fine by me.

They also revealed the DiabloWiki.com - Demon HunterDemon Hunter resource, which was previously unknown, save for small tidbits. Essentially, the Demon Hunter uses two resource systems, neither of which affect each other. They are two completely separate resources: Hatred and Discipline. You can think of Hatred as being similar to the DiabloWiki.com - WizardWizard's resource, Arcane Power, because it regenerates rather quickly. On the other hand, while the Discipline resource regenerates, it does so at a slower rate. Some interesting skills worth mentioning that Jay showed off were the Wizard's Archon skill, where she turns into a being made of energy, which completely changes her skills for X amount of time. The DiabloWiki.com - BarbarianBarbarian also had a similar skill, called Wrath of the Berzerker, which... turned him Super Saiyan. They also showed off one of the DiabloWiki.com - Witch DoctorWitch Doctor's new pets, the Gargantuan (which reminded me of the Humble Bumble from Rudolph), and a few of the DiabloWiki.com - MonkMonk's Mantra's (auras). Below is the B-roll video that we were given in the press kit for all of you to check out.


After Jay's presentation of the new gameplay features and skills, Rob Pardo stood up and flipped on his power point presentation about Battle.net. He began by reminiscing about the old Bnet 1.0 days, when the service was first launched with Diablo 1, and later updated with Diablo 2. He then went on to explain to us that Battle.net 2.0 will include public games, a PvP matchmaking system, a quick-join system, and co-op option to play with our party members. He also introduced to us what is called the "Banner System," and that is simply what it sounds like: a banner that is used to represent our characters. This banner can be completely customized, based on whatever achievements we've gained, level we are, PvP matches we've won, difficulties completed, among a number of other things. In addition, while in-game, players may also click on our banner from town to teleport directly to us and join us in the action.

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Here comes the bombshell: he also introduced to us the auction house. The real money auction house. Yes, an auction house that you pay/sell items for real cash and vice versa. As soon as this dropped, it was silent, though I couldn't stop myself from spitting out "Bwhat?!" to break the silence permeating throughout the room. He went on to tell us that it would be a regional AH, based completely on money. On the AH, there will also be an autobidding system, with a smart search, and secure item transfers. It seemed to me like he waited a few slides before he actually let us know that there would also be a gold-based auction house, as well as in-game trading... Maybe just to see our reactions or something, but do not fret! You will not be forced to use real money. In addition, we'll be able to pull items from our shared stash to place into the AH. Their reasoning behind doing this is simply because the players want it. If the players didn't want it, they would not have been using shady third party sites, like d2jsp in the D2 era of the series. Essentially, all Blizzard did was make something that was previously unofficial and sketchy, official and supported. Though, I should also mention that they are planning on selling/buying characters at some point in time as well, not at launch. For more information, read the AH overview and FAQ in the sections below.

After Pardo's presentation, it was about noon, which means lunchtime! They walked us over to the cafeteria, which is usually boring and plain, with a cool themed menu... However this time, they went all out. There were red table-cloths on the tables, with Diablo-styled candles lit on them, as well as some of Cain's left-over books, and real life elixirs/potions sitting there on the tables. Not to mention, the pretty sweet themed menu they gave us to choose from. Force grabbed some footage of it all, as seen below.


The Interviews & Playtesting

Right after lunch, we were scheduled for a 30-minute interview with Jay Wilson about Battle.net and the Auction House (though we kinda talked about PvP as well). Unfortunately, we were not allowed to post the raw audio of that, but you can read the transcribed version below, and you won't find this anywhere else.

