PTR 2.2 Patch 3 - New Set changes

New Blackrock Cards: Lava Shock & Axe Flinger
Hero Rotation Update, No Sylvanas This Week, Pax 2015 Interviews
March 9 Hotfixes, Blue Posts, Blue Tweets, Overwatch Interviews, Costumes Update


Update 5:00 PM EDT: added skill changes and Cow Level references!

Update 5:15 PM EDT: added "New in Patch 2.2 strings".

Update 5:45 PM EDT: added new Legendary Affix Changes and new Affixes.

Update 5:50 PM EDT: added string changes for Bloodshard cap, new Bounties, Messages, and Flavor Text.

Update 6:40 PM EDT: added Protoss Probe Pet.

Update 7:05 PM EDT: added official patch notes.


PTR 2.2 Patch 3 - New Set changes

A new Patch has appeared on the PTR. Check out the changes below!

The following information is datamined and may contain errors! None of this is official yet.

We will be updating this post while we continue datamining. New updates will be posted at the top, so check back often!


Cow Level!

Minimap Icon - 

  • Totally Not A Cow Level
  • Easter_Egg_World_Buff_0_desc: We are willing to concede that there may or may not be a cow level...
  • p2_TotallyNotACowLevel_Portal: Leads to a place that does not exist. The Burning Hells are not responsible for events that transpire there. If you claim to have been to this place, you will be called a liar. Void where prohibited.
  • p2_TotallyNotACowLevel: Not the Cow Level
  • px_TotallyNowACowLevel_Boss: Bovine Potentate
  • TreasureGoblin_Anniversary_Event: Hoofin' It
  • TreasureGoblin_Anniversary_Event: Herald to the Queen
  • px_TotallyNowACowLevel_Boss: The Cow Queen

New and Updated Set Bonuses

  • Bul Kathos's Oath 2 pieces: No longer gives STR and +10 Max Fury, and no longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased attack speed and movement speed, and passively increases Fury Generation by 10.

  • Natalya's Vengeance 2 pieces: No longer gives DEX and +10 Max Discipline. Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast a primary skill and by 2 seconds each time you cast a Hatred spender.
  • Natalya's Vengeance 4 pieces: No longer reduces the cooldown of Rain of Vengeance. Now Rain of Vengeance deals 100% increased damage.
  • Natalya's Vengeance 6 pieces: No longer increases Rain of Vengeance damage by 800%. Now after casting Rain of Vengeance, deal 400% increased damage and take 30% reduced damage for 5 seconds.

  • Immortal King's Call 4 pieces: No longer makes Ancients deal 600% weapon damage in an area. Now reduces the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury spent.
  • Immortal King's Call 6 pieces: No longer increases Wrath of the Berserker duration when Ancients deal damage. Now increases damage by 500% while both Wrath of the Berserker and Call of the Ancients are active.

  • Tal Rasha's Elements 6 pieces: Attacks increase your damage by 175% (up from 75%) for 6 (up from 3) seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.

  • Zunimassa's Haunt 2 pieces: No longer gives +INT and +30 Mana per kill. Now makes your Fetish Army last until they die.
  • Zunimassa's Haunt 3 pieces: Seems to have been removed.
  • Zunimassa's Haunt 4 pieces: No longer makes Fetish Army last until they die (this is now a 2p bonus). Now you and your pets take 2% less damage for every Fetish you have alive.
  • Zunimassa's Haunt 6 pieces: Now enemies hit by your Mana spenders take 150% (up from 100%) more damage from your pets for 4 seconds.

  • Raiment of the Jade Harvester 2 pieces: No longer gives +INT. Now: When Haunt lands on an enemy already affected by Haunt, it instantly deals 5 seconds worth of Haunt damage.
  • Raiment of the Jade Harvester 4 pieces: No longer increases Mana Regeneration. Now gives Soul Harvest  the effect of every rune.

  • Firebird's Finery 4 pieces: Now works with all Fire spells (instead of only Signature Fire Spells) and makes the explosion deal 400% (up from 250%) weapon damage.

