The Mystic is back!
Originally Posted by Blue Tracker / Official Forums)
(Thanks to you, hero, the Prime Evil has been vanquished and the Lords of Hell locked away within the Black Soulstone. You've saved countless lives on your adventures through the High Heavens and back, but your journey isn’t over. A terrible evil rises to threaten Sanctuary again—thankfully, another skilled Artisan has emerged to aid you.
(Re)Introducing, The Mystic:
In Reaper of Souls, you'll have the opportunity to join forces with a new and powerful ally: Myriam Jahzia, the Mystic.
Myriam Jahzia is a wise woman who will offer you sage advice during the turbulent times ahead. She and her clan are nomads known as the Vecin—a spiritual people, blessed with magical visions. They hail from a matrilineal society who worship a powerful deity known as the Allmother. The Vecin believe that the Allmother is the source of their visions, and that it is because of her that all Vecin possess a sixth sense they call the Sight. While the Sight always manifests more strongly in Vecin women, it's especiallystrong in Myriam.
Although she is quite a resourceful individual, Myriam proves no match for Malthael's forces and is trapped by their relentless advance. You will have the chance to save Myriam while adventuring in the city of Westmarch, and shortly after encountering her, she will offer her Artisan services to you, regardless of your level.
Like your companions Haedrig Eamon the Blacksmith and Covetous Shen the Jeweler, Myriam the Mystic is a skilled Artisan, capable of altering the very nature of even the most elaborate armor and weapons. Over the years, Myriam has learned to harness her craft, and as thanks for rescuing her from Malthael’s vicious constructs, she offers two unique services to aid you on your mission: one that strengthens and enhances your items (Enchanting), and one that allows you to further customize your appearance (Transmogrification).
Enchanting:
Have you ever looted an item whose stats were almost perfect, but one property just wasn't quite what you had hoped for? Or perhaps you found an item you love, but are starting to outgrow its power? With Enchanting, you will be able to reroll one property on a Rare or Legendary item simply by speaking to Myriam, opening up her Enchant menu, and then paying a material cost. It's that easy!
While not all properties can be rerolled, most can, and you'll be able to reroll a single property over and over again, as many times as you like. This allows Enchanting to feel meaningful, while still allowing lots of room for you to hunt for even better base items (which, of course, you can then Enchant into even more powerful items, and so on).
How Enchanting Works:
Enchanting an item is simple:
1.) Talk to Myriam and select her "Enchant" Menu.
2.) From there, place an item onto the Enchanting window. A list of properties will appear under your item. You can choose to reroll any one of these properties, and you can find out what resulting properties you have the possibility to obtain by clicking on the question mark to the right of each property.
3.) Once you've decided what property you want to reroll, simply gather the required crafting materials and the necessary gold, select the property you wish to reroll, and then hit "Replace Property" to lock in your choice.
4.) Select your replacement property from the list of available choices. You can view the possible replacement properties to the right on the advanced Enchanting window.
5.) After you've Enchanted an item, you will have the option of replacing its previously Enchanted property with a new property for an additional gold and crafting material cost.
Further Enchanting Details:
Since the resulting property you receive during Enchanting will be random, it's possible that the new properties you're provided may end up being less desirable to you than the one you are replacing. But fear not! In order to mitigate this type of buyer's remorse, Myriam will also offer the previous property in the list of options when using Enchanting. So if you don't like the new property that Enchanting offered you, you can always choose to keep the old one.
Keep in mind that when choosing which property you wish to reroll, you will only be able to reroll that one property from then on out. After a single property has been changed via Enchanting, all other properties will become "locked in" and cannot be rerolled. Also, once you Enchant an item, it will become bound to your account and can no longer be traded to other players.
Transmogrification:
As you travel through Sanctuary on your quest to vanquish Malthael and his minions, you're sure to encounter a wide array of new and familiar armor and fearsome weapons. While you will still want to carefully check and compare stats on these items to make sure your hero is as powerful as can be, thanks to Myriam, you will also be able to access a new feature in Reaper of Souls called Transmogrification, which will allow you to change and customize the appearance of your hero’s items without having to sacrifice any of their power!
