Official Blizzard Quote:
The Spike TV Video Game Awards are coming up, and Spike has just announced that they’ll bestow their second-ever Gamer God award upon Blizzard Entertainment’s three founders, Mike Morhaime, Allen Adham, and Frank Pearce.
In addition, Diablo III’s full opening cinematic will make its world premiere during the show. Check out Spike TV’s official announcement for full details, and tune into the VGAs on December 10 at 8:00 p.m. / 7:00 p.m. Central.
Penny Arcade's Point of View of the RMAH
Penny Arcade's Extra Credits latest episode is an analysis of the Diablo 3 RMAH system, it's an interesting and entertaining watch if you have 7 minutes of free time!
What is in the end-game of D3 is building your character to be as strong as possible and kill monsters like a machine, regardless of Softcore or Hardcore play, while beating your head against the keyboard trying to locate new gear. That's why the grey market appeared in D2. If you wanted to make a small fortune for playing a video game, D2 was the last time the average person could do it unhindered (until Ebay turned it off in 2006). This encouraged massive botting operations, duping, exploits, and other ugly things Blizz doesn't like.
Offline play also allowed for people to reverse engineer the game, leading up to things like porting offline characters into the Battle.net world or creating hacked items (Iths, Occy rings, Constricting Rings, "bugged" Valors, Windforces, etc) because all of the game's assets were on one side and not completely server side. Keeping it completely online makes it easier to secure the game itself.
There's no conspiracy in place as I sense from the video, it is merely Blizzard recognizing that people in the real world part with government backed currency to achieve more in a video game. Even if they didn't offer RMAH, the grey market would pop up and fill the vacuum. If they nip that in the bud and control it, they can eliminate all the spam, bogus transactions, duped items, poofing items, and put actual customer support in place offering a better experience for everyone. Welcome to the next evolution. Take it from someone who sold during D2, people want to buy the most elite items and pay big bucks to get them.
while i agree that itll be difficult to make a living off of D3 i think your underestimating it by a lot sir.
in WoW most players made a decent amount from the gold auction house, some would farm and sell an ok amount, then there was the AH guru's. the average player had around 10-20k gold or less(pre cata). while these players had HUNDREDS of THOUSANDS on EACH character and had to have bank alts just to hold it all (money cap was around ~234k gold per char). they played the AH and made a killing. they would buy and sell hot items like a stock market. obviously in this sense you have to intitially have money to make money, but you can start out very small and within a few months be at that point as well.
and with that those players dont even have to PLAY the game to make a killing. and that 300M you used as an example was ONLY china and it was ILLEGAL. so make it legal then make it worldwide and times that by A LOT more. its more like its going to be 30 billion worldwide, or even more.
RMAH's will be sepparated by regions but any one region can have hundreds of thousands of trafficers going through it since the average player now has super easy, no hassle/non illegal access to it. there will be 1000x more kids buying items with their mommies credit card and people who farm for months for a certain axe and finally say "f*ck it!" and buy it from the RMAH cuz no one puts it on the gold AH and its right there.
i would bet everything i own that within a year or two of diablo 3's release there will be an article on yahoo or somewhere about some guy who literally made millions (or at LEAST a 6 figure income) off of the D3 RMAH from buying/selling items.
and while im almost posative this will happen i also think the above average player can make an ok living by just farming. if you spend a couple months n get an ultimate MFing build with awesome MF gear and you can farm inferno fairly quickly you can take all your inferno loot/crafted items/crafting materials and sell them all on the RMAH daily for a decent income. or a group of 4 veteran players to rampage through it and collectively sell everything. i'd bet a lot of people form small farming business's all over the globe and rotate shifts farming or farm together on certain days and split the profits. they say the average player wont be able to get through inferno those average players may really feel like they need to buy the gear from you before they even attempt it.
PS. your calculations are off. 10% of 1 million is 100k not 10k. lol
did you watch the video? 300 MILLION in just china gold farming. and thats illegal usage. make that worldwide and legal (D3 RMAH) and you'll have more like 30+ BILLION.
30 billion.. Thats like $3000/costumer, if 10 million people play Diablo 3
U MAD?
