The Youtuber Desolacer has created google-docs build guides for every class' levelling process. He also showcases a full 1-70 run for every class, taking 2-3 hours each, so the build definitely work! (Note: Should the links in the main document not work for you, use those at the very top)
Butcher Challenge Live Stream
Blizzard has announced a small Facebook Live stream for today, 3 PM PST. They will be trying to take on the Butcher in the new anniversary dungeon with new characters, using only their starting weapons.
We're taking on the Butcher from the Patch 2.4.3 anniversary event this Friday using only the weapon our characters started with.
Patch 42655_Win32_2_4_3_RC has been pushed to Blizzards CDN. We should see the patch rolling out at any time
2.4.3 Patch Notes
Diablo III patch 2.4.3 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view our console patch notes, click here. Important: Please note that you will not be prompted to download patch 2.4.3 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after patch 2.4.3 is live until those regions have also patched.
Diablo III PATCH 2.4.3 - v22.214.171.124336
Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
A mysterious group of Cultists is stirring up trouble! Hunt them down in Adventure Mode to uncover clues that reveal a portal into Tristram’s past, and rediscover the terrifying darkness that took hold of the town so many years ago…
This event is only available in January
Please note that the anniversary event features a pre-cursor event
Support has been added for the Corsair Utility Engine (CUE) SDK and Razer peripherals
Supported backlit keyboards will respond to certain in-game situations like Legendary and Set item drops, characters leveling up, and more
Players will need to update their firmware for supported devices to use this feature
Added a 64-bit client as default for 64-bit Microsoft Windows operating systems
With this, players should see improvements to system performance and faster loading times
This change uses DirectX 11 natively, which brings support for normal maps, per pixel lighting and improved anti-aliasing options
The 32-bit client is still available as an option through the Battle.net Launcher
Added a screen space ambient occlusion (SSAO) pixel shader option
Added a large cursor option
Improved support for 60Hz+ monitors
Resolved an issue that could cause crashes in some instances
Now has 3 charges
Cooldown per charge remains 12 seconds with a chance to be reduced slightly by critical strikes
Fixed an issue which caused Wave of Light to sometimes fail to deal damage when players were under the effect of Epiphany
Fixed a bug which prevented a Hydra from being spawned when two Mirror Images attempted to cast Summon Hydra at the same time
Fixed an issue which caused the active effect of Earth Ally and Fire Ally to not benefit from Attacks Per Second or +Mystic Ally damage
Fixed an issue which prevented the Archon version of Teleport from correctly incorporating the player’s attacks per second
Red Soulstone Shard
New Legendary Gem
Periodically struggle for control, unleashing a ring of Fire that inflicts 12,500% weapon damage to enemies it passes through
With the above change, the primary effect of the gem deals significantly more damage at the gem’s base level, but scales more slowly with additional levels
After gaining a level, your resource costs are removed and cooldowns on skills are reduced by 75% for 30 seconds (Requires Rank 25)
Class Specific Items
New items have been added to the game
Armor of Akkhan
Talisman of Akkhan (Amulet)
Has been added as a 7th piece to Armor of Akkhan
The set’s current bonuses and powers remain the same
This amulet will always roll with Critical Hit Chance in addition to 3 other random affixes
Some existing class-specific Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes; only new versions of the items will roll with the added Legendary power
With the below changes, the minimum levels required to use these items have been adjusted to match the level at which their corresponding skills unlock
Fixed an issue where Faithful Memory was not properly buffing damage from certain Blessed Hammer runes
Fixed an issue which sometimes caused cosmetic pets to be dismissed unintentionally, requiring the player to resummon them through the collections UI
Fixed a bug causing transmogrify options to not properly unlock sometimes when first acquiring an item which grants a new transmogrify option
Fixed a bug which caused the buff from the Legendary item Ahvarion, Spear of Lycander to end when changing floors in a Greater Rift
Fixed an issue which caused the Bones cosmetic pet to incorrectly produce sound when players interacted with some user interface elements
Fixed an issue which caused +Elemental damage bonuses on weapons to override the damage bonus granted to Ancient Spear by Skular’s Salvation and its elemental type
Fixed an issue which allowed Necrosis damage from the Helltooth Harness set to be reflected back by some enemies onto Witch Doctors using projectiles like Poison Dart
The Destroyer and Guardian tiers of the Season Journey will no longer require players to augment an Ancient Legendary item using level 30 or higher and level 40 or higher Legendary gems, respectively
Along with this, the Conqueror tier now requires players to augment one Ancient Legendary item using a Legendary Gem at level 50 or higher
Starting with Season 9, players will be able to complete the Sanctuary’s Most Wanted objective in the Season Journey across multiple games
The number of enemy kills required to complete the following Bounties has been reduced
Kill Captain Donn Adams
Kill The Crusher
The Cesspools map has been adjusted
Enemy density and overall map size have been reduced
This area can now appear as the starting dungeon in Rifts and Greater Rifts
We have made a number of changes to improve the play experience of Greater Rifts
