Saving Games on Different Consoles, Dodging with a Controller, E3 Interview with Josh Mosqueira

Saving Games on Different Consoles
You'll be able to play your own D3 characters on your friends' consoles thanks to a simple login that gives you access to your save.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

How guests can play with you on same screen co-op varies between the console systems.

On the PlayStation 3, additional players will have access to any saves that any User on the system has; however, only the primary User can unlock trophies during single-system co-op.

On the Xbox 360, if additional players logs in on other profiles, they are able to load their own heroes from their own save files. They can also bring their profile and Diablo III save on a memory unit or memory stick and load it at their friend’s house, or alternatively, they can bring their save file and recover their profile from Xbox LIVE (both Silver and Gold tier accounts can do this). If the player is an Xbox LIVE Gold Tier member and they choose to use Cloud Saving from Microsoft, they can also recover both their profile and their save at their friend’s house. It's important to note that only Gold Tier members can play online with other players over Xbox LIVE, however, Silver and Gold Tier members can play locally and recover profiles.

If additional Xbox 360 players log in on a guest profiles, they cannot load their own heroes from save files. If they log in on a guest profile, they will need to create a new hero and when they quit out of the game, their hero will not be saved.

On the Xbox 360 version, each profile that is playing together can unlock achievements.

As an additional point of clarification, PS3 players that visit a friend's house for some local co-op action will be able to access their own characters from either a save on a USB stick, or by accessing their characters from cloud saves (if they have PlayStation Plus).

How this works is that at their friend’s house, the visiting player would need to create a new local User on the console, then sign into their Sony Entertainment Network (SEN) account with PS+ and pull down their save from cloud storage. They could alternatively bring over their save on a USB stick, but they will still need to create a new local User on the console in order to partake in local co-op with their character(s) from home.




Dodging with a Controller
A few console gameplay specifications were already clarified - what happens when multiple people share a console and one of them wants to teleport to town, and how does targeting work with a controller. Now there is an answer for another questionable mechanic - how to successfully dodge attacks.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

It's the evasion mechanic introduced in the console version.
Yep, it is - and by the way, it will be available to all classes in the console version. The mechanic allows you to dodge incoming attacks with a flick of your thumb. The console game plays quite differently since you control your character directly, and being able to get out of the way quickly helps to balance against what players on the PC can do with mouse and keyboard in terms of tactical movement.




E3 Interview with Josh Mosqueira
Josh Mosqueira definitely didn't waste any time during E3. Beside the Q&A he did alongside Jason Bender, he gave an interview to GameStar as well. In the 5-minute video below you can hear a lot of concepts - why console players will be able to play offline while PC fans can't; how some of the gameplay mechanics will work with PS3 and XBox controllers and some of the plans for the next-gen consoles.

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