Jay Wilson Interview #1:
Spoiler

After that 30 minute interview, we were given a good 4.5 hours to get some game time in for ourselves. Force and I were Battle.net Buddies and played together for the entirety of our demo time. We were able to play through the game a few times, the content is relatively short (only about an hour of actual gameplay), and you finish at King Leoric, as most of you have already seen, unfortunately. The gameplay hasn't changed much since BlizzCon and there is no PvP in the Beta, so it's essentially just the first third of Act 1, up to King Leoric. I have to say though, I didn't think I'd enjoy playing the Monk as much as I did this time around. I still disliked playing the Witch Doctor, and of course, really enjoyed the Wizard/DH as I assumed I would. As far as the Barbarian goes, he's just not really for me. I made sure to try all classes just to see, which is why I was surprised about the Monk.
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Something I did think that I should mention was the in-depth character details page, which included: Damage Increase, Attack per second, Casting speed, Crit hit chance, Crit hit damage, Block amount, block chance, dodge chance, damage reduction, max life, life per second, life steal, life per kill, life per hit, max resource, move speed, gold find, and magic find... All of that information will be readily available to us in-game, without the use of any calculators, which should make gearing our characters up a lot easier to do. We also got a chance to play around with the three new quest items I mentioned above, the Nephalem Cube, Stone of Recall, and Cauldron of Jordan. They are all very simple to get the hang of, and it's great that I can salvage/sell items while in the wilderness. I like how they designed the Stone of Recall, because it allows us to not have to worry about carrying scrolls of TP and then restocking, we basically have our own hearthstone. Something I did notice though, was that you could use that and the Banner system to be rushed. I can create a new character, join my friend in Act 5, and start playing. I asked about this in the interview below, but Jay basically said that it's fine. They restricted experience you could potentially earn from higher level monsters, so I won't level uber quickly and I end up missing the entire story. So really, all you do is ruin the story, though if playing with your friends is that important, you may do so.

Once our gameplay time game to a halt at around 5pm, we were scheduled for our second interview with Jay Wilson, that would last us until 6pm and finish off the day. Force was able to record that, though we have also transcribed it here as well.

Jay Wilson Interview #2:
Spoiler

Now, this is what I said I was a bit iffy on... Jay referred to their new theoretical runestone system, which I'm not a huge fan of -- I like knowing everything that we can potentially get. If they make runestones effects random, then it'll be a lot harder to know what the best possible combination is and we may also end up wasting runestones in the process. If I have a level 7 runestone and it turns into an Alabaster rune when I wanted an Indigo rune, I just wasted a very unique level 7 runestone. On the other hand, I have the potential to hit the maximum/perfect rune for the particular skill.. So yes, there is a lot of risk, but there's also a lot more potential for success with this new system.

Force's Interview Video (Coming Soon)


DiabloCast "Live" Special

Shortly after the last interview with Jay (a little past 6pm), we were kicked outta BlizzHQ and then proceeded to the Irvine Spectrum outside Mall thingy with Bashiok, Zarhym, Nethaera, and a couple of other fansite guys. While they were all busy drinking, Force and I snuck away to shoot a live video podcast that quickly ran through the major changes we heard earlier, as well as some quick thoughts that we had on them. After the podcast, we hungout until the wee hours of the night (OK, just 11pm) with the the few Community Managers, Jay Wilson, and the various other fansites that attended, at a pretty awesome restaurant in the Spectrum. Those of you curious, I ate a cheeseburger, :P. This concluded my trip (I flew out the next morning at 8:30am, yuck).



FAQ's

Within the Press Kit Blizzard provided us, we were given several Q&A's to share with all of you. If you want more information, I highly recommend giving them a read through, as they are uber helpful.

July 2011 FAQ:
Spoiler
Auction House Overview:
Spoiler
Auction House FAQ:
Spoiler
Beta Overview:
Spoiler
Beta FAQ:
Spoiler

TLDR

  • D1 Warrior (the Dark Wanderer) was retconned, he is now King Leoric's eldest son.
  • Fire reigns from the sky, dead arise from graves, bring heroes to Tristram.
  • Book of Cain fills the 20-year gap between LoD and D3.
  • Leah is Adria's daughter and Cain's adopted niece.
  • 6 active skills instead of 7. Traits revamped into "passive skills," only 3 active at a time.
  • Each class has ~20 skills and ~15 passives.
  • Cauldron of Jordan: Allows you to sell items from battle.
  • Nephalem Cube: Salvages items.
  • Stone of Recall: D3's version of a hearthstone.
  • Stash is huge! Larger than LoD's and has 5 pages, that you can purchase for gold.
  • DH has 2 separate resources, Hatred and Discipline, both regenerate at a certain rate.
  • Beta will only be a portion of Act 1 and will be relatively small.
  • Real money auction house as well as a gold auction house and direct trading.
  • Banner system to represent each person individually.
  • Character naming system is exactly like SC2's. Name#XXX.
  • Willpower is removed.

Conference Call

I also wanted to let everyone know about ActivisionBlizzard's upcoming Conference Call, on August 3rd, at 1:30PM PST. Force and I will be doing a live DiabloCast again, starting at 1PM PST, where we will answer any/all community questions (I'm sure you'll all have a lot), cover the Conference Call, and then discuss any potential new reveals they give us! Stay tuned for more information.


Gallery

Here is a list of all the images, minus the gameplay screenshots (because I figured interface would be more fun). However, you can check out the Art Reel for the gameplay screenshots, courtesy of Force.

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Conclusion

I feel like the press event went really well and was a great way for all of us following the game all these years to get some really new information. Regardless of the major changes made to the game, I still believe that the game will be epic, I don't doubt that whatsoever. As far as the Beta goes, I was told that it will be relatively small, which I think means relatively short... which means we're still looking at a potential 2011 release! It seems to me like the Beta should be starting any time now. Maybe this is what we'll hear at the Conference Call? ;). If you're curious and want to see any other coverage of the press event feel free to visit the other sites that attended:


Big thanks to Kickin_It and ScyberDragon for transcribing the two Jay Wilson interviews, Doomscream for creating the list of press, and Force for creating most of the video content you see above (except for the B-rollvideo). I would also like to thank Bashiok, Jay Wilson, and Ryan (PR Guy!) for making this all possible!
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#2 weirdingway

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Posted 01 August 2011 - 07:01 AM

Can't wait

US Gov't will take notice and then decide to legalize MJ

Edited by weirdingway, 01 August 2011 - 05:58 PM.


#3 BeMyValentine

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Posted 01 August 2011 - 07:02 AM

finally !
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#4 Phaetor87

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Posted 01 August 2011 - 07:04 AM

ooh :o

#5 italofoca

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Posted 01 August 2011 - 07:08 AM

This AH stuff is so much bullshit that i want to throw up.

Diablo 3: Like Soccer. But you can buy goals.

"In time the hissing of her sanity

Faded out her voice and soiled her name

And like marked pages in a diary

Everything seemed clean that is unstained

The incoherent talk of ordinary days

Why would we really need to live?

Decide what is clear and what's within a haze

What you should take and what to give" - Opeth


#6 Concepticon

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Posted 01 August 2011 - 07:09 AM

Wow I am furious. I have not even read the full post ididnt even finish the notes. I read the auction house dot point, skipped to that bit and read the currency based bit. I'm furious that's so retarded! Now to have the best gear i must buy it. That's so dumb. There's no point to playing. Get lvl cap and purchase my items:(

I reAlly hope this changes I no longer am excited for this game at all.

Sure there was d2jsp but the reason that website existed was because diablo 2 had no legit currency. Blizzard having a stable currency would mean there is no reason for fg o ISP because everyone would use real gold. Sure there are farming websites and you just gave them the greenlight to exist. Rather than oppose it blizzard has taken the easy option and decided to just throw there cut on top.

Has blizz thought At all? There's no reason 2 mf, ur better off staying at work for Anouther hour for that extra cash and just buy ur gear for diablo As opposed to earning it and gaining some sense of achievement. And so when u go into a hard dungeon that u couldnt complete because you hadn't geared up enough, well that's ok just whip out ur wallet.

I'm going to read the rest of sixens fine work because I respect him and hope it some how convinces me that d3 might entertain me for a week. Might go take my deposit back for that collectors addition.

Sh

P.s shoulda given me the thumbs down sixen ;)

Edited by Concepticon, 01 August 2011 - 07:50 AM.

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Thanks Caniroth for the awesome sig!


#7 mumba_kik

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Posted 01 August 2011 - 07:11 AM

signed up to say im incredibly disappointed in the new RMT auction house.

it undermines the whole reason of playing an RPG. pathetic. not to mention how its going to fuck pvp

Edited by mumba_kik, 01 August 2011 - 07:27 AM.


#8 MassiveAttack

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Posted 01 August 2011 - 07:13 AM

DOUBLE DISENTIGRATE!!!!!
I'll be damned if I have to climb another tree. From now on the Squirrels and Birds can come to me.

#9 FingolfinGR

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Posted 01 August 2011 - 07:13 AM

I'm quite happy with the Auction House. This way I can make some money out of the game I'll be playing for years in a quite safe and legal way.

The amount of information given was (finally) huge too!

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Spoiler


#10 Don_guillotine

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Posted 01 August 2011 - 07:17 AM

[quote name='FingolfinGR' timestamp='1312182828' post='621067']
I'm quite happy with the Auction House. This way I can make some money out of the game I'll be playing for years in a quite safe and legal way.