I am not going to say that Diablo 3 is immune to this problem. No game that expands on its content can be 100% safe. But the way that the systems in Diablo work naturally provide protection from these specific problems. And even if you truly do have all of the best items in the game and a new expansion opens a new tier, it isn't like your current gear is suddenly worthless. You can still sell it for quite a hefty price as all the randomly rolled stats will still make it highly desirable. If anything the new top-tier stuff will just be that much harder to obtain, and thus cost just that much more.
While I do understand what you are saying, and the inherent problem reaching the penicle of gear, one thing that really helps protect Diablo 3 from the problem of power creeping is the fact that the best gear is going to be randomized. What this means is that there is going to be a certain level of grey area in terms of what is "best" that simply doesn't exist as much in most MMO's since those games are usually designed around a set tier of equipment. Even when expansions for Diablo 3 are released, it wont be like WoW in that suddenly all gear is worthless compared to the new stuff. In fact, it really might take quite a bit of time before a true upgrade is found. And really, the problem can also be sort of avoided by adding lateral improvements to the game (i.e. new items to fit in sockets, or perhaps a return of the talisman idea).
I am not going to say that Diablo 3 is immune to this problem. No game that expands on its content can be 100% safe. But the way that the systems in Diablo work naturally provide protection from these specific problems. And even if you truly do have all of the best items in the game and a new expansion opens a new tier, it isn't like your current gear is suddenly worthless. You can still sell it for quite a hefty price as all the randomly rolled stats will still make it highly desirable. If anything the new top-tier stuff will just be that much harder to obtain, and thus cost just that much more.
that 30b is YEARLY and obviously not divided evenly. and 3k a year is complete crap income, 3k monthly is even crap. so if a few people are making 300k a year off of it then that number is insanely lower.
U TROLL?
Mods should look into this post, please refer to the hundreds of RMAH posts, it has been theory crafted to death and its very unlikely anyone will make large amounts of money.
your speculation with zero back up is just as bad. also in wow the AH guru's (being one myself) would make actually 90-95% of my profits off of mats/crafting material, not super powered items/wpns. think of the insanely rare items in Diablo as the highest ilvl gear in the game that drops in raids and that are on the AH for like 50k gold. and the mats/not insanely rare but decent items as the mats/crafting material in wow.
the market in wow constantly fluctuates as well depending on supply/demand. it will virtually have the same outcome. people WILL make a killing if you play it right, just like ANY auction house in ANY game.
link 1
link 2
link 3
A couple of months ago (before your time) you will find a large discussion on the topic. I don't feel the need to discuss all the material, please go ahead and read your self.
Secondly I see those 50K items on AH and guess what nobody ever bought them I saw them there for weeks.
Any body who played the game long enough new that materials were a good way to make money, I did it, everyone did but farming that crap all day was boring and if I sold all the gold I made from that it isn't even worth an hour what I make from a regular job.
Your right that there is always opportunity to make money on a market, until mods are made (if they can even be implemented into the game) to record materials and trends in the market it will be highly difficult. Everyone will be trying to make a buck and until people spend money nobody will earn anything and nobody will pay high prices for gear... well reasonable people anyways. Essentially prices will be driven down and yah... apply economics I don't need to discuss that further.
Oh and BTW how about you trying linking something for a change, your sources in many of your posts are "I'm King shit and I'm know what I'm talking about"
the fact that people bought $300m in gold yearly illegally just from china alone, id say that speaks for itself in how your so very very wrong about whats going to happen.
In a game that has been established for over 6 years and will have a larger player makeup.
you miss the "illegal" part, and the "just china" part? or the fact that millions wont buy gold simply for the fact that there scared of getting scammed. china is huge yes but changing it to GLOBALLY and LEGAL and easy/secure will increase the amount of people actually spending real money on it ten fold. so even with a ton less players they will still get more people spending.
What facts are you referring to? The $300 million number is nothing more than an uneducated guess by some random guy who made a video. It's completely fabricated, as I doubt anyone has a clue what kind of sales are seen in China, let alone the world. As far as we know, the number could be $5 million, $25 million, or an even billion in China.