The Greater Rift progress bar now displays the percentage completion at the end of the bar when it is nearly filled
Monsters should now be more evenly distributed on each floor in Greater Rifts
Along with this, the experience and Greater Rift progression awarded for defeating many smaller monsters has been increased
The size of each floor in a Greater Rift is now more consistent
On average, a rift should take between two and four floors to clear
There is no longer an increased chance to see the same tile set when you venture down a floor in a Greater Rift
There is now a guaranteed area at the entrance of each floor with no monsters
This area is just large enough for ranged characters to maneuver
Several additional monster types can now appear as Champions and Elites
Greater Rifts now spawn Hellhide Tremors, Disentombed Hulks, Sand Dwellers, and Colossol Golgors with other monsters in somewhat larger groups
Greater Rifts now spawn somewhat fewer Sand Wasps and Fallen Grunts on floors where they appear
The stacking effect of the following is now cleared upon entering a Greater Rift
The items Lord Greenstone’s Fan, Fortress Ballista and Flail of the Ascended
The skills Arcane Dynamo and Mythic Rhythm
The gold reward and empower cost for Greater Rift 25 and above have been increased
The ratio between gold reward and empower cost remains about the same
Players will now get an extra chance to upgrade their Legendary Gems if they do not die in a Greater Rift
The portal to Greed’s Realm will now close 60 seconds after opening Greed’s chest
With this, players may now open multiple portals to the realm in a single game
The waypoint for Pandemonium Fortress Level 2 in Adventure Mode has been moved from the entrance to the midpoint of the level in order to provide quicker access to some bounties
With this change, bounties requiring you to kill unique enemies will only spawn these enemies in the first half of the dungeon, and all monsters on the map will contribute to bounty progress
Fixed an issue preventing the scene for Bounty: Research Problems from spawning
Fixed bugs that led to large open areas with no monsters in some rooms in Greater Rifts, which was especially common near the entrance to certain floors
Quality of life improvements have been made to enemies
Several enemies that leap at the player can now be killed in mid-air, including Winged Assassins, Punishers, Lacuni Huntresses, and Burrowing Leapers
Several enemies that can become un-attackable, such as Sandsharks, Snakemen, and Rockworms now spend more time vulnerable. When these enemies do burrow or stealth, they no longer remain in this state for more than 3 seconds
In addition, emerging Rockworms now always show ground cracks to help attentive players avoid their initial attack
The Succubus' Bloodstar attack has had its damage reduced by 15% and the projectile's travel distance has been reduced
The damage from Khazra spears has been reduced by 15%
The damage from Ice Porcupine icicles has been reduced by 15%
Will now be cancelled immediately if the shielded monster is the last remaining monster in a pack
Now fires a projectile instead of instantly dealing damage to the player
The warning duration for this affix has been reduced from 2 seconds to 1, and its active duration has been reduced from 6 seconds to 4
Crawling lightning generated by this affix now pierces, allowing it to damage multiple targets in succession
With this, the damage caused by this affix has been reduced by about 35%
New enemy affix
Juggernaut monsters are permanently immune to crowd control effects, but move more slowly than normal monsters
Along with this change, enemies with this affix take 30% more damage from all sources
Only a rare Elite enemy can be a Juggernaut
Fixed an issue which caused Winged Assassins to sometimes travel across the ground instead of through the air when leaping
Fixed an issue which prevented Greater Rift Guardians from reliably teleporting to players when they spawned more than a few screens away
Fixed an issue which sometimes cause Rift Guardians to spawn in a location where they couldn’t be targeted
Now transitions more swiftly between his normal and larger version boss phases
Fixed the wording on the “Socket To Me” achievement to clarify that socketing only one gem is required
QUALITY OF LIFE
Can now be accessed through a new tab at the Mystic
This includes Collector’s Edition dyes
With this change, dyes will no longer be sold by vendors
Fixed display and text issues with some skills and items
Fixed an issue causing keybind issues when the UI was hidden
Fixed a bug which caused Followers to sometimes become idle in combat
Fixed an issue which prevented Followers from being dismissed while they were incapacitated in battle
Fixed an issue which allowed pets and Followers to be attacked immediately after exiting a portal
With the Diablo anniversary event starting any day, and Season 9 starting Friday, we should see the patch hit any day (with most bets on today!). We have not seen any half pushes of the patch yet, but they could patch at any time!
First Look – Patch 2.4.3 Overview
An ancient evil stirs in the ruins of Old Tristram, and a mysterious portal has appeared that leads to the halls of an all-too familiar cathedral. Deep beneath the catacombs, the Dark Lord awaits any intrepid adventurer who dares to challenge him.
Say it with me: FRESH MEAT!
For the month of January, experience an homage to the original events of Diablo, brought to you in glorious RetroVision™ and filled to the brim with nostalgia-inducing features. An evocative audiovisual extravaganza awaits you, as everything from familiar enemies to iconic items have been brought to life in the Diablo III engine. Transmogrification rewards, achievements, and a handful of extra surprises lurk in the depths of this perilous, pixelated dungeon.
