GvG Card Reveal: Antique Healbot, Deck Talk: Fire's For Doomhammer, Game Awards 2014
Intro to Hero Design, Town Hall Heroes #40 - Balance Discussion, eSports, Early Game
WoW's 10th Anniversary Event Live
Ancient Items Chance
Playing on higher level GRifts by itself won't increase the chance of getting Ancient Items, but the innate increase to the Legendaries found should make Ancient items a more common sight.
Originally Posted by Blizzard (Twitter)
@candlesan @_JohnYang The 10% odds of Ancient Items will scale up even higher for drops from Greater Rift Guardians on GRifts above 25?@uniqlol Chance per leg to be ancient doesn't go up. But your chance of an Ancient increases implicitly due to overall more legendary in GRs
Identifying Ancients
As was reported a couple days ago, Ancient items will not look different from normal Legendaries until after you've identified them. Wyatt Cheng answered to a player's question of whether you can identify those on the ground.
A thread on Reddit, which was considerably upvoted today, suggested that might cause similar issues to finding good Rare items before Reaper of Souls, with players going through lots of "junk" to find exactly what they want. What do you think? Should Ancient items be easily identifiable when they drop or when looking at them on your inventory? Make sure to give your feedback here or there!
Originally Posted by Blizzard (Twitter)
@candlesan And the second one. How can I difference between ancient and normal versions in the ground? Another beam color for ancient? Thx@dsantos you'll know if it's ancient or not after you identify it.
Capicorp's "Icepick Assassin" Monk
This week's Play Your Way build is with a Cold-focused Monk by Capicorp. It's a build with a very cool concept and which is quite capable at higher Torments, with not so rare gear requirements (except for maybe the Frostburn). Check the snippet below if you're interested in it, or the full build here!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Martial arts can be as deadly as they are beautiful in practice, comprised of precise moves, honed to flawless execution. Taking inspiration from one of his favorite novels, Capicorp#1432 has embraced the lethal artistry of a professional assassin to deliver a chilling result.
About the Build:
Exploding Palm is a shockingly effective ability with pinpoint accuracy that delivers devastation with the lightest touch. In the novel 1Q84 by Haruki Murakami, the lead character Aomame is a physical therapist-turned-assassin who specializes in eliminating her targets with similar effectiveness, her specially made icepick leaving no trace. Today, Capicorp#1432 draws inspiration from this novel to create a brutally effective cold-based build.
Pretty sure that's the kind of high-five you want to avoid. There aren’t new themes in here for experienced Monks; like many similar builds, you’ll want to target weaker enemies with Exploding Palm while gathering up larger groups with Cyclone Striketo take down tougher monsters and elite packs. What makes this build special is its theme, and if you’re new to the Monk, it’s a flavorful way to get introduced to a common and effective build.
The Items:
The majority of the core items in this build are set pieces, which make for a fairly daunting list. Don’t get discouraged though! This build is meant for a late game experience, and it’s bound to take time to gear toward.
Capicorp's Monk was named after the lead character from a favorite book, and has the gear to match! Core Items:Complementary Items:
- The Fist of Az’Turrasq
- Further enhances the potency of Exploding Palm, the star of this build
- Inna’s Mantra (4 Piece Bonus)
- Makes Sweeping Wind practically free to cast
- Benefitting from all Mantras allows great flexibility and utility
- Monkey King’s Garb (4 Piece Bonus)
- Widely regarded as best in slot
- Relying on the substantial damage from the set allows for greater utility variety from skills
- Ring of Royal Grandeur
- Necessary to activate both 4 Set bonuses from Inna’s Mantra and Monkey King’s Garb
Recommended Legendary Gems:
- Strongarm Bracers
- Damage increase activated by Cyclone Strike
- Stone of Jordan
- A great complement to any elemental build
- Azurewrath
- Visually matches the theme of the build
- High chance to Freeze offers excellent crowd control
- Offers a substantial amount of bonus Cold Damage
- Blackthorne’s Battlegear (3 Piece Bonus)
- Strong source of bonus Elite Damage
- Use of the Ring of Royal Grandeur provides an extra boost to Toughness
- Andariel’s Visage
- Allows more juggling room between multiple sets
- Additional option for bonus Cold Damage
- Witching Hour
- Allows more juggling room between multiple sets
- Frostburn
- Allows more juggling room between multiple sets
- Additional option for bonus Cold Damage
- Supplements existing crowd control with even more chance to Freeze
Recommended Stats:
- Bane of the Powerful
- Optimized for group Nephalem and Greater Rifts, this gem will see great use
- Bane of the Trapped
- With numerous ways to freeze and slow your enemies, you’ll be benefitting from this bonus damage in nearly every instance
- Mirinae, Teardrop of the Starweaver
- This build is very focused on area of effect damage, and Exploding Palm (Impending Doom) has limited usefulness against Rift Guardians and other single targets; this gem will help smooth out this weakness
- As Exploding Palm is the main source of massive damage, you’ll want to keep an eye out for +% Exploding Palm Damage.
- The majority of skills use Cold Damage, so stacking +% Cold Damage will always be welcome.
- A well-rounded stat for Greater Rifts, +% Elite Damage should not be ignored.
The beam & color are the same, but it literally says "Ancient xx" as the name at the top. Just hold control to view the item on the ground to quickly check. It's even easier to mouse-over once picked up and in your inventory.
As in "Ancient Two-handed Sword"?
Maybe most players are using the "icon" system (I know I am) and maybe that's why they're not realizing. Either way, most people seem to want like an Ancient "outline" on the item clearly visible at the inventory before even identifying it - so just from looking at 50 Legendaries they can easily see which ones they would "care" about?
But it's good to know there's an easy way of checking it, thanks for the PSA.