PCGamer Talks With Jay Wilson.

PCGamer recently had a chance to gets some more hands-on time with Diablo 3 and chat with Jay Wilson about the game. Nothing too incredibly new in this particular interview, but it does have some interesting comments from Wilson about the game such as referencing God of War when designing the Monk and the following statement about dueling:

Official Blizzard Quote:



"It [dueling] was tacked on, a button that you'd just enable. We'd like to give it a bit more thought than that. We'd like to serve that community, and put real time and effort into making it much more than an afterthought."
He also went on to say some more in regards to the overall tone of Diablo 3 which really shouldn't come as a surprise to anybody who's been playing Blizzard's games over the years:

Official Blizzard Quote:



"Players have a memory of Diablo as very serious, very dark, and very straight. But Diablo was full of humour that took the edge off that seriousness. That's our goal today. We're not going to be silly as World of Warcraft. We're not going to put any of our characters in a hand-made rocket car. Having said that, I don't think any licence lives in one note. This is a big world that our players are going to live in, maybe for years. It's got to have more than just a serious tone."
For more of their hands-on thoughts along with additional comments by Jay Wilson, you can read the full article here.

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes