Armor Progress

Blizzard has recently posted a message on Twitter and Facebook with some information on their progress with armor.

Official Blizzard Quote:



There was a big push on armor sets in the milestone before the break, which included a new female wizard unarmored look. Also sometimes referred to as a class' "naked" look. They're not actually without clothing, but it's the look of a character when wearing no pieces of armor.

http://diablofans.com/forums/picture.php?albumid=88&pictureid=775&thumb=1
The Diablo franchise has always been a game with a wide array of loot and drops and armor has played a significant part of this. Very little information has been given so far in regards to armor. Our first new insight to armor for Diablo III was the addition of Pants and Shoulder as equippable armor. We have also learned that while some classes will not get to yield any type of weapon, the same restrictions have not been made for armor. Another interesting concept that arose with restricting armor was with the new Male and Female characters. There will not be gender specific armor but the armor equipped on the character will change looks depending on their gender. The last bit of information regarding armor and other drops is that they are implementing a Bind on Equip system that will not allow you to trade certain armor after your character has equipped it.

All of this information, however, still leaves plenty of questions about how Diablo III will handle armor. thechampion has already started an interesting thread about armor deteriorating.
http://diablofans.com/forums/picture.php?albumid=88&pictureid=772&thumb=1
Shadowdragon85 has also started a thread about the "naked" armor look which is the look of the character when no armor has been equipped. Other questions still remain unanswered however. Will there be "set" items still in Diablo III? What will the requirements be to equip gear with the removal of stat point allocation? Most importantly, what will the armor look like? With the range of classes and their unique looks, the armor must also be just as unique.


Here you can see some progression made on the armor of the Witch Doctor, Barbarian, and Wizard.






What kind of armor would you love to see for each class?



Lob some Rep at Shadowdragon85 and ShaoKahn for catching this news.

Comments

  • #1 Feabreg
    nice... now i want to see the new female wizard look!!!!

    i think it would be interesting to see a really full armor... since all the barbarian designs we saw were a little ugh.... barbaric heh
  • #2 ScyberDragon
    I still can't wait to see all of the different looks of the masks the WD will get.
  • #3 skyknight
    I want some unique armors to give plus one to mana shield or an equivalent, if it will exist in diablo 3. That was a great skill for the sorc back in diablo 2, and it was fun to find items that gave you one to that skill for other characters.
  • #4 Nektu
    Our first new insight to armor for Diablo III was the addition of Pants and Shoulder as equippable armor.

    I actually like this new addition to something they haven't done in the past. My only concern is whether or not the shoulder armor will have an effect on "slower attack speed", even if you get that bonus from weapons. It may even add to the attack speed and increasing the either the AR or even Hits Per Frame.
  • #5 ScyberDragon
    I am sure the shoulders will have "random" stat attributes just like any other piece of armor. I doubt that equipping them will automatically slow down your attack speed though.

    I also wonder what the high level armor for the monk will be. Most armor gets bigger and badder as the level goes up but the monk is supposed to be quick and light. I wonder how they will balance this to make the high level armor for the monk look epic.
  • #6 oreo66
    Bashiok went into more detail about this on the b-net forums a little while ago.


    "It wasn't a total rework or anything, these things rarely are. It was essentially a color shift from red to a sort of muted mustard color (which doesn't sound great but it looks awesome), and then a texture cleanup removing some elements and just letting the whole thing read a lot better. It looks a lot more like an unarmored look now, in my opinion. Before it was a bit busy and ... I think you also sort of have to have a very minimal naked look so that upgrades feel that much more "powerful". If you don't notice a visual change on the character with a new piece of armor then it's kind of like, what's the point? She had too much going on before. Now she looks like... haha, it kind of looks like she's about to go to the gym. To kill demons.

    Also the female monk got a haircut not terribly long ago. She's looking good. Much closer match to the concepts now.

    And yes you'll be able to see her soon. ish"
  • #7 luc1027
    Quote from skynight »

    and it was fun to find items that gave you one to that skill for other characters.

    Ark no !! It's a mistake from Blizzard to do that in d2, bring to many flaws.

    Quote from Nektu »

    My only concern is whether or not the shoulder armor will have an effect on "slower attack speed", even if you get that bonus from weapons. It may even add to the attack speed and increasing the either the AR or even Hits Per Frame.


    Good question!
    Personnally I prefer not changing attack speed, keep it simple with a base on weapons and others items with positive % bonus.

    Quote from ScyberDragon »

    I also wonder what the high level armor for the monk will be.

    It will be the same as others characters, every armor can be weared by every character (except requirment) !!! it will just look different.
  • #8 Enkeria
    What kind of armor would you love to see for each class?

    Wizard: Something veeery purple or red, going great with the magic.

    Barbarian: Something with dragging chains and skulls.

    Monk: Golden and silver scarfs, white shining gauntles.

    Witch Doctor: Jungle-colored Camoflage. Bag of stones and bones.

    The soon to release "Ranger": Dark Cape with pitch black smoke effects.
  • #9 Feabreg
    nice find oreo66
  • #10 ScyberDragon
    Quote from "luc1027" »

    It will be the same as others characters, every armor can be weared by every character (except requirment) !!! it will just look different.


    Exactly, how do you make light armor look epic. With heavy armor you just ass more. You cannot do this with light armor.
  • #11 Nektu
    I also wonder what the high level armor for the monk will be. Most armor gets bigger and badder as the level goes up but the monk is supposed to be quick and light. I wonder how they will balance this to make the high level armor for the monk look epic.

    I know that in WoW if you are a Priest, you can only wear cloth armor. This might end up being the case with the Monk. The armor, even though it is cloth, still gives a good amount of protection. Don't know how they think it does, but it does.
  • #12 luc1027
    Quote from "ScyberDragon" »
    Exactly, how do you make light armor look epic. With heavy armor you just ass more. You cannot do this with light armor.


    With the picture we see he have some part of armor only, some part of his body is nude, keep the same proportion in the same place (to not disturbe him mouvment).

    What I see is a graduation of material :
    tissue
    leather
    studded leather
    chain mail
    iron
    shiny iron
    silver
    gold
    shiny silver with gold ornamentation.
    .... shiny silver/gold with sign and beautiful ornamentation...
  • #13 Nektu
    tissue

    Um, only if he was going to blow his nose. lol. J/K

    I see cloth as a more logical choice.
  • #14 joellyc
    i think you'll see a similar progression from d2 where thing became demonized etc. (demon skin)
  • #15 Hans
    Armor that has been enchanted from a Witch Doctor. Likely recipes including skins from fire lizards and other creatures.
  • #16 luc1027
    Quote from "Nektu" »
    Um, only if he was going to blow his nose. lol. J/K

    I see cloth as a more logical choice.


    ahaha lol sorry bad translation, I meant cloth lol
  • #17 Zenith
    on the bottom right is that a trinket or something? :o cuz i have no idea what that is
  • #18 Mephisto's Lament
    That glove on the left hand of the "dude" imprinted on the inventory, seems to be a right glove. What a silly mistake; perhaps I'm just missing something here.
  • #19 Zenith
    Quote from name="Mephisto"s Lament" »
    That glove on the left hand of the "dude" imprinted on the inventory, seems to be a right glove. What a silly mistake; perhaps I'm just missing something here.
    Lol, just noticed that too :P wow mess up there should umm fix that
  • #20 ScyberDragon
    The pic is old. The glove has been corrected already. He icon at the bottom is the elusive talisman button. It is unknown what it does but there has been hints with it having to do with increasing your items. There was an old screen shot wih the talisman icon on top of a window with slots and armor in the window in a particular pattern
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