When I first found out years and years ago, I have to agree I was pretty shocked. The concepts were still very much in flux, and the artists took a lot of time to really explore who Diablo is. Being the Lord of Terror, the most terrifying thing to everything, everyone, for all time, maybe it doesn't make a lot of sense that he's always just a big red demon, but could take on any number of forms of "terror". That kind of malleable image then seemed to make a lot of sense to me that it might include traits from its host, that there is no 'pure' form for the prime evils, and much like evil itself, is constantly shifting in appearance. But that's just my take on it.
If you haven't yet I highly recommend watching Christian's talk at the last GDC on "The Art of Diablo III
" which spends quite a while going over the evolution of the design of Diablo in the game. (Blue Tracker
/ Official Forums
Bashiok on Random Topics
Don't call it a comeback!, What would you like a response to?
I dont mean this post to be anything but friendly... but why don't you guys post on the threads with like 50 pages? Take that as a question without any sort of condescending or a-hole tone. Just curious. Do you guys just take that back to the devs without responding to the thread, do you take it back to the devs at all?
Some of the time, or maybe even most of the time, we find that our presence can actually derail or introduce external elements to conversations. These forums are really here for you guys to talk about the game, for us to watch, and jump in when we have something to share. We're watching the big threads, we may just not have anything important to add at the time.
I would like you to respond to the suggestion of allowing more search filters for the auction house 3 just isn't enough we need at least 6 or more.
Yeah, we know the auction house needs some UI improvements. I don't have any specifics to share on what they'd be (although we certainly have extensive lists of your feedback) or when.
INVENTORY SIZE! We need more room Bashiok! Can we get a response on getting a few more tab options on our stash please?
Well, storage requirements can fluctuate pretty drastically from person to person. Each storage slot takes up some amount of real world hard drive storage space (or at least a theoretical amount). We're constantly evaluating and reevaluating current storage, versus new features, usage trends, etc. I'm not sure if any reevaluations have been done recently as we generally find the current amount of space is generally sufficient even for the most adamant players.
http://us.battle.net...opic/6036646319 that please
I know everyone wants their posts validated with a blue response, but there's really not much I can say in something that's just a laundry list of potential changes. It's cool, I appreciate the effort, and very likely the suggestions are good ones, but I honestly don't think we can reply to every post just saying "Thank you!"
Some of the stress of the player base comes from the fact that we do not know what is being worked on. I think that is the hardest part when you love a serious like Diablo. Would blizzard be up to a Q & A question chat with the users of Diablo3? It would be great if we could hear from the devs. Diablo was my very first game that got me into liking blizzard games. It is why there is so much passion for the game. The players here just want to feel we matter to the future of Diablo3.
We did the AMA not tooooo long ago: http://us.battle.net...cript-6_15_2012
I'd say we're due for one soon, but we're honestly trying to get a bit further into 1.0.4 so we can share more solid details on what the patch will include.
The community is also aware that a new Community Manager is being hired by blizzard. Does this mean more responses will be given to concerns or is this to just moderator the forum?
The titles are a bit misleading. We previously had a new management position open, but that was instead broken out into four new positions. The title is "Community Manager" which is misleading because most of you know all of us as "Community Managers" although that isn't our actual title. The four new positions are actually leadership roles for each franchise (and one for social marketing) that would each lead their own small team of game-dedicated community peeps, and drive the department's involvement in each game. Right now a lot of us work cross-franchise, but the new organization would instead have dedicated groups. It's kind of going back to basics for us, and I think will have a lot of benefits to streamline how we work, and hopefully you all bear the brunt of the benefits.
I have a very serious question that I can't comprehend. Why are the devs spending so much time on fixing AH and very small bugs, while the bigger issues get pushed to the back-burner? Are you just extensively testing these "fixes" for 1.04?? I think it would help to alleviate a lot of the communities concerns if we knew why the team insists on fixing minor, inconsequential details of the game while major things are still messed up. This hits close to home for me as my main is a WD currently in Act 2 inferno. I guess I just dont understand why so many of my useless skills remain unchanged when all if would take is a quick buff to the numbers (hedge magic for example) to make it a more viable option.