  • Bastions of Will 2 pieces: No longer increases damage based on how much resource you have. Now after casting a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.

  • Raiment of a Thousand Storms 2 pieces: Your Spirit Generators have 25% increased attack speed and 250% (down from 500%) increased damage. 
  • Raiment of a Thousand Storms 4 pieces: No longer increases the damage of Dashing Strike. Now Dashing Strike spends 50 Spirit, but refunds a Charge when it does.
  • Raiment of a Thousand Storms 6 pieces: No longer refunds the charge cost of Dashing Strike for 50 spirit. Now Spirit Generators increase the weapon damage of Dashing Strike to 8750% (up from 5000%)for 3 seconds.

  •  Wrath of the Wastes 2 pieces: No longer increases Rend damage by 400%. Now increases the damage of Rend by 500% and its duration to 15 seconds.
  • Wrath of the Wastes 4 pieces: No longer increases Rend duration. Now during Whirlwind you gain 40% damage reduction.
  • Wrath of the Wastes 6 pieces: No longer increases Whirlwind damage. Now Whirlwind gains the effect of the Dust Devils rune and Dust Devils damage is increased to 2500% weapon damage.

  • Delsere's Magnum Opus 2 pieces: Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by 2 (up from 1) seconds.
  • Delsere's Magnum Opus 4 pieces: Enemies affected by your Slow Time take 2000% (up from 1250%) weapon damage every second.
  • Delsere's Magnum Opus 6 pieces: Enemies affected by your Slow Time take 750% (up from 500%) more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.

  • Unhallowed Essence 4 pieces: Gain 20% (down from 40%) damage reduction and deal 20% increased damage (added) for 4 seconds if no enemy is within 10 yards of you.
  • Unhallowed Essence 6 pieces: Your generators and Multishot deal 15% (up from 10%) increased damage for every point of Discipline you have. 

Skill Changes

Barbarian


Demonhunter

  • Smoke Screen Cooldown: 1.5 (down from 3) seconds / Now this ability does not start its cooldown until after its effects expire.
    • Vanishing Powder : Remove the Discipline cost but increase the cooldown to 6 (down from 8) seconds.
  • Rain of Vengeance
    • Anathema : Deals damage over 2 (down from 5) seconds.
    • Flying Strike : Deals damage over 4 (down from 5) seconds.
    • Stampede : Deals damage over 3 (down from 6) seconds.

 Monk

  • Serenity Cooldown: 16 (down from 20) seconds. Now this ability does not start its cooldown until after its effects expire.

 

WitchDoctor

  • Summon Zombie Dogs
    • Chilled to the Bone (from Final Gift) : Enemies who hit or are hit by your Zombie Dogs are Chilled for 2 seconds and take 10% increased damage from all sources (reworked from dropping health globes).
  • Haunt
    • Consuming Spirit : The spirit returns 4291 (up from 2682) Life per second. Now deals Fire damage.
  • Hex
    • Jinx : Increases the magnitude of the hex to 20% additional damage. (rewording)
  • Soul Harvest
    • Languish : Increase your Armor by 30% (added) and reduce the movement speed of harvested enemies by 80% for 5 seconds. (no longer reduces enemy attack speed)
  • Spirit Walk Cooldown: 12 (down from 15) seconds. Now this ability does not start its cooldown until after its effects expire.

 

Wizard


X1_Crusader

  • Laws of Hope Cooldown: 30 seconds / Active: Empower the Law, surrounding you and your allies in a shield for 5 (up from 3) seconds that absorbs up to 124128 damage.
    • Promise of Faith (from Stop Time): Active: Empowering the Law also reduces all non-Physical damage taken by 25% (reworked from pausing health loss).

