Key Details on Console Gameplay, Security is Still Overlooked by Players, Testing of RMAH SMS System Continues

Key Details on Console Gameplay
The CMs are generously sharing information about the console version of D3 today. They've given key information on how the process of going through menus in co-op is optimized as well as a way to basically revive your Hardcore hero after dying in the console version.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

We agree that pausing the game to manage a menu screen isn't all that fun (especially in a local coop party), but we're hoping to significantly reduce the amount of time console players spend in menus through the quick loot system. You'll be able to identify if an item is an upgrade or not, equip it if you want to, and even drop recently acquired items for your group without ever stopping the action. (Blue Tracker/ Official Forums)

The correct answer was already given here, but it’s always good to hear it from a blue ;)

A Battle.net account is not required to play Diablo III on a console. The Diablo III console version is a separate game, so you won’t be able to play the characters that you’ve created previously on your PC. You can use the PlayStation Network to play or chat with your friends online! (Blue Tracker / Official Forums)

How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version. (Blue Tracker / Official Forums)

If I level all 5 characters to level 60 can my friends choose any of my heroes to play as alongside of me. I do not have anyone that will be playing with me most of the time I play so it would be nice if they could use my leveled characters so we can play endgame together.
The answer to this question depends on the console you're playing on. You could do this on the PS3, but the Xbox 360 requires each player to use a separate profile with its own characters. There are some additional details about local coop that you might be interested in (like achievements, saving heroes, and cloud storage), so I'll quote a post from Vaeflare to share some of those details.

How guests can play with you on same screen co-op varies between the console systems.
On the PlayStation 3, additional players will have access to any saves that any User on the system has; however, only the primary User can unlock trophies during single-system co-op.

On the Xbox 360, if additional players logs in on other profiles, they are able to load their own heroes from their own save files. They can also bring their profile and Diablo III save on a memory unit or memory stick and load it at their friend’s house, or alternatively, they can bring their save file and recover their profile from Xbox LIVE (both Silver and Gold tier accounts can do this). If the player is an Xbox LIVE Gold Tier member and they choose to use Cloud Saving from Microsoft, they can also recover both their profile and their save at their friend’s house. It's important to note that only Gold Tier members can play online with other players over Xbox LIVE, however, Silver and Gold Tier members can play locally and recover profiles.

If additional Xbox 360 players log in on a guest profiles, they cannot load their own heroes from save files. If they log in on a guest profile, they will need to create a new hero and when they quit out of the game, their hero will not be saved.

On the Xbox 360 version, each profile that is playing together can unlock achievements.
(Blue Tracker/ Official Forums)




Security is Still Overlooked by Players
Protecting your account is usually looked upon as common knowledge, but on the Official Forums the topics with complaints about getting hacked keep on piling up.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hi MightyMat, we will always do our best to assist in any way that we can. I see here that the rollback for the account was performed with the data that was available to us on 7/5/13 - as was previously expressed through our support ticket to you, there was no other available rollback that could be used in order to restore the account in this circumstance.

I would like to reiterate that although no security can guarantee 100% protection from an account compromise, the authenticators are your best defense against such kinds of issues. The mobile authenticators are free and are available for various smartphone and mobile devices.

As we will not be at liberty to discuss specific account information here in the forums, this thread will be locked. We do encourage you to share your thoughts with us about the game, however we will be redirecting any posts about specific CS requests like refunds back to us through the support channels. Thank you for your understanding.




Testing of RMAH SMS System Continues
Issues with RMAH SMS system are becoming kind of legendary since they still can't be resolved for a whole week now. The good news is that as promised, Araxom keeps on giving updates on the topic.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hi everyone, thanks for your continued patience - as of (7/8) 11a PDT we are still continuing to look into this issue. The majority of AH transactions are going through without incident or report of the SMS codes not being received, so this continues to be a tricky thing to pin down.

I just wanted to drop in and let you know that I am going to be continuing to update the thread as I am able - if I receive an update from our internal ticket that is tracking the issue, I will be sure to post. Otherwise, please feel free to provide your own update if you were affected by this, and if the status changes for you in the meanwhile. Thank you!

