Male Demon Hunter Follow-up

I'm sure all of you have read through our Male Demon Hunter announcement/reveal article. We were all really excited about it and were really proud of the results. Today, the Male Demon Hunter decided to stop by Blizzard and land himself on the official class page.

However, while epic our interview was, we feel like there were two (and only two, :P) questions that could use a little bit of clarification. While we did still have this information in our article from our own interview, it seems as if they are a bit better laid out in the Gamespot interview, as seen below (the image is an added effect of ours).

GS: What types of skill trees are available to the hunter and what do they specialize in?

JB: The demon hunter is interesting in that it's the class with the most sort of duality. The fiction behind the demon hunter is that they're a little bit crazy about hunting demons--they're obsessed. But at the same time, they're really calculating and really precise, and they plan. So with their resources and their skill trees, we split their skills into the categories of discipline, including traps, preparation, things that take a lot of forethought, and hatred, which is the red-eyes insanity the fuels their high-powered burst attacks, alpha strikes, multishots, flame arrows, and things like that. [The demon hunter] really feels more visceral, and there's some interesting interplay in the resource system that allows you to switch back and forth between your discipline abilities and your hatred abilities. It's a little more complex and nuanced than some of the other classes; it's a class about precision and playing [one skill set] off the other.


GS: What sort of rune skill combinations are there for the demon hunter?

JB: Oh yeah, there's a bunch we've been playing with lately. With the runes, we always like to think about where the energy comes from. With the wizard, for example, you may have some runes that tend toward lighting or tend toward ice, and we try to do it that way in an elemental energy sense. But with the demon hunter, it has been interesting because we get to play off the backstory of him being obsessed with learning everything there is to know about demons and finding ways to use their own strengths against them. So we have some [runes] that focus on shadow and play with how the demon hunter adds shadow magic into certain [attacks], making them hone in, split into two when they hit a target, or bounce from one target to the next. Traps are also really fun. When you lay out a spike trap, there are a lot of different things you can do with runes, such as have shadow creatures or tendrils come out of them. You'll see a lot of really nasty and painful-looking attacks coming out of this character; he's pretty wicked.

Anyone interested in reading through the other interviews you can find the links below:


In addition, i'm sure you've all already seen the unreleased images of Blizzard: North's Diablo III, from back in 2005. These images came about while we were very busy working on the Male DH announcement, so while this may be a bit late, it is never too late for news. If you want to discuss these images, head over here.

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