String changes

New in Patch 2.2

  • p2_2_BodyLegendaryItems: Act now and we’ll throw in over 50 new Legendary Items, including: New gems! Weapons! Rings! Three brand new 6 piece sets and 5 revamped sets with brand new powers! A new legendary potion! And three new legendary gems!
  • p2_2_BodyTreasureGoblins: And the new Treasure Goblins keep coming! The Gilded Baron! The Insufferable Miscreant! And, last but not least, the Gelatinous Sire! Kill them all in the name of Akarat and collect their unique treasures!
  • p2_2_TitleLegendaryItems string1: Legendary Items p2_2_TitleBounties: More Bounties and New Type
  • p2_2_BodyBounties: You say you want more bounties? Well, we’ve got ‘em! In addition to 24 new Standard Bounties, we’ve also got the never before seen Exploration Bounties! Must be experienced to be believed!

Bloodshard Cap increasable

  • Bloodshard: The maximum number of Blood Shards you can carry can be increased by achieving a new Greater Rift solo personal best.

New Bounties

  • Quest_px_Bounty_A1_Highlands_Camp_ResurgentCult
  • Quest_px_Bounty_A1_SpiderCaves_Camp_Cocoon.txt: Slay the spiders guarding each Royal Cocoon
  • Quest_px_Bounty_A1_Wilderness_Camp_TemplarPrisoners.txt: Free the captured villagers and slay the Templar guarding them in the Weeping Hollow.
  • Quest_px_Bounty_A2_Aqueducts_Kill_Grool.txt: Kill Grool in the Eastern Channel Level 1.
  • Quest_px_Bounty_A2_Aqueducts_Kill_OtziTheCursed.txt: Kill Otzi the Cursed in the Western Channel Level 1.
  • Quest_px_Bounty_A2_Aqueducts_Kill_StingingDeathSwarm.txt: Kill the Stinging Death Swarm in the Western Channel Level 1.
  • Quest_px_Bounty_A2_Aqueducts_Kill_Yakara.txt: Kill Yakara in the Eastern Channel Level 1.
  • Quest_px_Bounty_A2_StingingWinds_Camp_CaldeumPrisoners.txt
  • Quest_px_Bounty_A3_Ramparts_Camp_CatapultCommander.txt: Activate the Catapults: {done}/{needed}
  • Quest_px_Bounty_A4_GardensOfHope_Camp_TrappedAngels.txt
  • Quest_px_Bounty_A4_Spire_Camp_HellPortals.txt
  • Quest_px_Bounty_A5_WestmarchFire_Camp_DeathOrbs.txt
  • Quest_x1_Event_Horde_RadiantChapel.txt Desc

Messages

  • Bounty_Camp_WorthamMilitia_Join: A Wortham Militiaman has joined your party.
  • Bounty_Camp_Skeleton_Join: A Skeletal Minion has joined your party.
  • Bounty_Camp_IronWolves_Join: An Iron Wolf has joined your party.
  • Bounty_Camp_BastionKeepGuards_Join: Two Bastion's Keep Sentries have joined your party.

Flavor Text

  • Unique_Gem_018_x1: After the defeat of Malthael, Diadra the Scholar wandered the world. She studied the gem cutters of Xiansai, and brought their secrets back to Westmarch. Bane of the Stricken is the first gem to come out of her Westmarch workshop.
  • Unique_Gem_021_x1: Adventurers used to speak fondly of splint mail armor that would freeze their opponents in place. The sickly gem cutter, Zhong Yi Rou heard these tales and set out to create a gem that could do the same."I'll make a few modifications all my own, yes I will," she was heard to mutter.
  • P2_Unique_Belt_01: Vengeance always comes crashing down.
  • P2_Unique_Belt_02: Witch doctors learned long ago that some spirits wish to visit our world, and that the correct cloth will act as a beacon to them. [PH]
  • P2_Unique_Belt_05: The Crusader Haull traveled with three others; Inhora, Drakon, and Roland. They shared knowledge and wine. While instructing his apprentice in the application of Justice the next day, Haull was struck by an insight, and set to work modifying his belt.
  • P2_Unique_Bracer_003: These ancient bracers belonged to the barbarian berserker Mortick, who believed them to be lucky and never took them off. In later years, enemies always gave him a wide berth, likely due to his battlefield prowess.
  • P2_Unique_Mighty_2H_001: A mighty symbol of Tyrael, the archangel of Justice, though never actually used by him. Stolen from the Courts of Justice in the High Heavens by renegade angels.
  • P2_Unique_Orb_003: The Triumvirate is composed of the three basic elements of creation.
  • P2_Unique_Ring_02: This finger belonged to an Umbaru priest who had lost his legs and would summon smaller gargantuans to carry him to rituals. Although he has long since gone to Mbwiru Eikura, his finger remains a conduit to his strange practices.
  • P2_Unique_Ring_04: Long ago, a great conclave of mage-smiths convened during a blizzard to channel their collective energy into a single artifact, forging a powerful ring that bestowed upon the wielder mastery over all of the elements.
  • P2_Unique_Wand_002: An old Skartaran legend tells of Orpheus rescuing his wife from the underworld using this wand.
  • HealthPotionLegendary_09: "Some of you claimed I lost the touch during my sojourn in the King's dungeon. To you I say, this potion amplifies healing and puts the lie to your feckless assertions! Yes, I'm back, lackies!" -Royal Apothecary Jentulf in his weekly address to the Society of Apothecaries.

