Official Blizzard poster Bashiok has mentioned the possibility of monsters using the environment against players, in addition to the other way around.
In PvP, can a player utilize the interactive environment to cause harm to another player? Can certain Mobs be able to use the interactive environment against you?
Bashiok: Right now if you knock down a wall on top of, or drop a chandelier on the head of someone in your party, it does damage/"daze" them. There's some potential issues with it, right now it's sort of just there because of the way those object interact with player characters as a whole. It's possible that due to exploitative or griefing potential they just can't continue to work that way. We'll see.
Enemies will destroy some/most destructible objects if they're in their way. Whether that may include actual damage dealing destructibles or not is probably more of a design decision on a case by case basis. We sort of want to reserve that for the player too I think, being able to damage enemies with the destructbles, but specific creatures that use the environment to their advantage are always cool.
I'd take the post with a grain of salt, because it sounds more along the lines of something that would be cool to put in, but not necessarily a priority for the developers.
Honestly speaking, how much do you think such an addition to gameplay would add to the overall experience? I'm fairly content with the fact that players will be able to interact with the environment without having monsters have a go at it, too. Put it this way: it might even be annoying to be constantly stunned by enemies who drop rocks on players, and that could get pretty old.
Blizzard has announced a cooperative effort with the Eminence Symphony Orchestra to release two CD music set featuring newly orchestrated music from Blizzard games entitled Echoes of War.
The fully orchestrated music on the two CDs pay tribute to titles such as Warcraft, Diablo and Starcraft, as well as music based on the new Starcraft II, WOW: Wrath of the Lich King and Diablo III. One of the new Diablo III tracks features a special composition by the critically acclaimed Kō Ōtani, who is most well known for his soundtrack to Shadow of the Colossus, as well as many anime series.
There will be two editions of the package. The standard edition, which will come with just the music CDs and will cost US $29.95 and a Legendary Edition for US $49.95. The Legendary edition will be a limited offer and will feature a making of DVD as well as 9 art cards based on the games as can be seen below.
The tracklist is as follows:
From Warcraft III
The Third War Symphony
1. Journey to Kalimdor
2. Eternity’s End
From World of Warcraft and World of Warcraft: The Burning Crusade
The Shadow of the Legion Symphony
3. A Tenuous Pact
4. Anar’alah Belore
5. The Betrayer and The Sun King From World of Warcraft: Wrath of the Lich King 6. The Visions of the Lich King Overture
From StarCraft and StarCraft: Ghost
The Koprulu Symphony
7. No Matter the Cost
8. En Taro Adun
9. Eradicate and Evolve
10. Victorious but not unscarred From Starcraft II
11. The Hyperion Overture
From Diablo, Diablo II, Diablo II: Lord of Destruction and Diablo III
The Symphony of Sanctuary
12. The Eternal Conflict
13. Legacy of Terror
14. Children of the Worldstone
15: BONUS: Last Angel
The Legendary Edition will be released on the 1st of November, the Standard Edition on the 22nd of November, and both editions can be pre-ordered currently on the Eminence website.
Rock on, Diablo Fans! I just placed an order for the Legendary Edition, which will only have a single limited production run. FYI, I'm pretty hyped about this.
PCGZine has just released a fantastic in-depth article about their big hands-on experience with Diablo III. Along with the article are a whopping 10 new exclusive screenshots for your viewing pleasure. What's really nice is that they've made the entire issue available as a free download without even requiring you to register. You can get the PDF here: http://www.gamerzines.com/downloading-pcgzine_23.html
It's a little over 30 megs, but it's definitely something any Diablo fan will want to download, especially with all those snazzy exclusive screenshots such as these two beauties:
I hope all Dungeon exits are as lush and ornate as this one.
A Barbarian doing some damage with his Hammer of the Ancients ability.
It's also noteworthy to mention that, at the very start of the article, it lists the ETA for Diablo 3 to be in Spring 2010. Whether that's PCGZine's own estimation or Blizzards has yet to be confirmed however.
For those of you who have been thinking of starting your own Diablo 3 fan site, Blizzard wants to help you get started. They've just unveiled a new Diablo III Fan Site Kit which contains a variety of goodies:
"The assets in our official Diablo III Fansite Kit are a potential bonanza for those who wish to build their own Diablo III related fansites. This downloadable package contains the following content, including some exclusive assets:
Art assets including concept art, hi-res logos, and wallpapers
Site design elements including borders, backgrounds, fonts, and stylesheets
Exclusive content: Forum avatars / Messenger images
Project XII of Hellforge has compiled a quick list of top ten of the dumbest features that made it into Diablo II, including the terrible nerfing of the Barbarian's Whirlwind skill (despite community uproar) to the horribly unimaginable but barely remembered Golden Axe-inspired "Thief" monster ability that all but lasted a single patch. There was nothing worse than losing your hard earned Windforce to an imp.
Here's hoping that current team has learned from the mistakes of Blizzard North, Diablo's original creators (which became the now-defunct Flagship Studios) and listen to their community for it most certainly be watching closely.