Torchlight/Diablo III Music
#22
Posted 30 October 2009 - 08:54 PM
3CXOD said:
I second this to the max...really he has to make at least one tidbit of a sog for us hes such an epic man he created the best game music ive ever heard(tristram theme). Really his music is so kick ass i cant wait to listen to torchlight and just somehow extraact the music and put that on itunes and have a games playlist with his music.
...Dominatus vadum adveho , non ut servo nos tamen terminus nos...
...Nex quod totus suus amicitia...
[SIGPIC][/SIGPIC]
#24
Posted 30 October 2009 - 11:00 PM
...Dominatus vadum adveho , non ut servo nos tamen terminus nos...
...Nex quod totus suus amicitia...
[SIGPIC][/SIGPIC]
#26
Posted 31 October 2009 - 12:30 PM
mordred said:
To be honest I am little bit disapointed also... Why did Runic hire Uelmen in a low budget project such as Torchlight and Blizzard couldn't?
Easy Blizz has gone greedy since Activision took over. No one wants to work for bastards like **** R. Kotick.
Can you imagine HOW Torchlight would have become with a BIG budget? I bet no one would care about D3 anymore.

Concerned about the replayability of this game.
#27
Posted 31 October 2009 - 01:11 PM
Odin said:
Well they might get a big budget if it turns into a big success :P
Hopefully they will have a lot of resources so they can make a initially good MMO. Because most free-to-play mmorpgs doesn't get improvements to their gameplay, only more content to a sucky engine. It is important that they get it good at the start.
Faster than lightning we strike
Like fires that rip through the night
Surrounded by light
#28
Posted 31 October 2009 - 01:30 PM
#29
Posted 31 October 2009 - 01:35 PM
Faster than lightning we strike
Like fires that rip through the night
Surrounded by light
#32
Posted 01 November 2009 - 04:52 PM
Any idea who makes D3's music? I like it but it's a bit too in your face. But that may be just the trailer music. The part when the trailers end and D3 sign is showed - I LOVE the music and vocals there.
I found the quote:
Quote
http://www.shacknews...?id=1212&page=6
This post has been edited by liquid: 01 November 2009 - 04:56 PM
#34
Posted 01 November 2009 - 08:44 PM
...Dominatus vadum adveho , non ut servo nos tamen terminus nos...
...Nex quod totus suus amicitia...
[SIGPIC][/SIGPIC]
#35
Posted 06 November 2009 - 05:30 AM
Ent1ty said:
This is how most of the industry works... but then most of the industry hires freelancers rather than employing people. Blizzard are pretty unusual that they still handle their music design this way.
#36
Posted 06 November 2009 - 06:24 AM
Just reading over everyones posts, I must admit the soundtracks to d1 and 2.. particularly 2 is in my oppinion some of the best score work for a game of this genre ever, and in alot of ways both were larrgely succsessful to the work of Matt Uelmen. Obviously he wasn't the game but he certainly played a key roll. From what i've read on shack, and other resources, to me, when u get through the diplomacy, in a nut shell, Matt tells blizz he can do the work from a local studio or his home. blizz tells matt they would rather him do it @ their studios. matt probably agrees but for more money, blizz declines, matt takes offer on torchlight, which can I say is a great piece of work and I cant help but feel theres some overtones of musical revenge in there, almost as if to put what he had intended for d3 straight into torch. Alas the game though interesting and worth a look certainly won't be shifting my oppinion of diablo3 anytime soon. and 2 be honest, kinda looked a little crash bandicoot for liking.
On the topic of diablo's "new" sound, I think you'll find, even under the guidence of the great Matt Uelmen, towards the end of the rescent diablo chapter. The music begins to get very "in your face" as mentioned before or maybe less subtle.. more trumpets etc. - If you listen to the score work in LoD you'll find a big contrast to earler tracks. It has a much more, structured, symphonic sound where his previous works tended to be very atmospheric and dark ambience. So in that sense I don't think the natural progression of the feel of the diablo soundtrack so far has altered from that. It's mature while still sticking to it's roots.
Though I do think even for blizz's sake they need more info on who's putting it together, a new Matt Uelmen if u will.
#37
Posted 06 November 2009 - 08:57 AM
I loved that sound :) I loved playing caster Druid and some Paladins only because they made that awesome club sound with the maces/clubs/scepters.
Faster than lightning we strike
Like fires that rip through the night
Surrounded by light
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Powered By IP.Board © 2010 IPS, Inc.

Sign In
Register
Help





MultiQuote





