Diablo 3 Beta Patch 13 - In-Game Screenshots
Beta servers finally went up and I took the time to go through the beta and come back with a couple of screenshots of the new runes and various features introduced in this patch!
This is a very interesting patch, unlocking runes along with your regular skills definitely makes things more exciting and it's nice to finally see variations of existing skills in beta.
That banner customization will be awesome too!
This. Lol.
This CP is one of the things you and other people will be seeing constantly and it's a disappointment that it looks like it does. Is it hard to better your character's model just for your CP?
Well Force will have a vid up and running in a couple of days so I guess we have to wait till then!
Rune really add to the game.
Can't wait to play, let's hope this is the last major change.
Also since Bashiok and Zarhym are here in Europe maybe we'll get some nice news soontm
But seriously, Patch 13 seems to be that milestone where the release date feels that much more within arms' reach.
I have no beta access; so, thank you for these screen shots.
And btw, the guy who basically said "no vid = dint happen" was funny.
now i can't wait for the beta key
Have fun with the game! Hope i be able to join you all in a co-op game in days to come.
Edit: This patch really broke the simplicity of swapping skills. If it isn't broke don't fix it.
Edit2: Yea, "elective mode" doesn't do anything. I can only place monk generators on left mouse and dashing strike on right mouse click. Those are the only places I can place them. I really hope elective mode is bugged and they get to fix it.
One more thing, the popup when you level up and unlock a new rune effect now shows the icon of the rune, but since all runes now have the same color and less distinguishable at a glance, it would be better if they showed the icon of the skill the rune affects instead.
By the way, I just noticed they reduced the level when each active skill slots unlock. Yay!
So, so, so excited after seeing these shots! Thank you!
Edit: Being unable to dashing strike over small gaps isn't fun either.
Edit2: Runes really need a downside to picking them. There is literally no reason not to pick a runed ability over its original.
Edit3: A stone called "town portal" doesn't exactly feel right. Just keep it called the stone of recall and its original icon, even on the bar.