Hi Gary, depending on the traffic with the AH - transactions can sometimes take a few days to process. So as not to offtrack the thread about the SMS issue - please contact through the support portal for specific inquiries regarding delayed AH transactions. If you do create a ticket for that, please offer as much information as possible including item description, approximate date and AH transaction ID# if you have that available. Thank you :)

Comments

  • #1 Emsarrev
    How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
    This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version.


    Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!

    I feel shafted.
  • #2 Bagstone
    Quote from Emsarrev

    How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
    This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version.


    Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!

    I feel shafted.


    I bet many people would call this "soft HC". How tempting is it to bring back your hero after a self-inflicted death? One of the things I like about HC is that death is absolutely terminal, no way out and no exceptions whatsoever, Blizzard made this pretty clear. It's what gives you the extra adrenalin kick. As soon as I create a USB save game of my HC character, this feeling would be lost.
  • #3 Maka
    Quote from Bagstone

    Quote from Emsarrev

    How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
    This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version.


    Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!

    I feel shafted.


    I bet many people would call this "soft HC". How tempting is it to bring back your hero after a self-inflicted death? One of the things I like about HC is that death is absolutely terminal, no way out and no exceptions whatsoever, Blizzard made this pretty clear. It's what gives you the extra adrenalin kick. As soon as I create a USB save game of my HC character, this feeling would be lost.


    You get an adrenalin rush knowing that at any time the server/your internet could crap out and there's nothing you can do to control it?
    I guess they have crazies for everything, nowadays.
  • #4 Zero(pS)
    Quote from maka

    Quote from Bagstone

    I bet many people would call this "soft HC". How tempting is it to bring back your hero after a self-inflicted death? One of the things I like about HC is that death is absolutely terminal, no way out and no exceptions whatsoever, Blizzard made this pretty clear. It's what gives you the extra adrenalin kick. As soon as I create a USB save game of my HC character, this feeling would be lost.


    You get an adrenalin rush knowing that at any time the server/your internet could crap out and there's nothing you can do to control it?
    I guess they have crazies for everything, nowadays.

    I didn't understand it too until I tried.

    Much less influence from the AH, because the supply is much smaller and people are dying everyday so it has a solid item sink.
    Non-viable skills/runes suddenly become pretty useful (because survivability is valued a lot more).
    Defensive stats are valued a lot more. The whole 70% Offense vs 30% Defense balance is thrown out of the window.

    The feeling of losing that character is also priceless. If you have limited time to play and dedicated 20~ hours into a hero, you feel connected to it. And when you lose it, it's absolute sadness (check Brobben123's stream when he lost his WD this saturday). You know? Like when Aerith Gainsborough died on FFVII?

    I lost my fresh lvl 60 Monk (Plvl 6) with 55k~ dps to a disconnect on Cemetery while trying out different skills. A fucking skeleton on MP0 killed me. Now every time I get to that place I blow up ALL skeletons, their wifes, their children, their homes graveyards...
  • #5 Bagstone
    Zero, his point was more on the instability of D3 servers. Which have never ever been a problem for me, so I didn't bother replying. If my game would ever crash I wouldn't dare touching HC.
  • #6 Zero(pS)
    Yeah I know that. And my point was that even with said instability (I lost my first and most "loved" character in D3 to date to a dc :() to me hardcore is still quite fun.

    My internet was never amazing. It's decent now, but hardly amazing. My computer crashes quite often as well, so that's another con.

    Those always prevented me from playing HC (only did Normal diff on that Monk a couple months ago), but I still wanted to see if I could reboot my passion for D3 by trying it. And it worked :D
  • #7 Zek
    Quote from Emsarrev

    How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
    This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version.


    Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!

    I feel shafted.


    You really think this is a good thing? Hardcore mode with offline backups is meaningless. It's just the honor system - if that's what you want, play Softcore and delete your character when you die fair and square.
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