How Transmogrification Works:
All items with a visual appearance are currently planned to be eligible for Transmogrification, including Legendary and Set items. In order to use a specific visual appearance, you’ll first need to unlock it; once unlocked, however, that appearance will be available to all heroes on your account. Common, Magic, and Rare item appearances will unlock as you level up the Mystic, while Legendary and Set item appearances will unlock only after you’ve identified them.
Transmogrifying an item is easy:
1.) Talk to Myriam and select her "Transmogrify" Menu.
2.) From there, place an item onto the Transmogrification window.
3.) A list of new visual options will appear under your item. You can select any of these appearance options and check out their look on your character in the Preview panel on the right.
4.) Once you've decided what item look you like, simply gather the necessary gold, select the new item look you crave, and then hit "Transmogrify" to lock in your choice.
5.) Adventure on, in style!
Additional Details:
There are a few restrictions to keep in mind whenever Transmogrifying an item:
Myriam the Mystic will be a powerful ally on your journey through Westmarch and beyond. Whether you’re looking to improve a property on an existing item or eager to show off a unique outfit you’ve created, her Artisan services will help you get some extra mileage out of your arsenal and exotic wardrobe.
These images showcase the progression of the Mystic's Cart in-game,
from Artisan level 1 all the way through the esteemed Artisan level 10!
While there is sure to be a plethora of new weapons, exquisite armor, and other trinkets to discover in Reaper of Souls, what item looks are you eager to collect for Transmogrification purposes after Reaper of Souls launches? Do you have any current items you're looking forward to Enchanting? Let us know in the comments below!
(Re)Introducing, The Mystic:
In Reaper of Souls, you'll have the opportunity to join forces with a new and powerful ally: Myriam Jahzia, the Mystic.
Myriam Jahzia is a wise woman who will offer you sage advice during the turbulent times ahead. She and her clan are nomads known as the Vecin—a spiritual people, blessed with magical visions. They hail from a matrilineal society who worship a powerful deity known as the Allmother. The Vecin believe that the Allmother is the source of their visions, and that it is because of her that all Vecin possess a sixth sense they call the Sight. While the Sight always manifests more strongly in Vecin women, it's especiallystrong in Myriam.
Although she is quite a resourceful individual, Myriam proves no match for Malthael's forces and is trapped by their relentless advance. You will have the chance to save Myriam while adventuring in the city of Westmarch, and shortly after encountering her, she will offer her Artisan services to you, regardless of your level.
These early concepts showcase the progression of the Mystic's Cart.
Like your companions Haedrig Eamon the Blacksmith and Covetous Shen the Jeweler, Myriam the Mystic is a skilled Artisan, capable of altering the very nature of even the most elaborate armor and weapons. Over the years, Myriam has learned to harness her craft, and as thanks for rescuing her from Malthael’s vicious constructs, she offers two unique services to aid you on your mission: one that strengthens and enhances your items (Enchanting), and one that allows you to further customize your appearance (Transmogrification).
Enchanting:
Have you ever looted an item whose stats were almost perfect, but one property just wasn't quite what you had hoped for? Or perhaps you found an item you love, but are starting to outgrow its power? With Enchanting, you will be able to reroll one property on a Rare or Legendary item simply by speaking to Myriam, opening up her Enchant menu, and then paying a material cost. It's that easy!
While not all properties can be rerolled, most can, and you'll be able to reroll a single property over and over again, as many times as you like. This allows Enchanting to feel meaningful, while still allowing lots of room for you to hunt for even better base items (which, of course, you can then Enchant into even more powerful items, and so on).
How Enchanting Works:
Enchanting an item is simple:
1.) Talk to Myriam and select her "Enchant" Menu.
2.) From there, place an item onto the Enchanting window. A list of properties will appear under your item. You can choose to reroll any one of these properties, and you can find out what resulting properties you have the possibility to obtain by clicking on the question mark to the right of each property.
3.) Once you've decided what property you want to reroll, simply gather the required crafting materials and the necessary gold, select the property you wish to reroll, and then hit "Replace Property" to lock in your choice.
4.) Select your replacement property from the list of available choices. You can view the possible replacement properties to the right on the advanced Enchanting window.
5.) After you've Enchanted an item, you will have the option of replacing its previously Enchanted property with a new property for an additional gold and crafting material cost.
Further Enchanting Details:
Since the resulting property you receive during Enchanting will be random, it's possible that the new properties you're provided may end up being less desirable to you than the one you are replacing. But fear not! In order to mitigate this type of buyer's remorse, Myriam will also offer the previous property in the list of options when using Enchanting. So if you don't like the new property that Enchanting offered you, you can always choose to keep the old one.
Keep in mind that when choosing which property you wish to reroll, you will only be able to reroll that one property from then on out. After a single property has been changed via Enchanting, all other properties will become "locked in" and cannot be rerolled. Also, once you Enchant an item, it will become bound to your account and can no longer be traded to other players.
Transmogrification:
As you travel through Sanctuary on your quest to vanquish Malthael and his minions, you're sure to encounter a wide array of new and familiar armor and fearsome weapons. While you will still want to carefully check and compare stats on these items to make sure your hero is as powerful as can be, thanks to Myriam, you will also be able to access a new feature in Reaper of Souls called Transmogrification, which will allow you to change and customize the appearance of your hero’s items without having to sacrifice any of their power!
How Transmogrification Works:
All items with a visual appearance are currently planned to be eligible for Transmogrification, including Legendary and Set items. In order to use a specific visual appearance, you’ll first need to unlock it; once unlocked, however, that appearance will be available to all heroes on your account. Common, Magic, and Rare item appearances will unlock as you level up the Mystic, while Legendary and Set item appearances will unlock only after you’ve identified them.
Transmogrifying an item is easy:
1.) Talk to Myriam and select her "Transmogrify" Menu.
2.) From there, place an item onto the Transmogrification window.
3.) A list of new visual options will appear under your item. You can select any of these appearance options and check out their look on your character in the Preview panel on the right.
4.) Once you've decided what item look you like, simply gather the necessary gold, select the new item look you crave, and then hit "Transmogrify" to lock in your choice.
5.) Adventure on, in style!
Additional Details:
There are a few restrictions to keep in mind whenever Transmogrifying an item:
- Item appearances you collect in Normal mode will be separate from the unique item appearances you collect in Hardcore mode.
- While all items with a visual appearance are eligible for Transmogrification, the item appearance you want to use has to have the same underlying animation set as the item you want to Transmogrify. (For example: You could replace the appearance of one two-handed sword with another two-handed sword, or a one-handed sword with a one-handed axe or one-handed mace.)
- As you acquire new items you're eager to Transmogrify, you'll need to return to the Mystic again in order to have her work her magic on your armor and weapons. This is because Transmogrification affects an individual item, not the item slot.
- You can dye Transmogrified items; however, if you Transmogrify an equipped item that’s dyed, that dye will be overridden with the current color of the item appearance you’ve selected.
- Legacy items (items that drop before [the expansion/pre-expansion patch] goes live) will not unlock unique item appearance, but they can be Transmogrified.
- As with Enchanting, Transmogrifying an item will also bind it to your account, so it pays to plan ahead.
Myriam the Mystic will be a powerful ally on your journey through Westmarch and beyond. Whether you’re looking to improve a property on an existing item or eager to show off a unique outfit you’ve created, her Artisan services will help you get some extra mileage out of your arsenal and exotic wardrobe.
These images showcase the progression of the Mystic's Cart in-game,
from Artisan level 1 all the way through the esteemed Artisan level 10!
While there is sure to be a plethora of new weapons, exquisite armor, and other trinkets to discover in Reaper of Souls, what item looks are you eager to collect for Transmogrification purposes after Reaper of Souls launches? Do you have any current items you're looking forward to Enchanting? Let us know in the comments below!
Reduce Cooldowns of all skills?
Reduce Resource cost of all skills?
And the widely demanded...SOCKET!? That's gonna make some people happy.
Also...funky new crafting materials, check that out!
Karyna was derived from the same base model as Myriam.
I guess Karyna's boobs look so much bigger because she's a bit thinner. Overall, I don't see much of a difference though.
