Changes to Vanilla Sets, PTR Legendary Buff Off, Fire or Ice DH

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Changes to Vanilla Sets

We got quite a few blue posts today outlining some planned future changes to vanilla sets (Zuni's, Tal Rasha's, Inna's, IK's, Natalya's). Long story short, these sets are getting new pieces to give players more flexibility when matching its pieces, and not force the sets to compete with the valuable jewelry and weapon slots. Read all the changes below, and mind how some of them were edited to remove repeated or off-topic comments - see the full posts here.

 

Originally Posted by Blizzard

Really loving the huge amount of constructive and well-stated feedback in here. This has been a huge boon. To keep it succinct: thank you so much!
There's a few changes coming down the pipeline for the next PTR patch that we thought you should know in case you would like to take it into account when providing your feedback:

  • The following sets will be gaining a 7th piece of the set to make acquiring the 6-piece bonuses comparable to newer sets that don't include weapons or jewelry slots. This is in addition to the pieces that have already been added in 2.2.0.
    • Immortal King's Call - Legs
    • Inna's Mantray - Hands
    • Natalya's Vengeance - Hands
    • Tal Rasha's Elements - Hands
    • Zunimassa's Haunt - Legs
There's a number of other changes coming to various sets and legendaries that are meant as complimentary to sets, but I want to avoid this post getting too patch-note-esque. We'll be thoroughly updating the PTR Patch Notes when the next patch comes around, so please check them out once they're available!

Now, back to sifting through feedback. ;) (Blue Tracker / Official Forums)


So Zuni gets pants that directly conflict with the new Zuni pants that are not actually part of the set. Can't win for losing -_-
Before we get off track - try not to take the above change in a vacuum. As mentioned, there's a lot of other changes coming, I just don't have the ability to list them all right here, right now (I'd essentially be writing the patch notes, which is already being worked on by one of my colleagues). (Blue Tracker / Official Forums)


We decided against adding shoulders as one of the new pieces while expanding the older sets to 7 pieces. One of the reasons is because many builds do not currently have a game-changing legendary in their shoulder slot. Of course, this is exactly why people want the new set to be a shoulder item – it would make for a very easy choice. However, we want there to be some contention between your gear choices, which is why we’re looking more at slots like gloves, rings, and bracers. We are deliberately trying to create more difficult item choices while leaving some flexibility during the gear-up process.

In the future, we’d like to provide more shoulder options that are strong and compelling for all classes, much like Vile Ward for Barbarian as many of you have mentioned. In a similar way Patch 2.2.0 has seen a heavy focus on powerful rings, we’d like to get some powerful shoulder pieces out there in the future.

Secondly, as many of you have noticed, some of these new set pieces compete with new items we added in 2.2.0. Items that have this conflict have been shifted around, including the Immortal King’s pants becoming bracers, the Zunimassa’s pants becoming a belt, and the Natalya’s moving from gloves to belt.

All that said, let’s keep this thread focused on your set feedback rather than upcoming changes. :) (Blue Tracker / Official Forums)


Is the cloth of transendence moving to belt, or is the new set piece going to be the belt?
My apologies, it often gets me all confused too because of the way we refer to things internally. I'll try to say this as directly as possible, using Zunimassa's as an example:

Compared to how it currently exists in Patch 2.1.2 on live, Zunimassa's Haunt is gaining two new pieces to the set that occupy the Gloves and Legs slots. In addition, the complimentary legendary pants we added in the first 2.2.0 PTR patch are being changed to be a belt instead. Similar changes are happening for both Natalya's and Immortal King's.

I hope that's clearer!
So... Does this mean we can mix and match better in the future or that we're going to be required to wear more pieces of the set to get bonuses?
The amount of items needed to activate set bonuses is not changing. Providing more options to mix and match is the intent. :) (Blue Tracker / Official Forums)

PTR Legendary Buff Off

Today the bonus to Legendary drop ratios on the PTR, to help players find and more easily provide feedback on new items, has been turned off. No more maps covered with brown and green stars, sadly.

 

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Patch 2.2.0 is introducing a lot of new and revised Legendary and Set items to the game. Some may find it challenging to gear effectively within a short testing window, especially if you don't happen to own some of the items receiving updates. To help facilitate item testing, we will be activating community buffs during the course of the PTR.

The following buff is no longer active on the PTR:
  • 2000% Bonus Chance to find Legendaries

This buff ended March 3 at 4:00 PM PST. We may activate additional buffs throughout the course of the PTR as testing needs arise.

As always, your feedback is appreciated and we thank you for participating in our latest testing phase.

Fire or Ice DH

Rhykker has uploaded a video discussing a common DH dilemma when searching for their end-game gear - Fire or Cold as their main element? He goes through the common points for each element, discusses some skill changes and talks about each style preferred goal. Check it out!

 

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