Personally, I liked what I saw -- and I saw that demo right on my face on a HUGE screen at the event with plenty of detail. The outdoors naturally need to look sharp and colorful, while the dungeons have that dark ambience. There is also obviously a change of illumination between 2D and 3D environments.
Quote
Keith Lee - One of the things that we considered when we were working on the visuals for Diablo III is the fact that color is your friend. We feel that color actually helps to create a lot of highlights in the game so that there is contrast. A great analogy is like in Lord of the Rings. Not everything is dark. It allows you to see what a creepy dungeon can be like but if everything is dark it doesn't allow you to have a lot of contrast.
He continued: Diablo I and Diablo II are darker, and I think that the one of the main reasons why is the fact that in Diablo I, you're basically in a dungeon the whole time. And in contrast to Diablo III, you'll be exploring outdoors, you'll be in dungeons, you'll be experiencing so many different areas. We want to bring as much variety as we can when you're playing the game so that you're excited to check out new environments. We don't want everything to look the same and that's really what we're trying to aim for.
He continued: Diablo I and Diablo II are darker, and I think that the one of the main reasons why is the fact that in Diablo I, you're basically in a dungeon the whole time. And in contrast to Diablo III, you'll be exploring outdoors, you'll be in dungeons, you'll be experiencing so many different areas. We want to bring as much variety as we can when you're playing the game so that you're excited to check out new environments. We don't want everything to look the same and that's really what we're trying to aim for.
Said thread contains links to three of the online petitions.

Comments
#1 Babmer
Banned
Posted 03 July 2008 - 12:21 PM
#2 Nephurix
Diablo Fan
Posted 03 July 2008 - 12:22 PM
#3 Ruunu
Diablo Fan
Posted 03 July 2008 - 12:31 PM
#4 Adicne
Diablo Fan
Posted 03 July 2008 - 12:45 PM
#5 biff exploder
Diablo Fan
Posted 03 July 2008 - 12:46 PM
Ruunu said:
same here, people overreacted alot to this, its too soon and they will probably change the lightning, and if they dont, they still have my money.
my problem was the exaggerated shoulder plates, but i doubt alot they will keep it like that anyway.
www.biffexploder.deviantart.com ------------> relax while browsing through my photography / wallpapers gallery.
#6 Kwic
Diablo Fan
Posted 03 July 2008 - 12:54 PM
#7 Gullegris
Diablo Fan
Posted 03 July 2008 - 12:59 PM
Kwic said:
Who is talking about what? That interview was during the WWI, that was long before any petition had been started.
#8 Ornamo
Diablo Fan
Posted 03 July 2008 - 01:04 PM
#9 Sinke
Diablo Fan
Posted 03 July 2008 - 01:06 PM
plus, this is just the first show. where does it say that the game will end up like that when it's completely finished? think they will tune it up and render it at least a couple of dozen times before its totaly complete.
for me, that has 120 days played in WoW. cant say that D3 will look WOWish... that's total BS.
#10 okok9
Diablo Fan
Posted 03 July 2008 - 01:10 PM
diablo2 and diablo1 - little bit bumpy, crispy, everything feels as raw materials, grounds, walls.. even items in inventory looks realistic, bumpy, raw steel armors, bone shields...
and d3 inventory is a pure cruel joke - icons, childish icons.. the boss of gameplay is the size of the 3ground house, who easily brakes everything around himself ( the saw that in video ) and the boss hit slices only 1/10th the hp of warriors.. not realistic, cartoonish, for children.. to get more money.. shame on me, that i must tell this..
We need to hit 50000signations in petition or what? to make them aware they sux mixing franshises..mixing, experimenting..with wc3, wow, and d2..
many years ago, many games released - titan quest, sacred, and others...ordinary games ( mixed ideas from all games )
#11 biff exploder
Diablo Fan
Posted 03 July 2008 - 01:13 PM
okok9 said:
diablo2 and diablo1 - little bit bumpy, crispy, everything feels as raw materials, grounds, walls.. even items in inventory looks realistic, bumpy, raw steel armors, bone shields...
and d3 inventory is a pure cruel joke - icons, childish icons.. the boss of gameplay is the size of the 3ground house, who easily brakes everything around himself ( the saw that in video ) and the boss hit slices only 1/10th the hp of warriors.. not realistic, cartoonish, for children.. to get more money.. shame on me, that i must tell this..
We need to hit 50000signations in petition or what? to make them aware they sux mixing franshises..mixing, experimenting..with wc3, wow, and d2..
many years ago, many games released - titan quest, sacred, and others...ordinary games ( mixed ideas from all games )
it was a living siege engine, since when are siege engines small?
www.biffexploder.deviantart.com ------------> relax while browsing through my photography / wallpapers gallery.
#12 Eldius
Diablo Fan
Posted 03 July 2008 - 01:13 PM
#13 milanv
Diablo Fan
Posted 03 July 2008 - 01:14 PM
#14 MigPosada
Diablo Fan
Posted 03 July 2008 - 01:16 PM
#15 MigPosada
Diablo Fan
Posted 03 July 2008 - 01:18 PM
MigPosada said:
Btw, these diffuse-only textures are only justifiable by technical requirements, but it just doesn't make sense for me in a game to be released one or more years from now.
#16 MijnWraak
Diablo Fan
Posted 03 July 2008 - 01:21 PM
Dimebog said:
#17 lethlan
Diablo Fan
Posted 03 July 2008 - 01:23 PM
milanv said:
Indeed, honestly don't see why people are so heavily averse to change.
In most interviews, they've clearly stated that there will be some gothic and grim areas. They just won't be everywhere like D2, so they can create a ncie contrast between areas and add some variation. Updating D2 to a 3d enviroment just really wouldn't work with the old style art direction, as it would need to look incredibly realistic or fall flat on its face.
Blizzard have always been about access over graphical power, to allow as many people as possible to play with a decent performance and Diablo 3 looks set to continue that.
I really hope they don't take such petitions seriously, all Blizzard learn from this is that there are 25,000 shallow people out there who think they can judge the outcome of a game by a 20 minute early video trailer of ACT1 areas.
#18 lethlan
Diablo Fan
Posted 03 July 2008 - 01:24 PM
MijnWraak said:
They're developing amazing games, name me a game Blizzard have released in recent times that doesn't fullfil the main purpose of a game - to be fun?
#19 Silvast
Diablo Fan
Posted 03 July 2008 - 01:25 PM
Quote
I do understand the rationale behind this decision--to make some areas look "normal" so they contrast to the really dark ones--but I just don't think it was necessary: we already know what the real world looks like!
#20 MijnWraak
Diablo Fan
Posted 03 July 2008 - 01:27 PM
I didnt say that they're not fun
Theyre dissapointing. diablo 3 and sc2.
Dimebog said: