Diablo II Mysteries
Guild Icon Background
Called guildiconbckg.dc6, this page seems to show an option for players to select a guild tabard or banner for their guild. The coloring boxes indicate that the banners could have been colored differently by the players.
Sadly, this is just a background, and it appears Blizzard quickly scrapped their plans shortly after making this picture, for only one guild icon was ever finished, or is at least present in the game
It's very dark and not very clear. However looking at the backgrounds I really like most of the pictures. I think had they been implemented they would have worked very well in the Diablo setting. Although a few, like the Pentagram, would probably have been more popular than others
And notice the Cow banner option in the top right corner
Guild Bank
Called guildvault.dc6 in the game, the name leaves little guessing. Apparently plans were to implement a guild bank as well for guilds, something which is very common in many MMO's today.
What could the top area have been used for? Perhaps a log of what people had put in/removed? A message the guild leader could leave for his members?
And as some of you may notice, Blizzard's early philosophy of inventory space is maintained. The storage space is far from spacious, especially when considering that this would be for much more than a single person.
Bank
Simply called bank.dc6, this design seems to suggests that some sort of bank system was to be put into the game. However personally I think it more likely that this was an early design for the personal stash.
Once again, notice the storage space. Spacious to say the least :rolleyes:
Update: Apparently this is how the stash looked at release. I blame ten years for not remembering.
Trophies
trophycase.dc6 is an interesting picture. What exactly would trophies have been used for? Now some of you might be suggesting that this is where the Standard of Heroes is supposed to go, but keep in mind that these images all come from the Classic Diablo II files, and the Standard of Heroes was introduced in Patch 1.11, long after these plans and images had been scrapped.
What would trophies have been then? Perhaps an early version of what we generally call achievements these days? What do you think?
Update: spierce7 has pointed out that all of these Guild features were announced and subsequently dropped by Blizzard before Beta even began. The trophy hall was supposed to have been a guild feature, not a player feature. Read it here
Steegstone
This last picture is very ambiguous. It is simply called steegstonebckg.dc6 in the game, and that doesn't really say anything.
I'm theorizing that this is some form of profile page. The top left appears to be a place for a picture, most likely of the character class. The large box to the left could be for stats and the large to the right for skills and items. The right button also seems to be scrollable, suggesting a lot of info could go in there.
The field with the star indicates some sort of title. Is this where Slayer/Champion etc would have been displayed, or perhaps would a title earned in the aforementioned Trophy system be displayed here?
Update: T'hain Esh Kelch has suggested that this last picture might actually be how the guild chat would have looked. If you look closely, the black box in the left corner is the same size as the guild banner backgrounds shown earlier in this post. It would make sense for guilds to have a guild interface to interact with each other with.
Update 2: spierce7 pointed out that the steeg stone was a feature used to upgrade your guild. By adding gold, players could upgrade their guild to new levels, adding more functionality and features to it. Read it here
Lots of mysteries. Let the speculation begin
Funny how everything which isn't WoW has been "not done" for six years now, and everything not in the WoW universe has been "not done" for over eight. Somehow, with a small fraction of the financial resources and number of developers, they released a big title every year in the six years before that... Mysterious indeed.
Thinking about the trophy case...
My UDIE2 mod editor has an item store in it and it has all manner of odd things that you can't put in game. Such as an ear, tail, fang, horn, elixir, etc. There are also some quest items in game like the golden bird, the organs, horadric scroll, etc.
Maybe that was supposed to be a vault to keep the items after you've completed quests. As for the items that never made it in game, maybe they were things that were cut due to "time constraints."
Regardless it still doesn't explain the chat gem. -,-