Legendary Affix Changes

ItemPassivePowerDescriptions.txt


  • X1_Legendary_Potion_09: Increases healing from all sources by [VALUE] for 5 seconds. (new)
  • P2_ItemPassive_Unique_Ring_052: Your Signature Spells increase the damage of Arcane Orb by [VALUE] for 3 seconds, stacking up to 3 times. (new)
  • P2_ItemPassive_Unique_Ring_054: Haunt releases [VALUE] extra spirit. (new)
  • P2_ItemPassive_Unique_Ring_055: When Haunt lands on an enemy already affected by Haunt, it instantly deals [VALUE] seconds worth of Haunt damage. (new)
  • P2_ItemPassive_Unique_Ring_056: Soul Harvest gains the effect of every rune. (new)
  • P2_ItemPassive_Unique_Ring_057: After casting a resource-spending attack, deal [VALUE]% increased damage for 5 seconds. (new)
  • P2_ItemPassive_Unique_Ring_059: Hammer of the Ancients returns [VALUE] Fury if it hits 3 or less enemies. (new)
  • ItemPassive_Unique_Ring_709_x1 Rain of Vengeance also summons a crashing beast that deals [VALUE]% weapon damage. (reworked from reduces damage while Rain of Vengeance is active)
  • ItemPassive_Unique_Ring_913_x1 Reduce the cooldown of Rain of Vengeance by 1 (down from 2) second each time you cast a primary skill and by 2 (down from 3) seconds each time you cast a Hatred spender.
  • ItemPassive_Unique_Gem_018U_x1 Allied players, followers, and pets also benefit from this effect. (rewording)
  • ItemPassive_Unique_Gem_021_x1 Your cold skills now apply chill effects and your chill effects now slow enemy movement by an additional [VALUE]%. (formula changed)
  • P2_ItemPassive_Unique_Ring_042 When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 25% (down from 50%) of its Wrath Cost is refunded.
  • P2_ItemPassive_Unique_Ring_038 Gain [VALUE]% increased damage to a single element for 4 (down from 5) seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
  • ItemPassive_Unique_Axe_1H_005_p2 [VALUE]% chance to Smite enemies for 600-750% (down from 1500-1800%) weapon damage as Lightning when you hit them.
  • ItemPassive_Unique_Shoulder_002_p2 [VALUE] chance to explode in a fan of knives for 750-950% (down from 1000%) weapon damage when hit.
  • ItemPassive_Unique_Ring_664_p2 The first time an elite pack damages you, gain an absorb shield equal to [VALUE]% of your maximum Life for 10 seconds. (reworked from giving shield when 3 or more enemies were nearby)
  • ItemPassive_Unique_Mace_2H_009_p2 Casting a Lightning skill charges you with Lightning, causing you to deal [VALUE] weapon damage as Lightning every second for 5 seconds to nearby enemies. (reworked from activating when you are hit)
  • P2_ItemPassive_Unique_Ring_050 Your Fire (no longer only Signature) Spells cause up to 3 enemies to explode, dealing [VALUE]% weapon damage as Fire to enemies within 10 yards.
  • ItemPassive_Unique_Mojo_003_p2: A Zombie Dog is automatically summoned to your side every [VALUE] seconds. (Homunculus - may be a buff to the time required to summon)