The reason people can make good money in WoW is because their competition is extremely small. We're talking 3500 to 5000 people per server MAX. That's not per faction, that's the entire server. Then take into account that the people selling the exact same thing as you (your direct competition) may hit 50-100. So really, you are only competing against 100 people in any one market. That number is almost always much smaller, but it varies per server. If you have half a clue you can make good money. Diablo 3 is a completely different beast, something we've never seen before. We'll have a couple servers for the entire North American player base. We could see anywhere from 1.5 million to 3 million on each server (wild guesses). With that many people playing, there is going to be a metric ton of raw mats, crappy items, decent items, legendary items, etc being posted every second. With that many people and that many items, prices will plummet and will stay extremely low. In order to make ANY kind of income, you are going to have to sell a significant amount of items. We certainly won't see everyone take part in the RMAH, but if even a small percentage does, that's still so many more people than any WoW realm has seen.
Logically, the worldwide D3 gold/items market will be large, but no individuals will have a chance to make decent money. "Gold farming" companies, perhaps. It's a different business model than they are used to with WoW and the margins will be a lot slimmer, but labor costs are low.
<_< the amount of people buying also increases with the amount of people total using the RMAH so your competition vs. consumers rate is going to be virtually the same as any AH is. or the stock market in real life. if you know what your doing and do it well you can make a substantial profit, period. none of this "neener neener you dont know" crap when clearly in ANY market ANYONE thats good enough can make money. rant mindless about variables that make no difference but not long after release people will be making a ton.
i never said it was easy nor did i say tons of people would make it rich. just thats its obviously very possible for SOME people to.
2. Me, along with alot of other people, would NOT buy this game if it weren't online only. You haters realize that by making an end game difficulty that requires critical thinking to survive they have basically eliminted BOTS in inferno? This, along with being online only is going to create an awesome stable environment where unskilled "farmers" from places like china will have to actually PLAY the game and BEAT inferno to farm, this isn't right click on flowers till ur bags are full... They ACTUALLY HAVE TO PLAY. Imagine how many farmers would lose there left hand after a couple inferno deaths?
3. When the game drops if I'm wrong, call me out. Perfect slotted gear will be worth well over 50 dollars. I don't think anyone realizes how rare the randomized stats and stat "ranges" that certain classes really want will make this stuff worth. If I had to guess I would say the first few perfect ledgendaries will be in the hundreds. (500) Just hop on over to a wow site that sells gear and look at the prices, regardless of whether or not YOU will spend money on the ah, the 3million or so ppl who bought sparkle ponies for 25.00 are probably getting that year of wow, and I'm sure they will be more than willing to dish out ;).
4. To the people saying they won't use the real money auction house.... You do realize if u found something in inferno I'm the first month that was extremely rare, sold it on the ah for 100.00, and then just waited a while till prices dropped, you would now have 100 to spend on purchases you need to make... It would be a fool that wouldn't take advantage of that.
5. Gear... Obsolete .... In diablo? People roll new characters like underwear in diablo. The faster I get thru nightmare, the faster I get to hell. Gear does that. New expansions will drop the prices of gear... Kind of like... TIME. lol. But that gear won't ever be obsolete. Get out of the wow mindset, good gear is going to be alot harder to come across, your not guaranteed anything from a boss, and a kick ass level 30 chest peice is just that, a kick ass level 30 chest peice. Buyer beware.
We know it's a guess because the guy said it was a guess. At the same time, there are no facts to back it up. Seems fairly obvious. I don't know what it is about you needing to be right all the time.
The competition vs consumers rate is NEVER the same in any AH, including the stock market. If they were the same, prices would never fluctuate. As far as WoW is concerned, you could make a ton of gold and not have a clue how to do it. It's so very easy because gold's value has dropped considerably since wotlk. There is a ton of gold out there so everyone is spending. Prior to wotlk, the number of people making a ton of gold on the AH were far and few. In vanilla wow, NO ONE made a ton of gold. No one had gold to spend. Which WoW market will D3 mimic? No one knows yet so you cannot claim people will make "a substantial profit, period". Doing so without knowing if gold will be plentiful or not is silly. If gold is a rarity, you may have a few people make a small amount via the ah, but nothing to write home about. Not even Gevlon could make much in an economy like that.
A nice little ad hominem thrown in there for good measure. Those variables do matter. Do you dismiss them because you don't understand?
It's equally possible that no one will do well. I'm not sure why you cannot admit it, as right now there are no black and white outcomes. Everything is grey until it opens.