The entire team doesn't work on one patch until it's released. There are many different people in many different teams working on many different pieces. For example, 1.0.3b was delayed by weeks for multiple technical issues, but those don't impact the designers who were busy working on 1.0.4 and beyond.
They're busy working on future changes, and once we're at a place where we can share the details we absolutely will.
Would it be unrealistic to provide us with a list of changes that you PLAN on putting in 1.0.4, or that you're TRYING to get into 1.0.4 (and so on?) Right now, we know that PvP is coming (but not till later, in 1.1). We know some other things are trying to be included in 1.0.4, but we only get what you guys happen to share. Why not share everything you HOPE to fit into 1.0.4, and with the obvious caveat for players that everything won't make it due to testing/balancing/etc. That at least lets the players know that you are addressing some of the problems/concerns we have.
I just don't think the pros outweigh the cons. If I tell you now about a change that is ultimately cut and never implemented, what benefit do you gain? What benefit do we gain? Certainly it gives people something to use against us for week/months/years (*coughplayerhousingcough*) about how we're dumb liars, or whatever. Certainly it might give you something to talk about for a little while. Beyond that I would argue there's usually not a whole lot to be gained. I'm all for transparency, but there's a lot to be said about managing when and where.
Which doctors, Bash.
A bunch of us in the Bug Report forums are trying to get our Mark of Valor sigils. We have a thread that is four pages long. Basically, some players didn't get any/all of the sigils and achievements if they changed their BNet email address during the promotion. Personally, I've received 2/5, yet did all five. We've been waiting for a resolution, yet it's been 19 days since the sigils were all supposedly flagged. Any help?
I know we've done some investigation. I know that according to the system that sent them they were all sent correctly to the intended recipients for those that were claimed. If the database doesn't show that someone should have a sigil, there's no way to verify they actually should. Furthermore there's unfortunately no easy way to flag accounts, so simply calling our customer service departments isn't going to result in any quick fixes.
I can follow up on it though as I believe it's still something being discussed.
I hate to have to run after only hitting a smattering of questions, but I have to run home to meet the cable guy so I can hopefully once and for all get them to fix my internet.
Yeah, sucks that you can't play off line, huh.
Not really. I mean each person has their own opinion, but I personally wouldn't spend time leveling offline characters even if it was possible. I didn't play D2 offline either. (Blue Tracker
/ Official Forums
Patch 1.0.3b's Delay
Here is the original post: http://us.battle.net...opic/5969147067
In general we tend to not provide release dates or specific timeframes for patches due to the complexity of the updates, and the possibility that we’ll discover an issue that keeps us from releasing it on time. We discovered a few such issues late into the testing of 1.0.3b, which means it won’t hit this week as previously mentioned.
However, we know that a number of changes in 1.0.3b have been highly anticipated, and so we spent the better part of today pulling specific changes that did not run into testing issues out of 1.0.3b, and turning them into hotfixes. These include the Inferno drop increases among a couple others, and will be applied with off-peak rolling restarts tomorrow morning. We’ll also be updating the June hotfix blog with specific changes (including new drop rates) tomorrow morning after we manage to wrangle up a cup of coffee.
The thread itself is still active, but it was removed as a sticky once we announced the release date for 1.0.3b (which occurred here:http://us.battle.net...opic/6036676877
). With the patch just around the corner and the patch notes up, we felt it was okay to go ahead and remove the sticky.
The reason 1.0.3b was delayed was because we experienced issues with some of the changes while testing the patch for release. This is not uncommon, and we elected to postpone the patch until those issues could be addressed. Since not all of the changes were causing issues, though, we decided to implement them via hotfix. This is described in the thread above. The changes we pulled from patch 1.0.3b and added as hotfixes are listed here under "June 28": http://us.battle.net...n/blog/6214196/
Keep in mind that when Bashiok said "due to the complexity of the updates," he was referring to the patching process itself, rather than any specific, individual changes. The process itself is pretty complex, and (as evidenced with patch 1.0.3b) there are times when we have to adjust our original development schedules to accommodate emergent issues discovered during testing. (Blue Tracker
/ Official Forums
Cool! I'm glad you enjoyed yourself. I do recommend keeping an eye on the front page for updates and such, or follow us on Twitter/Facebook if that's your thing, as we have some cool stuff in the works you may want to come back and check out. (Blue Tracker
/ Official Forums