Probe Pet

Purchasers of the Starcraft II Legacy of the Void Collector's Edition will get access to a Protoss Probe Pet in Diablo III!
Here's the texture for it.


Official Patch Notes

Please note that these only include the changes from the previous PTR patch. For the full notes, please visit the Official Forums.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

PTR-ONLY CHANGES
  • Bug Fixes
    • Items
      • Fixed an issue that prevented pets from benefitting from the damage increase granted by Convention of the Elements (the BlizzCon Elemental Ring)
      • Fixed an issue that prevented Kekegi's Unbreakable Spirit from removing the Spirit cost of Dashing Strike if you have less than 50 Spirit when paired with Raiment of a Thousand Storms
      • Fixed an issue that caused Slave Bonds to roll with fewer primary affixes than intended
    • Adventure Mode
      • Fixed an issue that prevented Pylons from spawning in Greater Rifts

GENERAL

  • Looting a crafting material will now also pick up all other materials of the same type within 20 yards
  • Looting a gem will now also pick up all other gems within 20 yards

CLASSES

  • Barbarian
    • Active Skills
      • Whirlwind
        • Can now be cast sooner after using another skill
        • Skill Rune - Dust Devils
          • Dust Devil spawn rate now scales with your Attack Speed
          • Dust Devils now travel in a more predictable path
  • Crusader
    • Active Skills
      • Laws of Hope
        • Active effect duration increased from 3 to 5 seconds
        • Skill Rune - Stop Time
          • Has been removed
          • Replaced with:
            • Promise of Faith
              • Empowering the Law also reduces non-physical damage taken by 25%
  • Demon Hunter
    • Active Skills
      • Rain of Vengeance
        • Skill Rune - Anathema
          • Duration reduced from 5 to 2 seconds
            • Note: Total damage dealt is unchanged
          • This rune should now begin dealing damage more quickly
        • Skill Rune - Flying Strike
          • Duration reduced from 5 to 4 seconds
            • Note: Total damage dealt is unchanged
        • Skill Rune - Stampede
          • Duration reduced from 6 to 3 seconds
            • Note: Total damage dealt is unchanged
      • Smoke Screen
        • Cooldown reduced from 3 to 1.5 seconds
        • This ability does not start its cooldown until after its effects expire
        • Skill Rune - Vanishing Powder
          • Cooldown reduced from 8 to 6 seconds
      • Strafe
        • Can now be cast sooner after using another skill

Return to Top

  • Monk
    • Active Skills
      • Dashing Strike
        • Bug Fixes
          • Fixed an issue that prevented Dashing Strike from reliably hitting enemies when used to travel a short distance
      • Deadly Reach
        • Skill Rune - Piercing Trident
          • Bug fixes
            • Fixed an issue that prevented the third hit from always knocking enemies up in the air
      • Tempest Rush
        • Can now be cast sooner after using another skill
      • Serenity
        • Cooldown reduced from 20 to 16 seconds
        • This ability does not start its cooldown until after its effects expire
    • Passive Skills
      • Seize the Initiative
        • Bug fixes
          • Fixed an issue that prevented the attack speed bonus from being granted if your initial attack brought your enemy below 75% Life

  • Witch Doctor
    • Active Skills
      • Haunt
        • Skill Rune - Consuming Spirit
          • Life per second increased from 2682 to 4291
          • Damage type changed from Cold to Fire
      • Spirit Walk
        • Cooldown reduced from 15 to 12 seconds
        • This ability does not start its cooldown until after its effects expire
      • Soul Harvest
        • Skill Rune - Languish
          • Has been redesigned
            • Now increases your Armor by 30% and reduces enemy movement speed by 80%
      • Summon Zombie Dogs
        • Skill Rune - Final Gift
          • Has been removed
          • Replaced with:
            • Chilled to the Bone
              • Enemies hit or hit by Zombie Dogs are Chilled for 2 seconds and take 10% increased damage from all sources