The amount of information given was (finally) huge too!
[/quote]

Yes, in essence, the real money AH does not differ significantly from 3rd-party trading sites like D2JSP conceptually. It will just be infinitely safer and the destination of the cash is better known.

I raged for 15 minutes myself when I learned about this. But then I started to think about D2JSP and how the economy there worked and was stable mostly due to the real money stopping any gigantic inflation.
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#11 Majk666

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Posted 01 August 2011 - 07:19 AM

Wow lots of info gonna read more in to it.. great work!!
// Majk

#12 Irrational

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Posted 01 August 2011 - 07:19 AM

OMG OMG OMG OMG OMG OMG OMG OMG!!!!!
Respectful is a strong word...

#13 Sneakydoug

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Posted 01 August 2011 - 07:20 AM

This just feels really underwhelming to me.

#14 N0kI

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Posted 01 August 2011 - 07:21 AM

[quote name='FingolfinGR' timestamp='1312182828' post='621067']
I'm quite happy with the Auction House. This way I can make some money out of the game I'll be playing for years in a quite safe and legal way.

The amount of information given was (finally) huge too!
[/quote]

I can already hear the drums of KOREAN FARMERS and BOT HACKERS lurking the AH of D3....
We know that the game will not have monthly payment to play and blizz will gain from the AH (a small amount between selling and buying)but surely its not wise to connect the game so direct with real money just to "close" some site...

Dont know we will see...

P.S.1 : No beta release date yet  :dead:

Edited by N0kI, 01 August 2011 - 07:23 AM.

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"Heal the sick, cleanse the lepers, raise the dead, cast out demons: freely ye have received, freely give".


#15 Ashoto

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Posted 01 August 2011 - 07:22 AM

Yehaaaaaaaaaaa!! /nerdchills  :lol:

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#16 falcompsx

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Posted 01 August 2011 - 07:22 AM

Real money auction house...I think Sixen hit the nail right on the head. Everyone will want to sell for real money, and buy for gold. So many questions about this though.

Will there be sales tax on money you earn?

Will it be considered income and reported on a 1099 type form? Or possibly considered interest?

How this will be handled on the making money side is mind boggling from a legal perspective... I wonder how it will be handled.

I initially had rage about this when I read the leak, but the more I think about it, it is just like people selling items on ebay, or other 3rd party sites, but with no chance of getting ripped off since Blizzard is the middleman now. Bottom line, I'll still play the game, make a buck or three from useless to me items i get that might be really rare / powerful drops for a class i dont use, or already have something equally good. Time will tell.

PS
I didnt see any word about a beta start date, was this not shared?

#17 slipknotjake

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Posted 01 August 2011 - 07:22 AM

Is this paid auction house for real?  What the FUCK Blizzard.  There goes PvP.
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#18 Don_guillotine

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Posted 01 August 2011 - 07:26 AM

[quote name='falcompsx' timestamp='1312183361' post='621075']
Real money auction house...I think Sixen hit the nail right on the head. Everyone will want to sell for real money, and buy for gold. So many questions about this though.

Will there be sales tax on money you earn?

Will it be considered income and reported on a 1099 type form? Or possibly considered interest?

How this will be handled on the making money side is mind boggling from a legal perspective... I wonder how it will be handled.

I initially had rage about this when I read the leak, but the more I think about it, it is just like people selling items on ebay, or other 3rd party sites, but with no chance of getting ripped off since Blizzard is the middleman now. Bottom line, I'll still play the game, make a buck or three from useless to me items i get that might be really rare / powerful drops for a class i dont use, or already have something equally good. Time will tell.

PS
I didnt see any word about a beta start date, was this not shared?
[/quote]

The beta start date is not known, but more than likely it is very soon.


Legally, how the incomes from selling items will be handled will depend per your residence state/country's tax legislation. However, it will probably not differ much from selling stuff on eBay for profit. It'll probably be taxed as income.

However, minute amounts of income (say, some tens of dollars) the tax man probably won't be interested in at all. Only when it starts to be hundreds, thousands, will the tax man get interested.
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#19 mhoward48

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Posted 01 August 2011 - 07:26 AM

This is great news! Thank you for sharing with us.

#20 Scottehs

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Posted 01 August 2011 - 07:28 AM

So when does the Beta begin?

:monk: /facepalm
Monk > Wizard > Barbarian > Demon Hunter > Witch Doctor





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