Jay Wilson talks more in-depth about the Witch Doctor, Loot, Gameplay, and more... watch the video interview.
UPDATE: Garret from Ten Ton Hammer informs the transcript to the interview is now available for those with slow internet connection or without plugins to watch the video. You can read the full transcript here
The Diablo series is among those touchstone gaming experiences that many of us RPG types grew up relishing. If to this day your MP3 collection isn't complete without "Tristram" and other tracks from Matt Uelman's masterful Diablo 2 score, we understand each other.So, when the opportunity to interview Diablo 3 Lead Designer Jay Wilson came up, we fell over ourselves rearranging our Leipzig GC schedule even though this isn't Ten Ton Hammer's standard MMORPG fare.
Learn how Blizzard hopes to capture the essence of Diablo & Diablo 2 and even take Diablo 3 beyond its predecessors in a variety of ways, not the least of which is an updated control scheme and an fast-paced approach to combat that can only be described as epic, even by Diablo terms. Get the skinny on the boss fights you saw in the D3 trailer, gather some hints on the changes in store for Blizzard's multiplayer portal, Battle.net, and see much more in this ten minute video!
As everyone awaits more Diablo III goodness to come out of the Blizzard offices, there are more than a few games out there to provide us our Diablo "fix". A legion of Diablo "clones" that are simply waiting to be played. While not clones in the strictest sense of the definition, these action RPGs most certainly borrow the core concepts that made the Diablo series a success. They're good games, and if you're a fan of Diablo, you'll definitely want to play them.
Our friends at SteelSeries, Jinx, Upper Deck, and BradyGames have just launched the Win a Trip to BlizzCon Sweepstakes. The grand prize winner will receive a trip for two to Anaheim, California, along with two free tickets to attend BlizzCon 2008. For more information or to enter the contest, visit www.blizzconsweepstakes.com.
There's a possibility DiabloFans will be giving away BlizzCon tickets too. Stay alert to the DiabloFans News section.
There were a lot of great suggestions in our recent WWI Card Tyrael Pet Contest and they will be forwarded to the Diablo 3 team via Bashiok. I also want to thank Blizzard for generously donating twenty(20) of these cards for us to give away to those of you who entered.
The winning entries will are not based on the quality of a post, but rather the post number itself. We understand that not everybody is a great writer and we wanted to keep the contest fair and balanced by giving away the prizes in a lottery style drawing using a randomizer.
With that being said, let's get on with the list of all 20 lucky winners!
BlizzCast 5 is now available as MP3 and as a trascript. Diablo 3 Lead Designer Jay Wilson is interviewed by Bashiok, Nethaera and Karune. Jay Wilson discusses ACT distribution, trade systems and more. Bind on Pickup or Bind on Equip is out of the equation in Diablo 3. Blizzard wants trading to be global and accessible to everyone instead of only to a few elite players. Monsters have been planned for Act 2 and 3 already, designed based on abilities of certain hero classes. This means other classes are in development. Bet some new classes will be announced at BlizzCon this year.
Other topics discussed were Inventory system. Mulling is not encouraged in Diablo 3. That's a thing of the past. The part that made me drool here was "... We really want to make it easier for you to be able to share and trade items with other people and other characters on the same account. We've talked about ideas like a shared stash, or a mail system like World of Warcraft has, and we haven't nailed down exactly which one of those we want to do, but we're definitely going to do something like that, that's going to make it really easy for you if you've got, a witch doctor and a barbarian character, and you find that awesome witch doctor drop and you want to share it, it'll be super-easy to do that. No more opening up a game, dropping items on the ground, and you know, hoping that the game stays open or getting a friend to help out, no more of that. You should be able to do it on your own."
You can check out the BlizzCast 5 Podcast and transcript here.
In this special Worldwide Invitational wrap-up edition of BlizzCast, we briefly recap some of the events at the recent WWI in Paris, and then move straight into a discussion with Diablo III Lead Designer Jay Wilson. We quiz him on how the development team is evolving the classic series -- and then dive into a discussion of some recent hot issues surrounding the upcoming sequel.