ITEMS

  • Andariel's Visage
    • Poison nova weapon damage increased from 100-130% to 350-450%
  • Arcstone
    • New Legendary Ring
      • Lightning pulses periodically between all wearers of this item dealing 1000-1500% weapon damage
  • Bane of the Stricken
    • New Legendary Gem
      • Each attack you make against an enemy increases the damage it takes from your attacks by 10% weapon damage
      • The additional weapon damage taken is increased by 1% per rank
      • At rank 25 allied players, followers, and pets also benefit from this effect
  • Blood Brother
    • New Legendary Two-Handed Sword
      • Grants a 10-20% chance to block attacks
      • Blocked attacks inflict 20% less damage
      • After blocking an attack, your next attack inflicts 20% additional damage
  • Bastions of Will
    • (2) Set Bonus
      • Has been redesigned
        • All of your damage is increased by up to 100% based on how much primary resource you have
        • After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
        • After casting a resource-spending attack, gain 50% increased damage for 5 seconds
  • BlizzCon Elemental RingConvention of the Elements
    • New Legendary Ring
      • Gain 150-200% increased damage to a single element for 5 4 seconds
  • Cord of the Sherma
    • Chaos field duration increased from 2-4 seconds to 3-4 seconds
    • Greatly increased proc chance
  • Corrupted Ashbringer
    • New Legendary Two-Handed Sword
      • Chance on kill to raise a skeleton to fight for you
      • Upon accumulating 5 skeletons, they explode for 300% weapon damage and the sword transforms into Ashbringer for a short time
      • Attacking with Ashbringer burns your target for 6000-6200% weapon damage as Holy
  • Death Watch Mantle
    • Fan of knives weapon damage increased from 200% to 750-900%
    • Chance to explode on hit increased from 15-35% to 25-35%
    • Radius increased from 10 to 20 yards
    • Internal cooldown has been greatly reduced
  • Defender of Westmarch
    • Charging wolf weapon damage increased from 300-400% to 800-1000%
  • Eun-Jang-Do
    • New Legendary Dagger
      • Attacking enemies below 17-20% life freezes them for 3 seconds
  • Fire Walkers
    • Burnt ground weapon damage increased from 100% to 300-400% per second
  • Iceblink
    • New Legendary Gem
      • Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
      • The additional movement speed reduction is increased by .4% per rank
      • At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies
  • In-Geom
    • New Legendary Sword
      • Your skill cooldowns are reduced by 4-6 seconds
  • Mutilation Guard
    • Gain 10% melee damage reduction
    • Melee damage reduction is increased by 1% per rank
    • At rank 25 while below 50% life, you may move through enemies unhindered
  • Pandemonium Loop
    • On death explosion weapon damage increased from 200-800%
    • No longer rolls against skill proc coefficients
  • Pox Faulds
    • Vile stench weapon damage increased from 240-320% to 450-550%
    • Duration reduced from 10 to 5 seconds
    • Greatly reduced internal cooldown
  • Sash of Knives
    • Dagger weapon damage increased from 275-350% to 500-650%
    • Increased proc chance from 25% to 100%
  • Schaefer's Hammer
    • Has been redesigned
      • Casting a Lightning skill charges you with Lightning, causing you to deal 650-850% weapon damage as Lightning every second for 5 seconds to nearby enemies
  • Sebor's Nightmare
    • Haunt is now cast on all nearby enemies
      • Note: The spell effect will only be shown on 5 enemies
    • Greatly increased Haunt cast radius
  • Sky Splitter
    • Lightning smite weapon damage increased from 150-180% to 600-750%
    • The internal cooldown has been greatly reduced
  • St. Archew's Gage
    • Has been redesigned
      • The first time an elite pack damages you, gain an absorb shield for 120-150% of your maximum Life for 15 seconds
  • Wyrdward
    • Chance to stun increased from 13-17% to 25-35%
  • Several existing Legendary items have been updated to include a unique Legendary power
    • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
