Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)

Unlock #9 - Class Wallpapers
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Spoiler Warning: Though at first glance this just looks like basic info, some more serious spoilers are locked away in "Monster Locations", as well as a few other things such as Inferno level monster stats (even for SK), Locations (where monsters are located). Monster Affixes, oh and, achievements.

Official BradyGames’ Diablo III iPad Strategy Guide
We have a quick preview of the official Diablo III strategy guide put out by BradyGames for the ipad. You will also be able to pick up a physcial version of this guide as well as a limited edition version. Big thanks to bobrock1982 for posting on the forums about the find!

Comments

  • #1 cyan421
    awesome

    Wirt's cowbell!
  • #2 Stormus
    Jesus, those spread sheets make me wonder how hard we are suppose to be hitting @ 60. Monsters with 1 million + HP? Wow
  • #3 overneathe
    Hawt.
  • #4 Rakka
    Damn! Now i need to go buy an Ipad... :D
  • #5 lorien1973
    Interesting, the Tyrael achievement.
  • #6 ComMcNeil
    I want to see the complete guide NOW
  • #7 debo
    Nice Strategy Guide!!

    Quote from Stormus

    Jesus, those spread sheets make me wonder how hard we are suppose to be hitting @60. Monsters wit 1 million + dmg? Wow


    Hey that's so crazy. If we take the Armaddon as an example then we have an eight time increase of the HP from Hell to Inferno :excl:
  • #8 WNxManiacMan
    Quote from Rakka

    Damn! Now i need to go buy an Ipad... :D


    Not really

    You will also be able to pick up a physcial version of this guide.
  • #9 phatosen
    How did they get this info? How do we know they are not pulling this info out of their a-holes to make a quick buck on the hype?
  • #10 Molster
    Quote from phatosen
    How did they get this info? How do we know they are not pulling this info out of their a-holes to make a quick buck on the hype?


    BradyGames works with publishers to make these
  • #11 lorien1973
    Look at the blizzard website before freaking out.

    The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?

    So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.

    Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.

    Glass cannon wizard pretty much out the window in inferno, I'd say. :P
  • #12 ElKapitan
    Very interesting. Tempted to buy the physical guide now. Interesting stuff and purdy pictures :D
  • #13 Stormus
    Quote from lorien1973

    Look at the blizzard website before freaking out.

    The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?

    So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.

    Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.

    Glass cannon wizard pretty much out the window in inferno, I'd say. :P


    You cannot compare this game with WoW though. WoW has multiple classes/spec's that focus only on healing. In this game, there is one spell that heals TOTAL. Also, you can have group size up to 25 in WoW, as in diablo at MOST you can have is four. But we'll see how it works out
  • #14 ThumTrick
    Uh... SK has over 6 times the amount of HP in Inferno than Hell. Sounds like a good time.
  • #15 inzynier_osamix
    Why there is XP on Inferno monsters? Doesn't make sense since you're maxed out at that point.
  • #16 pmpch
    170k damage a hit. Tough shit. :pirate:
  • #17 Nivius


    THAT INFERNO DAMAGE.

    170k!!
  • #18 Molster
    yeah, now make that an elite, add 4 affixes....

    Hell Inferno, Yeah :Thumbs Up:
  • #19 CGnome
    looks promising, nice numbers :)

    i'm pretty sure with tank build and endgame equip those 170k hits will go down to 10-20k, meaning you will survive 2-5 hits, which is fine imho
    in the end inferno will all come down to cc, stuns, kiting etc
    with high lifeleach you can maybe even tank those mofos ^^
  • #20 EleSaturate
    Cowbell, baby! :D
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