Only the Blacksmith is available in the beta but it doesn't mean we can't gather information through other means. Today I'll try to give you a small preview of what to expect from your friend the Jeweler! But before we start, the obvious and annoying disclaimer to cover my ass.
Disclaimer: This is NOT an official preview, this is mostly the result of datamining and it might not reflect what will be in the final game
The Jeweler is upgradable and can be found in town, just like the Blacksmith on the beta. He offers 3 different types of services:
- He will combine 3 identical gems to create a new higher quality gem.
- He will remove gems from an item, returning both the item and gems to you intact.
- He can also add a socket to an item.
The average amount of sockets on a high level item is around 2-3 depending on the item type but a couple of helms, shields, or weapons seem to have up to 4 possible sockets according to the game files.
Also, a lot of gems are already in the game files and it seems to be a good time to list them
Amesthyst - Helm
Amethyst - Other
- Chipped Amethyst - 5% Life
- Flawed Amethyst - 6% Life
- Amethyst - 7% Life
- Flawless Amethyst - 8% Life
- Perfect Amethyst - 9% Life
- Radiant Amethyst - 10% Life
- Square Amethyst - 11% Life
- Flawless Square Amethyst - 12% Life
- Perfect Square Amethyst - 13% Life
- Radiant Square Amethyst - 14% Life
- Star Amethyst - 15% Life
- Flawless Star Amethyst - 16% Life
- Perfect Star Amethyst - 17% Life
- Radiant Star Amethyst - 18% Life
Emerald - Helm
- Chipped Amethyst - +6 Vitality
- Flawed Amethyst - +10 Vitality
- Amethyst - +14 Vitality
- Flawless Amethyst - +18 Vitality
- Perfect Amethyst - +22 Vitality
- Radiant Amethyst - +26 Vitality
- Square Amethyst - +30 Vitality
- Flawless Square Amethyst - +34 Vitality
- Perfect Square Amethyst - +38 Vitality
- Radiant Square Amethyst - +42 Vitality
- Star Amethyst - +46 Vitality
- Flawless Star Amethyst - +50 Vitality
- Perfect Star Amethyst - +54 Vitality
- Radiant Star Amethyst - +58 Vitality
Emerald - Other
- Chipped Emerald - 5% Better Chance of Finding Magical Items
- Flawed Emerald - 7% Better Chance of Finding Magical Items
- Emerald - 9% Better Chance of Finding Magical Items
- Flawless Emerald - 11% Better Chance of Finding Magical Items
- Perfect Emerald - 13% Better Chance of Finding Magical Items
- Radiant Emerald - 15% Better Chance of Finding Magical Items
- Square Emerald - 17% Better Chance of Finding Magical Items
- Flawless Square Emerald - 19% Better Chance of Finding Magical Items
- Perfect Square Emerald - 21% Better Chance of Finding Magical Items
- Radiant Square Emerald - 23% Better Chance of Finding Magical Items
- Star Emerald - 25% Better Chance of Finding Magical Items
- Flawless Star Emerald - 27% Better Chance of Finding Magical Items
- Perfect Star Emerald - 29% Better Chance of Finding Magical Items
- Radiant Star Emerald - 31% Better Chance of Finding Magical Items
Ruby - Helm
- Chipped Emerald - +6 Precision
- Flawed Emerald - +10 Precision
- Emerald - +14 Precision
- Flawless Emerald - +18 Precision
- Perfect Emerald - +22 Precision
- Radiant Emerald - +26 Precision
- Square Emerald - +30 Precision
- Flawless Square Emerald - +34 Precision
- Perfect Square Emerald - +38 Precision
- Radiant Square Emerald - +42 Precision
- Star Emerald - +46 Precision
- Flawless Star Emerald - +50 Precision
- Perfect Star Emerald - +54 Precision
- Radiant Star Emerald - +58 Precision
Ruby - Other
- Chipped Ruby - Increases experience reward per kill by 5%
- Flawed Ruby - Increases experience reward per kill by 7%
- Ruby - Increases experience reward per kill by 9%
- Flawless Ruby - Increases experience reward per kill by 11%
- Perfect Ruby - Increases experience reward per kill by 13%
- Radiant Ruby - Increases experience reward per kill by 15%
- Square Ruby - Increases experience reward per kill by 17%
- Flawless Square Ruby - Increases experience reward per kill by 19%
- Perfect Square Ruby - Increases experience reward per kill by 21%
- Radiant Square Ruby - Increases experience reward per kill by 23%
- Star Ruby - Increases experience reward per kill by 25%
- Flawless Star Ruby - Increases experience reward per kill by 27%
- Perfect Star Ruby - Increases experience reward per kill by 29%
