ActiBlizzard have published a press release for today's Conference Call and the numbers are in. You can read the full report here.
- Diablo III was the #1 best-selling PC game at retail, breaking PC game sales records with more than 12 million copies sold worldwide through December 31, 2012
- As of December 31, 2012, Blizzard Entertainment’s World of Warcraft remains the #1 subscription-based MMORPG, with more than 9.6 million subscribers
Diablo III Lectures on GDC 2013
Gamasutra has reported that Blizzard will be attending GDC 2013 and Jay Wilson will be giving a lecture on Diablo 3! Read below for the details.
Shout at the Devil: The Making of Diablo III
When building any game, but especially when it's a sequel to the beloved Diablo series, it's critical that you have a series of core design goals, or pillars, that you can use as a guide to making decisions and defining what you want the final vision of the game to accomplish. In this postmortem, we'll explore the pillars that guided Diablo III's development and how well we felt we accomplished each of them. We'll focus specifically on the ones we feel we struggled with and the game design lessons we learned during those struggles. Examples of specific challenges of living up to these values will be provided, prioritizing them against one another, and evaluating how well they were accomplished after Diablo III was released.
Takeaway
Attendees will receive insight into the value of defining the core design elements that will drive their game development. In addition, they will learn the importance of measuring their game against those values, and using that knowledge to iterate on the final product, both pre- and post-release.
Intended Audience
This talk is intended for a general audience, including those who are interested in game design as well as project leadership. Project leads of all levels will also gain the benefits of good lessons learned on driving and iterating a game's vision. The intention is for the talk to be general enough that specific knowledge of the Diablo series is not necessary, but such knowledge will be beneficial.
Poll: Who's Your Favorite Diablo III Villain?
This week's poll asks which of all the bosses in Diablo 3 is your favorite.
Originally Posted by Blue Tracker / Official Forums)
(From cleaver-wielding brutes to gluttonous lieutenants to scandalous, araneidan concubines, Sanctuary's villains are as varied in appearance as they are in purpose.
But of the all the dastardly evil-doers your heroes must face in battle, who is your favorite? Put a different way: in your opinion, which of these malevolent miscreants do you think deserves the title "Best Bad Guy," and why?
But of the all the dastardly evil-doers your heroes must face in battle, who is your favorite? Put a different way: in your opinion, which of these malevolent miscreants do you think deserves the title "Best Bad Guy," and why?
Witch Doctor Fan Art
This very awesome Witch Doctor fan piece was created by Deviant Art user Ziom05 and featured recently on Diablo's official Twitter account. Check out Ziom05's gallery for lots more very detailed art, including more creations with a Blizzard theme.
Lmao,I know right? It's great wacthing all the jelly haters pile in everytime BE posts something.
No kidding. D2 fanboys crying cause the game was not a HD clone. Yeah the games had a few minor issues ( Yes, MINOR ) people just blow them up to make it seem worst because they are digging for any old bone to toss at the game.
Makes me wonder? Dont you guys have a GED test to perp for? Shouldnt waste you life complaning about D3. After all you have that PoS re-hash called path of exile to look forward to, Too bad its a free2play so you know its going to be buy to win with a cash shop. No thanks.
The MetaCritic score for the game at launch is 88. The user score of course is 3.8 because of raging fanboys sabotaging the game's score, which is sort of case in point.
It really is telling, though. It's more popular to not be able to think clearly and just spout hatred than it is to be factually-accurate. People don't like facts. They like controversy. Why be reasonable and educated when you can be sensationalist?
As for wow subs, I know several old guildies that still play, mostly it's because they have invested so much time into the game they do not want to start over in a new game. They all are dissappointed of the lack of content and innovation for a sub game, but they are also addicted. Pandarian was a cold turkey for me, never bought it, never will. I bought Diablo 3, played over 1000 hours, and my toons are weak and uninteresting, waste of time and I stopped playing that long ago.
The game has no re-playability. All characters are build the same with 1 or 2 seconds of skills. You just get the most DPS weapon, bluff main str, bluff resist/life. That's it.
And D3 was differrent than this model? play and have fun, but never expect your toon to excel unless you use the RMAH, either through incredible redunt farming and selling of semi crap to accumulate enough gold to buy 1 item, or do what all the cool kids did, buy it with cash.
fixed that for you
bull-honkey. 12 million people did not PURCHASE a copy, MILLIONS of owners got their copy FREE from the AP.
every time i see this quote i lose a little more respect for the company.
1.2 million to be exact. That leaves 10.8 millions that bought it for a napkin math revenue of $648 millions, also, with the state of WoW at the time, i know quite a few people who stopped playing WoW in about 4 to 5 months into the AP and didnt even pick up MoP but still pay for WoW...
Instead of paying for D3 at $60, they chose to give $180 to blizzard for a gave they stopped playing 3 months in so we cant really say those guys dont count. They gave lots of money to Blizzard.
Saying the AP users dont count in the D3 users is like saying that people who didnt buy skins in League of Legends shouldnt count toward their "30 million users". They werent a wasted/lost sale.
Many of the "sold" are bot accounts. Of course, bot die down now. Not because Blizzard took action against bot, it is because it is no longer profitable.
I am sure you see botter that had hundreds if not thousands of bot running at once. That just 1 botter.
The fact that the week after release was a total disaster with terrible lag and a lot of server downtime.
About the game? now this is subjective but why making it have 4 dificulties if dying in normal mode was imposible and the 4 acts were a tutorial, the whole campain and story was a tutorial, sure you can play the same thing 3 more times for harder challenges but the fact that you kill Diablo and see all the story without even trying annoyed me.
I like Diablo and Blizzard but you cannot be so blind and call all those poorly made desicions minor that only makes you a fanboy who will keep praising blizzard and theirs games without seeing their flaws.