Patch 2.0.5 Hit The Servers: The Changes We Can Expect

Patch 2.0.5 Hit The Servers: The Changes We Can Expect

Patch 2.0.5 hit the servers tonight, but won't be activated until the scheduled maintenance is over. Before we can get a deeper look in the files, here is a list of what we can expect based on Blue posts from the last few weeks.
IMPORTANT: Not all of these are confirmed to be in 2.0.5, so the list is based mostly on guessing so far!!!

Comments

  • #1 st0rmie
    That's a really solid sounding patch, if most or all of those changes make it in there.
  • #2 Intrep_d
    Bit nervous about the element type switcharoo there. I know they said they wanted to change things up a bit, but I wasn't expecting it so soon, without
    any kind of real heads up on what they did (or will do, as it may be). I mean, lots of people, me included, are working hard to perfect their chosen elemental build.

    Yes, I play Barb. ;-)

    Hopefully you guys can get a better look at these changes.

    Other than that, patch day looks promising.
  • #3 dOXIU
    you cant see anything on the official site,where is the source? where it says that 2.0.5 will hit the servers after the maintenance?
    Last edited by dOXIU: 5/12/2014 9:50:44 PM
  • #4 akse
    wormhole nerf :|
  • #5 hifiboi
    So, if we farm normal bounties we can get torment only legs from the cache? Will the caches now be fixed to the dif level they were gained in?

    Also, I'm unsure about how elemental damage will be calculated from weapons. Anyone know any further info on this?
    Last edited by hifiboi: 5/12/2014 11:36:07 PM
  • #6 kg215
    Well I guess if you built your barb around physical damage this patch is not so good, other than that it's either mild buffs (Fire, Lightning) or a lot of buffs (Cold). Not sure if cold is viable even with changes but we'll see.
  • #7 Razid
    Still no reason to farm higher torment rifts. Cya in next patch... maybe.
  • #8 Kebabfarfar
    What about the changes made to Kadala?
  • #9 Miffy23
    Quote from Razid
    Still no reason to farm higher torment rifts. Cya in next patch... maybe.

    Errr...what?

    Higher chance for legendaries, higher amount of Bloodshards, more xp, more gold. What else do you need, exactly? It's already better to do the highest Torment you can run well, now it'll be even more rewarding.
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