- Radiant Star Ruby - Increases experience reward per kill by 31%
Topaz - Helm
- Chipped Ruby - +6 Attack
- Flawed Ruby - +10 Attack
- Ruby - +14 Attack
- Flawless Ruby - +18 Attack
- Perfect Ruby - +22 Attack
- Radiant Ruby - +26 Attack
- Square Ruby - +30 Attack
- Flawless Square Ruby - +34 Attack
- Perfect Square Ruby - +38 Attack
- Radiant Square Ruby - +42 Attack
- Star Ruby - +46 Attack
- Flawless Star Ruby - +50 Attack
- Perfect Star Ruby - +54 Attack
- Radiant Star Ruby - +58 Attack
Topaz - Other
- Chipped Topaz - 5% Gold From Monsters
- Flawed Topaz - 7% Gold From Monsters
- Topaz - 9% Gold From Monsters
- Flawless Topaz - 11% Gold From Monsters
- Perfect Topaz - 13% Gold From Monsters
- Radiant Topaz - 15% Gold From Monsters
- Square Topaz - 17% Gold From Monsters
- Flawless Square Topaz - 19% Gold From Monsters
- Perfect Square Topaz - 21% Gold From Monsters
- Radiant Square Topaz - 23% Gold From Monsters
- Star Topaz - 25% Gold From Monsters
- Flawless Star Topaz - 27% Gold From Monsters
- Perfect Star Topaz - 29% Gold From Monsters
- Radiant Star Topaz - 31% Gold From Monsters
- Chipped Topaz - +6 Defense
- Flawed Topaz - +10 Defense
- Topaz - +14 Defense
- Flawless Topaz - +18 Defense
- Perfect Topaz - +22 Defense
- Radiant Topaz - +26 Defense
- Square Topaz - +30 Defense
- Flawless Square Topaz - +34 Defense
- Perfect Square Topaz - +38 Defense
- Radiant Square Topaz - +42 Defense
- Star Topaz - +46 Defense
- Flawless Star Topaz - +50 Defense
- Perfect Star Topaz - +54 Defense
- Radiant Star Topaz - +58 Defense
gems?
I think you are getting upset a little prematurely. One thing I noticed about the socketting page was that weapons were NOT included among items that could have a socket added. This says one of two things to me:
1) Weapon sockets haven't been added yet and are on the to do list, or the ability to socket weapons doesn't come until a higher jewel crafting level.
2) Weapon sockets wont be added until the first expansion, and with it there will probably be new items with which to fill those sockets. Remember, when Diablo 2 first came out there were only gems. After LOD, jewels and runes were added.
Also, remember that there is the Mystic Artisan that will do item enchantments. We will probably see a lot more variety in modifiers from this particular artisan.
Lol what? Gems and gem enhancements were part of Diablo 2, which was released some time early 2000. Torchlight came out on October 27, 2009. I am not great at math, but I think Diablo 2 was around first, meaning that this particular feature is definitely NOT borrowed from torchlight.
Also, this is DATAMINED stuff, so we better keep in mind it could change in the release.
The hoarder in me is really happy
Some warriors never wield a shield, they wielded 2 swords and defended themselves . So in a way makes sense to socket a topaz to a sword.
adding stuff in the future. That would be hard if they had everything possible in the game
at release... I agree more is better but also you should remember blizzard is a pretty
successful company and probably have a plan. =]
Also I can't wait for the release
Looking at just the gem selection is STILL (and this is not me getting prematurely upset), a dissapointment. Ruby Helm increased level gain? Really, buy the time your expected to find the last 3 levels in a game you'll probably be in inferno..... Oh wait? isnt that max level end game content... Shouldnt they have made the last 3 ruby gems something else? Like increased potion and health globe number value, blah blah. 1%, 2%, 3%. There sloppy and i'd hope this gets tightened up before release. If there going to push back a games release time we want to see improvements on bad ideas or semi place holders like these.
that maybe years down the line like how D2 is now. but its probable that the last versions of the gem, like runes in D3 and the runes and gems of D2, will drop un perfect, even in inferno level. you'll still have to put them together to reach the last levels and it will take time.
Just saying.
same here, I will be making a Gem mule character before I even make my main ROFL
been keeping track of all the Diablo3 stuff, i go to reply and mmo-champion account wasn't linked to diablofans, whatever. i am here now
but yes, thank you boubouille, 1000 lasagnas for you!