Respecs can be expected (confirmed, i guess)
#1
Posted 06 May 2009 - 10:44 PM
I guess this means that respecs are in a way confirmed (but it could still possibly change, just so no one says that..)

#5
Posted 06 May 2009 - 11:06 PM
Read this thread; yes I know it only says respec is planned, but do you really want to split hairs? What we don't have are details.
#6
Posted 07 May 2009 - 01:29 AM
The best part about Diablo 2 is that there is always a new character to try. With only 7 character classes, I'm sure most of us have made dozens of each, all with a unique skill set (unless you just play Hammerdins over, and over, and over). Thinking up a new character and building them from the start keeps Diablo II new all the time. There are still things I havebn't tried.
If respecing is a option, it will kill this. I don't cere how expensive it is, if I can take a character that took months to build and simply morph him into whatever I wish on a whim, it completely destroys the precision and interest it takes to build a character.
Me: "Dude, I think you meant 'Satan.'"
#7
Posted 07 May 2009 - 01:32 AM
I believe we should be able to respec perhaps only our last few skill points, in order to fix skills that you realize you dislike or in the event of a miss-click.
Me: "Dude, I think you meant 'Satan.'"
#8
Posted 07 May 2009 - 02:41 AM
I played dozens and dozens over characters through the years, and starting from scratch was never really a bore to me. When I made a new character, I would look into what build I would make, and go from there. Some builds made it very tough to play through even just Act 1 because I couldn't spend points till a higher level. This made it an interesting replay.
With respec, I will lose that experience. The build that required me to skip a lot of skills would never be made, because I would just wait till I attain that level, the respec to use it. LAME.
And I just don't see myself forcing myself to play with no-respeccing if it's made avaialble and everyone else is doing it...peer pressure!
#9
Posted 07 May 2009 - 03:04 AM
Re-specing is better in every single way. But I hope its not as simple as in WoW. E.g. after I unlearn all my skills I have to use each skill a bit before I can put more points in.
#10
Posted 07 May 2009 - 05:10 AM
SteakBaconman said:
The best part about Diablo 2 is that there is always a new character to try. With only 7 character classes, I'm sure most of us have made dozens of each, all with a unique skill set (unless you just play Hammerdins over, and over, and over). Thinking up a new character and building them from the start keeps Diablo II new all the time. There are still things I havebn't tried.
If respecing is a option, it will kill this. I don't cere how expensive it is, if I can take a character that took months to build and simply morph him into whatever I wish on a whim, it completely destroys the precision and interest it takes to build a character.
You're not being forced to respec. If what you enjoy is playing through many different characters each time you want to try a new spec, then play that way! Nobody is stopping you. :)
#11
Posted 07 May 2009 - 05:28 AM
Everyone will create the same exact cookie cutter builds (even more so than normal) up until high level, then they will respec and turn their character into what they actually want
Meaning there could potentially be even less character customization and variation at the low and mid levels
#13
Posted 07 May 2009 - 05:31 AM
For example, if every character had 1 free respec in Diablo 2. All Paladins would start off as something like a Zealer with stuff like 20 Might, then respec later on and change their Paladin to a Smiter or a Hammerdin
This post has been edited by Genesis: 07 May 2009 - 05:57 AM
#14
Posted 07 May 2009 - 06:49 AM
That says more to me that builds were imbalanced for certain uses than anything about respeccing.
Anyway does it really matter what build someone is low and mid level? They don't stay there and if they want to play a boring cookie cutter build, just don't party with them.

#15
Posted 07 May 2009 - 07:08 AM
Daemaro said:
Well its not really a problem like glitch rushing or duping... I just thought it was lame
Daemaro said:
Yeah. I think we can always assume, even in a extremely balanced game, it wont be perfectly balanced. Theres always going to be the things which are better early game and the things better late game. With respecing people will just take advantage of that. Thats if respecing is relatively easy
Daemaro said:
I dont trust myself... If there is an exploit which was not intended that can make the game easier for me, then its only a matter of time before inevitably I do it ^_^
#16
Posted 07 May 2009 - 07:20 AM
I think that's the main problem. Any class is easy online in D2 basically.
All classes hopefully this time around will be challenging in any situation at least until higher levels. Online or not.

#18
Posted 07 May 2009 - 08:37 AM
Except for the usual discussion, Ivaron put up a list with all of the systems we could come up with. And his personal opinion.
http://www.diablofan...?t=18735&page=3
Scroll down a bit and you will find the list, then you can continue reading for the full discussion. So far, we have kindof decided that a level penalty could work well, as well as a way to fix your mistakes. I think most of us also decided that it shouldn't be available to hardcore, and some wants it to be disabled for ladder too.
The point of the discussion is that respeccing should really hurt your character, so it will be a way to fix your character, but completely respeccing all your skills would just end up beeing worse for you, since you would be unable to carry your items and would have to store them for a long time, or they would be weakened. High level characters would have a harsher punishment because they levelup slower. And while your exp goes down, you would still not get back some of the quests you did during the respecced levels. So making completely new builds instead of fixing the one you had, would just not be worth it, you would instead end up like in D2 with making a new character. And if item transfers between characters will be available, you could keep your old and transfer the items to your new if you want the items but not the old hero.
Faster than lightning we strike
Like fires that rip through the night
Surrounded by light
#19
Posted 07 May 2009 - 09:20 AM
syruplord said:
I played dozens and dozens over characters through the years, and starting from scratch was never really a bore to me. When I made a new character, I would look into what build I would make, and go from there. Some builds made it very tough to play through even just Act 1 because I couldn't spend points till a higher level. This made it an interesting replay.
With respec, I will lose that experience. The build that required me to skip a lot of skills would never be made, because I would just wait till I attain that level, the respec to use it. LAME.
And I just don't see myself forcing myself to play with no-respeccing if it's made avaialble and everyone else is doing it...peer pressure!
don't like respeccing u don't have to do that.i don't have time to play evry possible build i can think of
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