    • Broken Promises
      • Legendary power added
        • After five consecutive non-critical hits, your chance to critically hit is increased by 100% for 3 seconds
    • Nagelring
      • Legendary power added
        • Summons a Fallen Lunatic to your side every 10-15 seconds
    • Oculus Ring
      • Legendary power added
        • Chance to create an area of focused power on killing a monster. Damage is increased by 35-40% while standing in the area
  • Class-Specific Items
    • Barbarian
      • Bul-Kathos's Oath
        • Has been redesigned
          • (2) Set Bonus
            • Increases Fury generation per second by 10
            • During Whirlwind gain 30% increased Attack Speed and Movement Speed
      • Immortal King's Boulder Breaker
        • Now rolls +75-100% Call of the Ancients damage as a fifth primary affix
      • Immortal King's Call
        • Now has an additional set piece: Legs
        • Has been redesigned
          • (4) Set Bonus
            • Call of the Ancients' melee attacks deal 600% weapon damage in a 15 yard radius
            • Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack
          • (6) Set Bonus
            • New Set Bonus
              • The duration of your Wrath of the Berserker is increased by 0.25 seconds each time an Ancient deals damage
              • While both Wrath of the Berserker and Call of the Ancients are active, you deal 500% increased damage
      • Mortick's BreechesBrace
        • New Legendary PantsBracers
          • Wrath of the Berserker gains the effect of every rune
      • Wrath of the Wastes
        • New Set
          • (2) Set Bonus
            • Increase the damage of Rend by 400% 500% and its duration to 15 seconds
          • (4) Set Bonus
            • Rend lasts 400% longer
            • While Whirlwinding you take 40% reduced damage
          • (6) Set Bonus
            • Whirlwind deals 400% more damage to enemies affected by Rend
            • Whirlwind gains the effect of the Dust Devils rune and the damage of the Dust Devils is increased to 2500% weapon damage
    • Crusader
      • Roland's Legacy
        • Has been redesigned
          • (6) Set Bonus
            • Attack Speed bonus increased from 20% to 30% per stack
      • Drakon's Lesson
        • New Legendary Bracers
          • When your Shield Bash hits 3 or less enemies its damage is increased by 300-400% 150-200% and 50% 25% of the Wrath cost is refunded
    • Demon Hunter
      • Gauntlets of theCrashing Rain
        • New Legendary GlovesBelt
          • While Rain of Vengeance is active you take 30-40% reduced damage
          • Rain of Vengeance also summons a crashing beast that deals 3000-4000% weapon damage
      • Natalya's Vengeance
        • Now has additional set pieces: Gloves, and Legs
        • Has been redesigned
          • (42) Set Bonus
            • The cooldown of Rain of Vengeance is reduced by 1 second every time you cast a primary skill and by 2 seconds every time you cast a Hatred spender
          • (4) Set Bonus
            • Rain of Vengeance deals 100% increased damage
          • (6) Set Bonus
            • New Set Bonus
              • Rain of Vengeance deals 800% increased damage
              • After casting Rain of Vengenace, deal 300% increased damage and take 30% reduced damage for 5 seconds
      • Unhallowed Essence
        • New Set
          • (4) Set Bonus
            • Gain 40% 20% damage reduction and 20% increased damage for 4 seconds if no enemy is within 10 yards of you
          • (6) Set Bonus
            • Your generators and Multishot deal 10% 15% more damage for every point of Discipline you have
    • Monk
      • Inna's Mantra
        • Now has additional set pieces: Gloves, and Boots
      • Raiment of a Thousand Storms
        • Has been redesigned
          • (2) Set Bonus
            • Your Spirit Generators have 25% increased attack speed and 500% 250% increased damage
          • (6) Set Bonus
            • Your Spirit Generators increase the weapon damage of Dashing Strike to 5000%8750% for 3 seconds
              • Dashing Stike now lights up on your action bar when the increased weapon damage is active