As with previous patches, Patch 2.4.3 brings another round of updates to several Legendary and Set Items, including some new Legendary powers! Check out a few of the items we’ve updated, and don’t forget to read our PTR patch notes for the full list of class sets we’re changing.
Greater Rifts are the bread and butter of any seasoned Diablo III player’s end-game experience. We’ve got a handful of updates in store to help smooth out your gameplay experience in these ever-changing dungeon delves.
One mob, two mob, dead mob, new mob!
Monster distribution has been spread out more evenly, and the size of each floor is now more consistent. On average, a rift should take between two to four floors to clear. The tile types you see will vary more frequently, making it much less likely to see the same floors follow each other back-to-back. Finally, those of you with survivability in mind will find extra reward in staying alive; players who avoid death in a Greater Rift will be rewarded with one additional chance to upgrade their Legendary Gems!
Quality of Life Changes
In addition to a slew of bug fixes, several quality of life changes are coming to Diablo III, affecting everything from monsters to the way you dye your gear!
Leaping enemies like Winged Assassins, Punishers, Lacuni Huntresses, and Burrowing Leapers can now be slain in mid-air, making for some pretty epic killing blows. Sharpen your blades, because enemies with unattackable phases like Sandsharks, Snakemen, and Rockworms will spend less time avoiding you and more time baring their fangs.
Dead before they hit the ground.
Several enemy affixes have been tweaked, including updates to Shielding, Reflects Damage, and Electrified. In addition, an entirely new affix, Juggernaut, is entering the fray. These monsters are nigh unstoppable as they are immune to all crowd control effects, but they move more slowly than other enemies and are more susceptible to damage.
Finally, Sanctuary’s finest fashionistas will find that their cache of dyes have moved to a new location! Dyes are now held by Myriam, the Mystic, and she’s happy to help you coordinate your boots and cloak to perfect chromatic harmony. Or dissonance. We won’t judge.
Whether you're fighting for the Zakarum or Whimsyshire, Myriam is happy to oblige.
New adventures and loot are right around the corner with the next patch! We can’t wait to see what builds you’ll put together and the stories you’ll unfurl as we move into Season 9. What new changes are you most excited for? Let us know in the comments below, or ask any questions you might have about what’s in store. We’ll see you in Sanctuary!
Celebrating 20 Years of Diablo
December 31 marks the official twentieth anniversary of the original Diablo! We’ll soon be launching Patch 2.4.3, which includes an anniversary event filled to the brim with fun callbacks to the game that started it all. Before we kick off the in-game celebration, we wanted to look back at some of our favorite memories from Sanctuary. For some, that means late nights doing Baal runs, getting that last Conquest in Seasons, or finally getting an Archangel’s Staff of the Apocalypse to drop. Others may never forget the terror of encountering the Butcher for the first time, gruelingly defeating Duriel, or getting killed by Malthael (and then returning the favor). . . .
Whether you first played Diablo two days or two decades ago, we want to thank you for bringing your unrelenting passion to the franchise. Your support and feedback continue to help us shape the world of Sanctuary, and it’s a true honor and privilege to walk alongside you on this journey. As the hour of Diablo’s first reign of terror approaches, we’ll be pouring a glass of our favorite brew in his honor. We hope you do the same, and want to again express how thankful we are for your support. May your loot be Legendary, and may you forever be victorious in battle. Cheers, nephalem!
Blizzard Celebrate 20 Years of Diablo - In-game events in all Blizzard Titles
As we approach the original game’s release anniversary on December 31, Blizzard Entertainment is thrilled to commemorate twenty years of Diablo. We’re ready to celebrate our passion for the world of Sanctuary and the brave heroes who inhabit it!
Starting soon, you can experience special in-game events and goodies in Diablo III, Heroes of the Storm, Hearthstone, Overwatch, StarCraft II, and World of Warcraft to celebrate a few of the things we love about Diablo. These events and items will only be available for a limited time, so be sure to check them all out before they’re gone.
A small taste of each tribute is below—keep an eye out for more details about these celebrations. . . and thank you, all of you, for allowing us to continue adventuring in the world of Sanctuary. Here’s to twenty years of loot!
Recapture the feeling of your first play through of the original Diablo with The Darkening of Tristram tribute event. Venture through a reimagined version of the original cathedral in Diablo III and keep an eye out for some familiar items.
Heroes of the Storm:
The battle for the High Heavens continues, and a new Diablo-themed portrait is up for grabs! Can you emerge victorious on this hectic new brawl map?
In this Tavern Brawl, a hooded stranger awaits, holding a grim deck in his hands. Will you unravel the secrets surrounding this dark wanderer?
Bring the battle for Sanctuary into the fight for the future with in-game sprays representing your favorite Diablo III classes—along with a new player icon modeled after the Lord of Terror!
Put the Lord of Terror to work for you with a Diablo-themed worker portrait.
World of Warcraft:
Strange things are afoot in the world of Azeroth as denizens of Sanctuary cross over into an unfamiliar world.