Auction Houses Updates, Current Bugs, Inspiring Presence is Working, Calling Out the Exploiters?, Blue Posts, Act 1 Farming Rout

Update: The Auction Houses are now Live!

Auction Houses Now Live - New Updates
New updates have been given for the Auction Houses on the US.

Originally Posted by Blizzard (Blue Tracker / Official Forums)


> 5/10/13 8:10 p.m. PDT: Maintenance has concluded, and both the gold and real-money Auction Houses are now live. Gold trades have also been reactivated. Please note that we have temporarily reverted the stack size for gold on the real-money Auction House from 10,000,000 to 1,000,000. (At the moment, there’s an active bug preventing gold stack sizes from displaying correctly in the Auction House at values higher than 1,000,000, so we've temporarily reversed this change the until we can fix it.)

Important: To help reduce load and improve the overall stability of the auction house system, the game may temporarily limit traffic to the auction house, especially following maintenance. This is done automatically, and players may occasionally see a grayed-out auction house button as a result. If the auction house button is grayed-out, please wait a few minutes and then try again.

> 5/10/13 3:25 p.m. PDT: We've made substantial progress with our audit, but the process is not yet complete. We don't yet have a specific ETA as to when the Auction Houses will be available, but we wanted to at least touch base with the community and let you all know that we're still working hard to address the effects of the gold dupe. We'll be providing another status update by 7:00 p.m. PDT, as well, so be sure to stay tuned to this thread. Thank you!

> 5/9/13 12:10 p.m. PDT: As we mentioned earlier, we're currently auditing transactions that were performed on the both the gold and real-money Auction House following the discovery of a gold exploit after patch 1.0.8 released. For those just tuning in, we decided to perform a complete audit and focus on the few players that exploited this bug rather than performing a full rollback and taking everyone offline for a day (or more) – losing all the progress they made.

This audit is a time-intensive process, and to make sure that we can do a thorough job, we’re going to keep the Auction Houses in maintenance until that work is complete. Unfortunately, our previous estimate was incorrect, and for that I personally apologize. We don’t have a new ETA, but we anticipate that the service will be unavailable for at least another 24 hours. We’ll continue to provide updates in this thread regarding the status of our Auction House maintenance as they become available.

> 5/9/13 9:00 a.m. PDT: We are still in the process of reviewing all of Tuesday's transactions and need to keep the Auction House offline for a while longer to complete our audit. At this time, we will not be able to bring the Auction House online by 10:00 a.m. PDT. We're re-evaluating required downtime, and will provide another update by 12:00 p.m. PDT.




Current Bugs in 1.0.8
There's a good amount of small bugs currently in 1.0.8, but two of the more major ones are already under investigation.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hey everyone,

We're currently looking into two issues that are affecting players who've patched up to 1.0.8:
  • Item Label Display is reverting back to "Push to Show" after changing it to another setting.
  • When trying to switch to a different character, the character model (including its class, gender, name, and banner) in the menu does not update, but equipped gear will. This appears to simply be a visual bug, as joining a game session will use the correct character.
We'll be sure to provide an update in this thread once we've more information. In the meantime, thank you for your reports! To help keep the conversation streamlined (this will help us talk to you better, and vice-versa), we're going to be locking and redirecting posts to this location.




Inspiring Presence is Actually Working
Some players reported Inspiring Presence is not working for them. The skill is actually working though and is simply not showing in the Details tab.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Thanks for the report. We sent this up so it could be looked at as well. Of course, as soon as we have an update we'll let you all know. Thanks again!

EDIT: So, we've seen multiple posts from players saying that Inspiring Presence is not affecting the Barbarian or other party members. When these posts first started to appear, we were pretty darn sure everything was working correctly. Your reports mean a lot to us, though, so we decided to hop into the game to do some testing of our own. We were able to confirm that everyone in the party was benefiting from the appropriate amount of additional regeneration, but the way Inspiring Presence it works in 1.0.8 visually is a little tricky. It now works similarly to a heal-over-time spell, which prevents it from updating in the details section of the character stat window.

I think it's important that I let you know how we tested it, so you can see it for yourself. The first step is to turn on Healing numbers. You can do this in Options > Gameplay > Display Healing Numbers. Make sure you have no Shouts activated, and remove a piece of gear with Vitality on it. Once you put that piece of Vitality gear back on, you should notice a green number floating off of your characters head, and that's how much Life you're regenerating every half second. Next, perform a Shout that will activate Inspiring Presence, and you (and your party members) should notice a distinct increase in that number.

We agree that this can be confusing for players, so we’re taking a look at how to make those values more noticeable. Beyond that, we don't have any additional information about if or when Inspiring Presence will update the Life Regeneration stat in the character pane, but we'll let you know when we do.




Calling Out the Exploiters?
A lot of players on Battle.net have been calling out to Blizzard to publish the tags of the exploiters. That is not something that's going to happen.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

While I can empathize with players wanting "proof" of what precise actions are being taken against individual accounts, the investigations and actions taken on a player's account are private. They can only be discussed directly between the account holder and Blizzard Entertainment.

Please be aware that discussing disciplined accounts on the forums is also against our Code of Conduct. If you wish to appeal actions taken against your account, you will need to submit a ticket.

List of tags followed by stage of investigation, how much they duped, level of punishment.
Gonna come right out and say it: No. This is not something we will do. Full stop.

Even if a player does something that very clearly merits a suspension or ban, we still value that person's privacy and aren't going to publicize what (if any) action we have taken in response. There are times where we will speak in general terms, but is not our policy (nor our preference) to discuss personal account information with anyone but the account holder. Ultimately, that kind of dialogue exists between Blizzard and the player, not Blizzard and the community.

This is not a witch hunt.
There will be no public shaming (so put down your pitchforks).
Any further threads encouraging harassment of other players will be locked or deleted.

Thanks. :)




Blue Posts

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Density Does Not Scale with Monster Power
In patch 1.0.8 we adjusted the monster density of various areas of the game for players playing on Inferno on Monster Power 1 through MP10. While Monster Power offers some added perks to those willing to tackle the challenge of playing on higher MP levels, the monster density of areas does not scale upwards as you increase your MP level. (Blue Tracker / Official Forums)

Collecting New Things in Diablo 3
Interesting suggestion! I'd love to hear what players think, as well.

Do you think having collections is something you'd enjoy?
Do you think it's fitting for a game like Diablo III?
If no, why not?
If yes, what kind of implementation would you appreciate most? (Blue Tracker / Official Forums)




Act 1 Farming Route by King Kongor
KingKongor has created a nice and short run with a few areas from Act 1 that are packed with mobs! Check out the video and drop him a comment in this topic.

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