      • New Monk Bracer (PH Name)Spirit Guards
        • New Bracers
          • Your Spirit generators reduce your damage taken by 30-40% for 3 seconds
    • Witch Doctor
      • Haunted Girdle
        • New Legendary Belt
          • Haunt releases 1 extra Spirit
      • Homunculus
        • Time to summon a Zombie Dog to your side reduced from 4-6 seconds to 2 seconds
        • Now rolls with +20-25% Sacrifice damage as a fifth primary affix
      • Raiment of the Jade Harvester
        • (2) Set Bonus
          • New Set Bonus
            • When Haunt lands on an enemy already affected by Haunt, it instantly deals 5 seconds worth of Haunt damage
        • (4) Set Bonus
          • New Set Bonus
            • Soul Harvest gains the effect of every rune
      • Zunimassa's Haunt
        • Now has additional set pieces: Gloves, and Legs
        • Has been redesigned
          • (2) Set Bonus
            • Your Fetish Army lasts until they die
          • (4) Set Bonus
            • You and your pets take 2% reduced damage for every Fetish you have alive
          • (6) Set Bonus
            • New Set Bonus
              • Enemies hit by your Mana spenders take 100% 150% more damage from your pets for 4 seconds
      • Zunimassa's LegsBelt of Transcendence
        • New Legendary PantsBelt
          • Summon a Fetish Sycophant when you hit with a Mana spender
    • Wizard
      • Delsere's Magnum Opus
        • New Set
          • (2) Set Bonus
            • Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 1 2 seconds
          • (4) Set Bonus
            • Enemies affected by your Slow Time take 1250%2000% weapon damage every second
              • This damage type will be determined by your highest equipped +% Elemental Damage
          • (6) Set Bonus
            • Enemies affected by your Slow Time take 500% 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse
      • Firebird's Finery
        • Has been redesigned
          • (4) Set Bonus
            • Your Fire Signature Spells cause up to 3 enemies to explode, dealing 250% 400% weapon damage as Fire to enemies within 10 yards
      • Nilfur's Boast
        • New Legendary Boots
          • Increases the damage of Meteor by 100%
          • Increases the damage of Meteor by 300-400% 200-250% when it hits 3 or less enemies
      • Tal Rasha's Elements
        • Now has additional set pieces: Gloves, and Legs
        • Has been redesigned
          • (6) Set Bonus
            • Attacks increase your damage by 75% 175% for 36 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration]
              • Note: The total damage bonus is now calculated differently
      • Slow Time Hat (PH Name)Crown of the Primus
        • New Wizard Hat
          • Slow Time gains the effect of every rune
      • Gesture of Orpheus
        • Slow Time cooldown reduction reduced from 50-70% to 30-40%
    • Several existing class-specific Legendary items have been updated to include a unique Legendary power
      • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
      • Barbarian
        • Gavel of Judgment
          • Legendary Power added
            • Hammer of the Ancients returns 15-20 Fury if it hits 3 or less enemies
          • Now rolls with +30-40% Hammer of the Ancients damage as a fifth primary affix
      • Wizard
        • Triumvirate
          • Legendary power added
            • Your Signature Spells increase the damage of Arcane Orb by 60-80% for 3 seconds, stacking up to 3 times

ADVENTURE MODE

  • Act I
    • Cursed Cellar
      • Farnham now spawns closer to the door
      • Farnham now has the Orbiter and Jailer affixes
      • Farmham now pursues the closest player
  • Nephalem Rifts
    • You can now increase your Blood Shard cap by achieving a personal best in Solo Greater Rifts
      • The cap will be increased by 10 shards per Greater Rift level completed
    • Some changes have been made to the way Pylons spawn in Greater Rifts

MONSTERS

  • Orlash
    • Now summons shadow clones
    • Has been given a breath attack
    • Now has the Waller monster affix
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