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Play Your Way Thursday - Leshin's "Ice Goddess" Wizard
Getting somewhat tired of the standard Firebird's playstyle for Wizards? Maybe you would like to try a different element this weekend, for the sake of variety and for fun? This week's Play Your Way spec by Leshin is for you then! Check it out below.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
While Wizards are the ultimate master of a variety of elements, it can be a lot of fun to invest fully in one particular style. Fire and Lightning are both popular options, but sometimes it’s best to chill out and entomb your enemies in bone-chilling Cold abilities. Today’s Play Your Way from Leshin#1101 turns their Wizard into an unforgiving Ice Goddess that will make any monster in Sanctuary shiver at mere sight.
About the Build
First and foremost, the Ice Goddess Wizard is a channeling build, taking advantage of your usual round-up of channel-boosting powers and abilities and stacking as many of them as possible. This does mean you should be willing to plant your feet and stand your ground—a risky playstyle many players are naturally averse to adopting. However, this approach becomes quite exciting once you discover that you will rarely be budged. Like an iceberg in dangerous waters, those that run headlong into you won’t survive.
Like many of the other submissions we’ve seen, most of the testing of this build occurred on Torment X and there’s definitely room to expand toward the necessary damage and survivability that higher difficulties would demand. Leshin has left several slots open for flexibility, including bracers, boots, amulet, and belt, as well as an opening for a third Legendary Gem. I’ve made my own recommendations below, but it’s clear there’s plenty to explore!
The Skills
Here’s a closer look at this build in the skill calculator.
Active Skills:
- Ray of Frost (Snow Blast)
- Hydra (Frost Hydra)
- Black Hole (Absolute Zero)
- Energy Armor (Pinpoint Barrier)
- Magic Weapon (Force Weapon)
- Familiar (Arcanot)
Passive Skills:
The Items
Required Items:
- Light of Grace
- Mantle of Channeling
- The Magistrate
- Aquila Cuirass
- Serpent's Sparker
- Frostburn
- Legacy of Nightmares (2-pieces)
Recommended Items:
Recommended Legendary Gems:
- Taeguk
- Iceblink
- Bane of the Trapped
- Alternatively, Esoteric Alteration
Recommended Kanai’s Cube Powers:
Recommended Stats:
- Offense: Critical Hit Chance, Critical Hit Damage, Attack Speed
- Defense: Armor, +% Life, All Resist, Life per Second
- Other: +% Hydra Damage, +% Ray of Frost Damage
Tell Us What You Think!
Have you been running a channeling build? Are you willing to stand strong against an endless tide of the Burning Hell’s forces? Or do you prefer a more mobile playstyle? Let us know in the comments!
This will be the final chapter in this round of Play Your Way. We're taking a look at your feedback on this version of the blog and deciding which direction we'd like to go in the future. If you have thoughts on what you'd like to see in these kinds of blogs, let us know by emailing us or just leaving a comment on the blog. We'd love to hear from you!
I think I will never stop laughing at people naming their builds. "Ice Goddess". He just picks a bunch of cold skills, that's it. How does it warrant such a name? If my character uses a spear I'm gonna name the build "The Leonidas spear thrower of [insert game]"? Stop with this shit, seriously.
Bonus:
Fiery Firemage of Burning Hell
Poisonous Doctor of Swampy Poison Swamp of Swampery
Electrified Thunderous Lightning Charged Wizard of the Stormy Nimbus
Strafing Strafy Knife Throwing Knify Blady Point n Throwy Demon Blade of the Huntress
Rocky Wielding Lift n Bursty Shouting Barbarian of the Jumping Molten Core of the Hellish Volcano of Lava
Holy Molly Blind N Spinny Hammer Casting Crusadin' Crusadah of the Hammered Light of the Macro Using Jumpy Jumper Damage Mitigator
https://youtu.be/YkTHtWX7CCY?t=22s
Those bonus names!!! So good!
>LoN on Wiz
>Cold
>Channeling
Wow, it's like the trifecta of suck!
I can't be bothered doing the math, but wouldn't Tal Rasha's with the Light of Grace already be much stronger (but still crappy) than this build?
Out of curiosity, is there any Cold-based Wizard builds out there good enough to withstand T13?
Because even to my untrained eyes, the build presented here seemed to lack punch... and a comment above made me curious: no LoN build for the Wizard in 2.4.2?
I mean if the player has fun i guess that's good but this looks like a snorefest
Am I the only one who wants to tear their eyes out when you see players using those god ugly and screen cluttering icons for loot? I mean seriously WHY use those icons so you CAN'T see what your loot is? What's the point? Turn them off and see what type of "loot" you get. The icons only make it harder to see what type of legendary armor/weapon dropped...
LoN works with set items. The thing you cant have is a set bonus apart from LoN.
Anyway, poor build