New Card Reveal: Demonfuse, Argent Horserider, Deck Spotlight: Krup's Tempo Mage
Mecha Tassadar Promotional Video, Tassadar and Tyrande Roles, Into the Nexus #60
Bashiok Leaves Blizzard
PTR Maintenance and Community Buff
The PTR maintenance has conlcuded earlier today and those who want to jump back in to continue testing can now do so. The buff to legendary drop ratio is also now active again, just in time to start pushing those Greater Rift records this weekend.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Update 1:14 pm PDT:
Maintenance has concluded and the PTR is now available.
The following buff is now active on the PTR:
- 2000% Bonus Chance to find Legendaries
This buff was reactivated on July 31 at 5:00 p.m. PDT. Happy testing!
Immortal King's Future Changes
John Yang shared a future change coming to the Immortal King's set to bring it more in line with the Wrath of the Wastes set. Check it out!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
as title states.We agree with the general sentiment here that Immortal King's 6pc bonus needs an adjustment to perform more comparably to Wrath of the Wastes Whirlwind builds. Sets/builds performing more comparably with each other aligns with our general goal of build diversity, including at high-end play. In the next PTR patch you will see the following change:
are there any changes planned to make the 6th piece bonus worth it? since it was way overnerfed last ptr and i wonder if the devs even have it on thier radar anymore now?
with t10 coming iks last spot (which was t6 speed farming) will be gone probaly and wotw will be the only good setchoice for barbs once again basicly 1 patch later.
is this intended?
some people say they should raise the ik 6 bonus to 300% or more others say they should replace the bonus and make some entirely new effect.
i just wanna know are there ANY changes planned at all to it?
thanks.
Immortal King's Call
(6) Set BonusIncreased damage bonus from 100% to 250%.
Thanks for the continued testing and feedback.
That does not change the fact you don't have enough dmg reduction. With waste you got 40% dmg reduction.
My idea was a new belt :kotuur's brace : for every ancient alive, gain 7.5% reduced damage.
Or i would have like to see a new build :
(6) While Wrath of the Berserker is active, your ancients deal 250% increased damage.
Bracers of Destruction : Your ancients deals 25-50% more dmg for every unit you hit with seismic slam
Bracers of the First Men : When Hammer of the Ancients hits an enemy, gain 100-125% increased attack speed for 3 seconds
the numbers would need to be adjusted ofc.
OR
(4) Your ancients cast your fury spender when you do.
(6) Your fury spenders deal 150% increased damage for every ancient.
Yeah and you can also run double unity if damage mitigation isn't enough.