Unidentified Items not so Unidentified, Affix Spread Sheet, Game Limits to be Re-Enabled Soon, Monster Damage, New Diablo Fan Ar

Unidentified Items not so Unidentified
The ability to see how many affixes an unidentified item has and their ranges has been around for some time. However recently people have been posting how to do this around the web in order to warn people which has actually led to a massive wave of people learning how to do this for the first time.

Due to this, you may wish to use caution when buying unidentified items, as anyone can simply look and already know if the item will be worth anything. Only buy from people you trust. Also if you ever come across a possible exploit, make sure to report it to Blizzard.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Please do not discuss possible exploits, illegal programs, bots, or hacks on the forums. The proper way to let us know about them is to email hacks@blizzard.com with the information you have so that the appropriate teams can look into them.




Affix Spread Sheet
DrZealotTV has also posted a spread sheet that lists the max range for each affix for each item type. This is similar to the sheet posted yesterday, but with a tad bit of a different layout. Keep in mind these are great tools to have bookmarked for when selling or buying items.





Game Limits to be Re-Enabled Soon
Many may have forgotten about the game limits that use to limit how many games one could create in a small time period. This was originally removed due to normal users being affected by it. Blizzard has better tuned the system this time around so that it should only be effecting bots, if this is not the case Blizzard will be looking for feedback.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

In the near future, we'll be re-enabling the limit on how many games a player can create within a certain amount of time. We've further tuned and tested the conditions that trigger this limit to ensure, as much as possible, that it only affects those abusing the Diablo III game service in a way that violates the Terms of Use – for example, by using bots that create games in rapid succession.

The use of bots not only impacts the stability of the game service, but it also has an impact on the player-driven economy. While we regularly take action against accounts for the use of unauthorized third-party programs and bots, this additional measure will help us further preserve and protect the integrity of the game and economy in between ban waves.

Once this change goes live, we're looking for your feedback to help ensure that the limit is working as intended. If you encounter the "Input limit reached" message and feel you should not have, please let us know how many games you were creating and why. This information will help us ensure the limit minimally impacts legitimate players while still protecting the game against bots.

We'll continue to tweak the game limit as necessary, as well as continue to go after the few cheaters and botters that are out there in other ways. Our goal is to help ensure that Diablo III continues to be a fun gaming environment for all of our players, and we're looking forward to hearing your feedback on this change once it goes live.

We will update this post and unlock the thread once game limits are re-enabled.




Monster Damage

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hi Noxifer,

There have been no recent hotfixes nor changes to the resistances, monster damage, nor elemental damage.

In patch 1.0.3 vanilla, we changed how much damage certain monsters do. There are still a few monster variants that are doing too much damage, but those are bugged and are hopefully going to be fixed in 1.0.4.

As always, patch notes will be posted in the main Home section of the forums. Recent hotfixes can be found here and here. If a change of this magnitude was made, we would tell players about it. We aren't hiding anything.

So even though dozens of people on multiple forums are all reporting extra damage from elemental affixes, no change made? It's just a multinational mass delusion of epic proportions?
We test all of the game's content for every single patch that goes out. In addition, I help verify every single hotfix that goes out for this game. If anyone would know what was changed, it is me.

If there is a bug in there somewhere, that is one thing. What I am telling you, based on information given to me by my team members this morning, is that we've been checking these numbers since 1.0.3 vanilla launched and nothing has changed patch to patch, let alone overnight. Absolutely no Diablo III game data even changed with 1.0.3b, it was a Battle.net and Battle.net client patch.

We've also read all of these threads reported on Reddit, these forums, and other fan sites. We check every report, and right now there were no changes to these numbers in the game's data.

Thanks guys. As a Quality Assurance Analyst I have absolutely nothing to hide from you. I don't work for the Community team nor do I report to PR.

Closing this thread.




New Diablo Fan Art

Originally Posted by Blizzard (Blue Tracker / Official Forums)

The Diablo Fan Art Sectionhas been updated with four new pieces of fan artwork.

Would you like to share your artistic talents with the community? Submityour fan art today!












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