DiabloFans BlizzCon Coverage
BlizzCon 2019 is potentially looking to be a huge year for Diablo with a possible Diablo IV & Diablo II remastered announcement, and almost certainly a look at what may be coming next to Diablo III. It's also likely that we will hear about Diablo: Immortal's release date. DiabloFans is committed to providing the Diablo community with up-to-date news on any announcements from BlizzCon, along side additional content from our staff who are at the event!
Diablo Announcement News
All of the big Diablo announcements will be posted on DiabloFans as the news breaks! This is especially helpful for people in the community who are unable to watch the opening ceremony live, and are looking for details regarding any announcement as it happens! Check back here throughout all of Friday & Saturday for all of your updated Diablo news! If you wish to be apart of the excitement and discussion as it happens, then be sure to visit our forums and join our official Discord server!
Additional BlizzCon Coverage
Our intrepid writers Zenkiki & Neinball are both at BlizzCon, and will be writing deep-dives into the various announcements with additional follow up information! Be sure to follow DiabloFans on Twitter for updates from the show floor. This includes live-tweeting the opening ceremony and pictures from the event throughout the weekend! Direct any questions you may have regarding the new announcements to our writers on Twitter or in the comments of the news posts!
Woooot can't wait!
Maybe they'll even shine some light on the rumored Diablo series from Netflix.
yes i think so. Is passed 1 year probably yes.
I'm not an expert or something but I pray for these things for Diablo 4:
1. Gothic atmosphere. This doesn't necessarily mean darker colors. I think:
2. Difficulty: I think dozen of difficulty levels don't make sense. The game should be hard and scary from the start. It should be really hard to kill your first enemy. Even after you get the hang of it, a dozen of enemies should not float in the air with just a single hit. It makes enemies much less important; like, they mean nothing. It doesn't feel like an accomplishment. Fighting gets very boring in a very short time. We should hunt monsters not because we want to but because we have to. It should be scary; not easy. While playing, you get a sudden mini-game out of the blue: Kill X monsters in X seconds... geez.
3. Mystery: One of the worst things about Diablo 3 was the taunts from enemies popping on the screen like Microsoft Office Clipper. "You won't get me", "I will kill you"... geez. Is this the lord of terror? This is a child in his/her puberty. The lord of terror should not give a f*ck about you until you encounter him/her. The game should be mysterious. We should always be on the edge, always be wondering what will happen next. We should fear Diablo when we first see it. And the fear comes from the unknown; not from a high school bully popping on the screen every five minutes. The first sight should represent a very important moment in the game. In Diablo 3, even some ordinary bosses were scarier than Diablo.
4. Removal of achievements: Seriously? What is the point of these stupid achievements? If you want the players to be addicted to the game, increase the quality of the game.
I just wanted to share these things. If this was the wrong place to post it; sorry about that.
Signs are pointing to a Diablo 4 announcement. There's a notice that the opening ceremony will contain content material not suitable for younger viewers and have set up a kid-friendly opening ceremony in another hall.
Diablo 4 Art leaked
https://imgur.com/gallery/qtZJoNC
Wow, reading this actually got the hairs on my arms to rise!