Blizzard has posted a very quick teaser of some new features coming in patch 1.0.5, including "Infernal Machine", A way for players to battle “uber” versions of some of Sanctuary’s most nefarious bosses.
Originally Posted by Blue Tracker / Official Forums)
(We’ll have articles in the coming days providing all the details on the upcoming patch, but we wanted to give you a sneak peek at what major features to expect.
Defensive Skill Changes
In our eternal quest to promote build diversity; we’ll be making changes to defensive skills across the board while simultaneously reducing incoming damage. The net result is a survivability buff for players, and an increase in build options as defensive abilities become less “mandatory.”
New Event: Infernal Machine
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.
New System: Monster Power
Similar to the “Players 8” command in Diablo II, the Monster Power system is designed to give players more control over how challenging enemies are in each difficulty.
This and more is coming in Patch 1.0.5! Stay tuned for all the gory details.
Defensive Skill Changes
In our eternal quest to promote build diversity; we’ll be making changes to defensive skills across the board while simultaneously reducing incoming damage. The net result is a survivability buff for players, and an increase in build options as defensive abilities become less “mandatory.”
New Event: Infernal Machine
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.
New System: Monster Power
Similar to the “Players 8” command in Diablo II, the Monster Power system is designed to give players more control over how challenging enemies are in each difficulty.
This and more is coming in Patch 1.0.5! Stay tuned for all the gory details.
Oh yeah... I dont know why but i remember reading somewhere that pvp will be in 0.5. Anyway my bad. This patch looks sick though!
I agree, what is the point in reducing incoming damage? Isn't this game getting easy enough? I've been running through Act 2 and Act 3 pretty much unscathed lately.
You would think with 2440 posts you would know the answer to that lol
Allows for more freedom in builds, and might make some classes actually viable *cough* DH *cough*.
I think by "some assembly required" it's gonna be a recipe similar to the Staff of Herding (Pony Level.)
I just hope they address Monk's Spirit issues.
Off Topic: I just found out that David Brevik graduated from the same college I did
It was a joke. I am well aware of how long D2 was out, and how long it will be until D4 comes out if they ever decide to make it. I'm also very much aware of the fact that Blizzard has stated many times that they view the story of D3 as the conclusion of a trilogy started by the original game, so are very uncertain if there will ever be more games in the franchise.
By the way, I'm 30. Certainly not the oldest here, but old enough to be mildly insulted at being referred to as one of "you kiddies."
How is that exactly related? I got 2400 posts because i joined back in 08/09 and i visit the forums a few times a week. Am i to blame because i wasnt that heavy into d3 news lately and thought i read something about the pvp patch coming sooner rather than later? Why is the number of my posts supposed to make me a d3 know it all? lol... If we go by this logic, then Siaynoq is a god around here xD
On topic though... Sick patch! xD
Can't wait for this patch now sounds really interesting Just hope finding ubers isn't too dificult
Very true.
To me, Diablo is about blasting through tons of monsters for better loot. Not really about it being some massive hurdle in order to do it. I am all for the game allowing people to quickly kill and move onto the next wave of baddies. Plus, there is going to be the added flip side of this reduction in the way of the Monster Power and new Infernal machine. Thankfully both parties can be pleased
this almost sounds like you'll get set pieces
I was thinking the same thing going through the first page. I think the surprise of the uber modes distracted people (which is really awesome news).
I think reducing the damage again (it's already at a good point, imo) will make the game a bit lame. After the last series of nerfs... damage isn't very high as is.