If I remember right, they said adding a socket to items felt necessary, which is why they didn't give that ability to Haedrig. I'm guessing the fact that you have to drop a stat to get the socket balances it out?
But ya, this is a nice little preview of things to come.
So, does this mean that classes will be able to wear (visually) the armor sets belonging to other classes? For example, if I unlock an armor set on my barb, can I then use that set (visually) on my DH? That would mean I could transmog my DH helm to a WD mask. That seems a bit off to me.
No. It only means you could wear that that leather bra (tier 1) on your she barb with max level stats.
As far as armor appearances go, each class has their own version of each piece, so I would assume that they will just keep that when you transmog the item. As for class specific items like voodoo masks and sources, I would think those would be inelligible. Remember that a "voodoo mask" is a specific type of "helm" so I would think you would not be able to transmog a non-voodoo mask helm into the appearance of a voodoo mask.
Because that's how she was when they first announced her, back before* beta? Or have you never seen the mystic before today?
*Edit
That makes way more sense. The wording is a bit confusing..
Yes, you can make a shoulder look like any other shoulder or a glove look like any other glove, but you can only transmog an item into the appearance of an item of the same type. So, for shoulders, every tier appearance and every legendary appearance would be available. You don't have to keep the item you want to use in your stash or anything.
They did say that, yeah, that adding a socket shouldn't be a chore. But like you said, this does seem to balance it out pretty nicely. On the one hand, if you have a piece in desperate need of a socket, and it only has stats you don't need, a socket is an easy choice. Then again, if you have a damn near perfect item, adding a socket might not be as good as the other choices presented.
Decision making!! I like it!
Well, binding is a good way of removing items from the economy so inflation doesn't set in. It's questionable whether that's really necessary with the AH being removed, but we have yet to see what Blizz's plans are for trading in the future. They may yet remove the binding restriction.
Nice sig, btw. Daft Punk rules.
I understand that part, you can't make it look like ANY other shoulder though- only the shoulder armors specific to your class (unless it's set or legendary). That's what I was initially questioning
Yeah, I don't think the details above stated it, but I think the devs said that when you enchant something, it binds it to your account, but when you return the item to normal, it kinda disenchants it and removes the binding.
I want to believe, if it works that way for enchanting, the same might work with transmog....?
Being able to un-bind the item would kind of remove the point of binding in the first place.
No it wouldn't. It just means you can't enchant and transmog a bunch of stuff and hand it out and sell it to people. It also allows players to have their items protected, to an extent, so that they can't be taken or used by other people. Ya know...because the idea is that if a player cares enough about their items that they want to enchant or transmog them, they probably don't want them to get stolen or handled.
That's all. You want them to be allowed to be given to another player, just disenchant or remove the transmog. Simple.
I guess it depends on what the purpose of binding actually is, from Blizzard's perspective. If it's just about preventing the altered item from being tradeable, then removing the change to remove the binding would make sense. But if it's moreso about removing items from the economy or applying a more permanent 'penalty' for using the service, then they should stay bound.
Whether or not binding is actually necessary at all is another discussion outside the scope of this thread.
Well, without the AH, taking items out of the economy is already both less necessary, and harder to do (that is, if particular items are being formally traded person-to-person extremely regularly). Currently, the AH makes it insanely TOO easy to keep certain items just juggling from one player to the next. When the AH gets shut down, items aren't going to be as easy to come by, so whatever people get may stick with those players longer, and people may be less willing to part with particular things.
So, my estimation, the purpose to take items out of the economy might not be as important, since there will inevitably be less items being traded around.
Depends on the player. Most of my characters' gear looks pretty much fine the way they are, I've dyed everything I want, etc. Then again, some people haven't been able to dye anything, or have things that can't be dyed, so they may want to change the appearances of their gear more. To that person, transmog will be a lifesaver.
But then, you have to think...many of the 2.0 changes, as well as the AH shutdown, are about giving items more personal value, rather than just having monetary value. Transmog is going to be huge for some players, others aren't going to care. But as long as it's there, it'll be an option for everyone.
I'd say (like if you agree ) the gold cost for an enchanting process should be not a dime higher than the amount you gain via pickups while farming the other materials. Better some lower, to also cover repairs.