Crusader Skill Design Q&A, Loading Issues with Items, Stash Tabs, and Gold, Diablo III: Reaper of Souls Playlist Now on Spotify

Important: Final Boss Fight Sneak Peak in New Gameplay Video

Crusader Skill Design Q&A

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Last week, we asked followers of @Diablo to send us their burning questions about Crusader skill design.

After pouring through all the wonderful tweets we received in response, we then worked with senior game designer Andrew Chambers to provide answers to some of your most popular inquiries below. Check it out!

How much will I feel like the awesome Paladin class from D2? I'm so excited to smite evil with my Crusader prowess.
Answer: Hopefully you'll feel just as awesome, just in a different way! We took a lot of the Paladin's gameplay into consideration when developing the Crusader class. We knew there were some gameplay styles we wanted to bring forward, such as using Blessed Hammer or Fist of the Heavens, and some that we didn’t, such as auras. As we walked down the path of adding skills to his kit, we realized that even though we were being very true to the original skills when we brought them forward, they worked in new and interesting ways when combined with his other skills. For example, it’s a lot of fun to use Falling Sword to get into the middle of a mass of monsters, and then drop a bunch of Blessed Hammers.

Is the Crusader going to be closer to a melee or ranged character?

Answer: We tried to make him split down the middle as much as possible.  His generator skills are evenly split, his spender skills are evenly split, with Blessed Hammer more of a "mid-ranged" ability.  You really don’t have to kit yourself out entirely one way or the other, in fact sometimes it’s better not to.  If, for example, you have an item that increases the damage that Punish (a melee generator) deals, you can tie it with Blessed Shield. Punish increases your block chance, and the damage Blessed Shield does is increased by your block chance as well. 

What type of weapons are best to use with him?
Answer: Flails are his class weapon, and those have good solid ratings across the board, so we'd recommend those, but it can depend!  If you want to be able to spam as many Blessed Hammers on screen as possible, you may want a super-fast Dagger. Or, if you want Shield Bash to hit really heavily, you could try to find a really slow 2-Handed Mace. The Crusader is a Medieval Knight who is heavily trained in the art of war, so he can wield almost any weapon he finds. 

Wondering how the Crusader will fair using the 2H Weapon in 1H Passive
Answer: To be clear, the Heavenly Strength passive on the Crusader allows him to wield a 2-Handed Weapon and Shield, not two 2-Handed Weapons. We felt that we had to allow this ability for a few reasons. First, the Shield is a defining characteristic of the Crusader, and many of his skills actually require a shield to be used. If Crusaders were forced to choose between those skills or 2-Handed Weapons, that would just feel crappy. Secondly, as the Crusader cannot Dual-Wield 1 handed weapons, this gives him a unique edge and makes him stand out amongst the other classes. 

Why does the Crusader not get reduced damage like Monk and Barbarian
AnswerWe actually had that damage reduction in there very early on, but as the class progressed and we played him more, we realized that he was very capable at ranged AND always wore a shield, so we didn’t feel it was necessary.  It also fits his fantasy of being this ridiculously armored walking tank. He doesn’t need no silly damage reduction! 

So what's the major difference between the Barbarian and the Crusader gameplay wise?
Answer: Most dominantly it would be his potent ranged capabilities.  Not to take anything away from the Barbarian, but the Crusader excels at being able to kill monsters at ranged, even if he is still surrounded by monsters.  With abilities like Fist of the Heavens and Heavens Fury, he can smite his enemies from the sky, no problem. 

My fav combo skills in D2 was Vengeance + Conviction; is there going to be similar skills/synergy with the Crusader?
Answer: Vengeance Paladins were all about playing around with monster resistances, and buffing your own elemental damage.  Though there's not a direct type of gameplay with the Crusader (our monsters don’t really have resists like they did in D2), but there's a lot of synergy between his skills that you can explore.  For example, it can be a lot of fun to use Judgement to root all enemies in a location, then cast Heavens Fury, Split Fury rune on the location, Steed Charge into the middle of them, cast Provoke to gain a big stack of Wrath Resource, and unleash crazy on them all with Sweep Attack. 

Does blocking an enemy interrupt your own attacks, or just happen like a dodge?
Answer: Blocking doesn’t interrupt your own attack in Diablo III, you merely gain the benefit of the mechanic. 

Why are Crusaders able to wield 2Hs in one hand while Barbarians cannot? Doesn't jive with existing lore.
AnswerCrusaders can only duel-wield a single 2-handed weapon, and shield. The shield is iconic to the Crusader, and falls perfectly in line with his story of being a knight all too familiar with the battlefield.

One more time, just to hammer this home, the Crusader can't dual wield 2-handed weapons (come on, so OP,) he can only wield a 2-handed weapon and a shield.  Mechanically this was done to allow the Crusader the option of wearing his shield and still having weapon options.  As for the Barbarian, we don’t have any plans to allow that right now, but wouldn’t say it’s completely out of the question for the future. 

Will I be able to do a Crusader hammerdin-like build similar to hdins from Diablo 2?
Answer: Yes! Blessed Hammer! Combine this with his generator skill, Justice, and his Laws of Valor—which grants you increased damage. Throw on the Blunt passive to top things off, which increases the damage of Justice, and you’ve got a super potent build reminiscent of the Hammerdin.


Loading Issues with Items, Stash Tabs, and Gold // 3.17

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Update 3/18 @ 10:40 a.m. PT: Thanks to everyone who provided D3debug.txt files. These are no longer needed at this time. We're continuing to investigate your reports of missing gold, items, and stash tabs and will provide updates in this thread as they become available.
------------------------------------------------------------
Hey everyone! 

Earlier this evening, some players experienced an issue where, upon logging into the game, their heroes failed to load equipped and they were unable to access or view the hero's inventory, stash tabs, or gold.

This issue that caused this to happen initially has been resolved and, overall, only a small number of players were affected. In addition, there shouldn't be any permanent loss of hero data (including items, stash tabs, and gold) from our database. Players affected by this issue, however, may need to log out of the game and then back into the game in order for everything to reappear. Note that several relogs may be required for all items, stash tabs, and gold to display correctly. 

While this issue is considered resolved on our end, we are continuing to monitor incoming reports--particularly those on this forum! If you are still experiencing problems related to this issue, please let us know in this thread. We'd also greatly appreciate if you could provide your D3debug.txt file and bracket it in ["code"][/"code"] tags (without the quotations). This file is located in the main Diablo III game folder.

Thank you in advance for your posts! We are sincerely sorry that this issue occurred and for any inconvenience it's caused. We will continue to investigate your reports as they are received.
---------------------------------------------------------------
[EDITED TO ADD] 

If you share a D3debug.txt file, please also note what kind of issue you're still experiencing.This contextual information is very important. If needed, feel free to edit your existing post that includes the d3debug.txt file. Thank you!

Diablo III: Reaper of Souls™ Playlist Now on Spotify

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Every good hero needs a soundtrack, so we've made you one! Featuring some of the best demon-slaying music this side of Westmarch (hand-picked by members of the Diablo III development team), we invite you to stay awhile and listen to Join the Crusade Against Death Itself on Spotify. It's got just the right amount of cowbell. 

Embed Removed: https://embed.spotify.com/?uri=spotify:user:diablo3ros:playlist:7qFWJw9NekZsLo9kfOd4mC

Which tracks are your favorite? What additional songs would you recommend? Let us know in the comments below!

2

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes