Blizzard holds their costume contest every year at Blizzcon. In the last two years, a Mistress of Pain and Monk costume won. Unfortunately, this year there was no Diablo themed winner. However, there were many more Diablo entries as interest in this game rises. Here are images of the Diablo costumes. Click on any image for the larger version.
Blizzard also had their art contest with a Diablo entry winning 3rd place:
The Music and Sound panel was focused all around the making of the soundtrack for Diablo III. Some very interesting tidbits were shared such as the fact that Diablo III has around 12,000 - 16,000 lines of dialogue. All of which is to help tell the epic story that will unfold during the gameplay. All of the sounds in Diablo III are all focused one keyt aspect of what makes the Diablo franchise so great, randomization.
When clicking the same spell over and over again, thousands of times, it is important that the sound of this skill is not repeated exactly over and over again which would dull the experience of the hack n' slash genre. Each skill is given multiple tracks for casting, pathing, and contact. Each of these distinct elements are then also given special treatment with varying sounds, lengths, and volumes. When compiled together, they randomize five to ten different sounds that can be repeatedly randomly to help add variety to the button mashing combat.
Along with this, even the music itself can be randomized. Starting with random sounds, it was mentioned that there are areas where random sounds can be heard while other times silence is used. With the actual music, it is orchestrated in multiple levels. They then use these multiple levels to help create randomized music that blends together harmoniously so that you do not even notice that the music itself has changed and is randomized.
Bridging the gap between Blizzard North and Diablo I & II was also a key focus for the team for creating the soundtrack of Diablo III. A lot of effort went in to using what Matt Ullman created for the previous games and made iconic to help bring players into the new game seamlessly. While creating something unique for Diablo III, the team made sure to use those iconic sounds. It was even mentioned how when Diablo III was announced at the WWI in Paris, that only music was needed for the entire crowd to know that it was Diablo.
If you are interested in learning more about the music and sound of Diablo III, you can watch the panel (will be uploaded soon™) and take a listen for yourself. You can also purchase the Diablo III CE which will include the soundtrack and making of.
We will be giving full coverage over the 2011 Blizzcon. However, to keep everything in one easy place to reference, this thread will be used as a hub for all the articles and information released from Blizzcon.
So, I'm sure many of you watched the BlizzCon 2011 opening ceremony. Since we're a Diablo fansite, I will focus on the relevant parts from a Diablo perspective. As a friendly reminder, if you're interested, you should check MMO-Champion for World of Warcraft coverage and SC2Mapster for Starcraft II coverage.
First the bad news. No, there was no release date announced.
However, we got probably the second best thing. During the opening ceremony we were shown what is the opening cinematic of Diablo III. Bits and pieces of the cinematic were shown in the original cinematic teaser released back in 2008. The cinematic has been slightly edited by removing some bits to preserve the freshness of the story for the release.
I doubt any amount of words can do it justice. Watch and re-watch it below to your heart's fullest delight.
We were also shown the Diablo III box art in all of its glory, and also the Collector's Edition box, seen below.
Click image to view in full size.
The contents of the Collector's Edition were also announced:
Click image to zoom.
DIII aesthetic items and other items for WoW and SCII. For Diablo III we'll get equippable wings, an exclusive banner and two exclusive dyes (whose effects remain unknown for now).
Behind the scenes DVD/BLU-RAY two disc set.
An artbook consisting of DIII artwork.
A soulstone-shaped USB-stick with DII loaded into it.
A soundtrack CD.
The major other Diablo III related topic that was touched during the opening ceremony is that Diablo III will be offered without additional cost to those that bind themselves into the new WoW 12-month subscription. Although I'm certain this is good news to those of you that enjoy WoW as well, the biggest news flash was without a shadow of the doubt that this means that Diablo III, just like WoW: Cataclysm, will be offered as a digital download, probably downloadable beforehand and playable instantly after midnight on the release date.
DiabloFans will have complete coverage over the 2011 Blizzcon. Sixen, Magistrate, and force are all at the event for a first-person and immediate coverage over all of the happenings related to Diablo. Myself and many other members of the news team and DiabloFans staff will also be watching Blizzcon from the virtual ticket feed so we can inform the rest of the community about what is being shared by the Blizzard team. We will be writing up extensive coverage over the Diablo panels as well as finding any other random Diablo news shared.
As far as Diablo goes, there are four main panels that are focused just on Diablo:
Diablo III Gameplay and Auction House - Friday 4:45-5:45pm PST
Diablo III Lore - Saturday 10:00 - 11:00 am PST
Diablo III Open Q&A - Saturday 11:30 - 12:30 pm PST
Blizzard Cinematics: Diablo III - Making of 'Black Soulstone' - Saturday 3:00 - 4:00 pm PST
There is also the possibility of some other panels mentioning information about Diablo:
Stay tuned to DiabloFans for everything you need to know about what is happening at the 2011 Blizzcon. If you have any questions or comments on the coverage, please feel free to ask and share them here.