Message from Jay Wilson

Message from Jay Wilson
Jay Wilson has made the decision to part from the Diablo 3 team. Here's his official statement.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hey everyone,
I wanted all of you to be some of the first to know that I've made an important decision about my future, and how that decision will affect the future of Diablo.

I recently celebrated my seven-year anniversary working on Diablo III, and while it’s been one of the most challenging and rewarding periods of my life, I've reached a point creatively where I'm looking forward to working on something new. The powers that be at Blizzard have been gracious enough to give me that opportunity. Over the course of the next several weeks, I will be moving off of the Diablo III project and transitioning elsewhere within Blizzard. This decision was not an easy one for me, and not one I made quickly, but ultimately it’s what I feel is right.

The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn’t going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won't be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.

To that point, you shouldn't be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We’re looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.

I'm proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.

I know some of you feel we fell short of our promise to release the game “when it’s ready.” While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it.

This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time. We heard the feedback and suggestions from the community. For example, we agreed that Diablo III's itemization at launch was not good enough, so the team made numerous changes, including changing drop rates, re-tuning legendaries, and adding scores of new items to the game. We also agreed that the end game needed more depth, so the team added new events, and new systems like Monster Power and Paragon levels.

Our commitment to making our games as good as they can be is what has always defined Blizzard as a game studio, and that commitment never ends for us at a ship date. With your help, we'll continue to play, debate, and improve Diablo III, as we've done with every Blizzard game.

To that end, patch 1.0.7 is underway, the PTR is live, and there are many other great things brewing for Diablo in 2013. I’m leaving Diablo III in good hands, and my departure will not jeopardize the progress of the game as we continue to do what we do: listen, play, and improve.

You are the most passionate, dedicated group of gamers a designer could hope to have. I wish you all the best, and want to thank you for making this an amazing experience for me. Keep your axes sharp, your spell books handy, and that crafty devil in check.
--Jay

Comments

  • #101 Dav5152
    I really appreciated jay's passion about the Diablo franchise. I do. When he spoke about Diablo 3 I felt so happy, and hes kind of a badass which I really liked. But when he told the orginal creator of Diablo to Fu*k off I really lost my believe in Jay in many ways.

    Jay refused to use stuff from D2 which made D2 a great gaming experience and made his own with his dev team. Which is totaly pathetic. They HAD a great ground to build the game on but they were so into making their own Diablo game. They did realize it didn't turn out very well, and then David Brevik point this out - Jay lose it and harass him.

    D3 is in my eyes very bad executed. We have no private chat rooms (wtf?), There is no point to play in group, there is no deep end game, yeah, I can continiue in hours. However the biggest issue is the bad community. D3 has no community in-game. D2 was build on the community in-game.

    D3 is like a Single Player game which support a Friend list (which is useless). It never require a co-op, ever in the game. In D2 you had immune monsters, (which the merc actually could kill) but you rather brought some friend(s). D3 will be a good game in 1-2 years when they realize they have to bring D2 to it. Which they already did in some ways. Hopefully the new game director wont stuck his head in the ass.
  • #102 raitonx
    Jay Wilson is not a bad guy actually. And also he is not the only man who made d3 bad. I dont think anything will change with his leaving
  • #103 Benegesserit
    Quote from raitonx

    Jay Wilson is not a bad guy actually. And also he is not the only man who made d3 bad. I dont think anything will change with his leaving


    So you say to Jay: "You are bad guy, but this does not mean you are bad guy."
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