Bashiok then went on to discuss how some pay-for ideas could possibly work for the game."Mike mentioned it in an Activision Blizzard investor meeting [paraphrased] "A player that buys Starcraft 2 at retail will have the ability to play on Battle.net with no additional fee."
I'll point out that this is a very carefully worded statement."
Obviously, none of us would like to have to pay additional fees in order to use Battle.net. If nothing else, I believe anybody who buys the inevitably pricier "Collector's Edition" of Diablo 3 when it comes out should never have to pay Battle.net fees to play the game."One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.
I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not."
However, this does raise the question: What special features would you pay Battle.net fees for with Diablo 3 other than the chance to resurrect a fallen hardcore character? Is there anything that you feel would be worth spending a little extra cash on to make the online gameplay more interesting?
I'm the same way right now, sadly it's going to be the future of gaming.
As somebody (too lazy to scroll up and look at who it was) said before in this thread, I hate what gaming has become.
You'd still get killed by the hurricane that was there 1 second ago, or the frost orb still flying about, so you had to pay attention at all times while playing public games, but that's why hardcore was exciting when softcore started feeling dull. Not like wow where you close your eyes while hitting Tab - 2 - 3 - 4, Tab 2- 3 - 4, or leave on auto combat while getting orange juice; do that in HC and you will find yourself at the grace of every other player in your game. But then again, maybe you should stay on softcore and not ask for hardcore to be dulled down so that you can prance around pulling 3 screens worth of mobs, going OOPS, tp to safety and leave it open and unsafe??? Newbies in HC are a bigger threat than PKs...
I can, like, see some barbarian with full hp running around taking hp orbs on the ground that you saved for 'later' use, in case you have to fall back. (in HC)
100% agree. The reason i wrote, before, that i can only consider (as if its my choice lol) cosmetic upgrades is that it seems they will squeeze more money out of consumers one way or the other and i rather them not have any gameplay changes.
Diablo is not an MMO! The main focus is PVM! Diablo is more about Single Player.
I agree with you man! Who ever thinks there should be WOW like fees attached is insane!!
Has this kid even played a diablo game? lol
The funny thing is Blizzard doesn't need to do fees! They make so much money on WoW alone.. why would they even consider them? lol We are all just being flung into arguments so blizzard gets people more into whats going on with Diablo 3!
What would be the best sense of direction for Diablo 3 would be to have ingame events/quests that offered access to features that would and have been considered worthy of paying cash for. Like Resurrecting a hardcore character for instance. It would be so sweet if you could resurrect a hardcore character by: Creating another hardcore character, advance him to a certain point (that Blizzard would expertly decide, and go on this epic adventure/quest to resurrect a fallen hardcore hero. There could be a lot of dynamic kinds of quests/events you could do with that I think. Like having to seek vengeance on the monster or boss that killed your hero, obviously that could be tricky or not interesting enough if you happened to die to a simple Carver or something =p But I hope the main message of this gets across. With Diablo 3, where Story and Lore are a main focus on it, it would be so much more engaging, immersive and just FUN to have to interact with the game world to access features like this. I would just feel so much more accomplished. I really hope a Blue gets a chance to look at this =)
That would be perfectly fine with me, I myself would also be interested in seeing what kind of responses or new questions it might trigger.
Otherwise yes, in-game features should be available through playing the game, not paying money. Pretty much everyone can agree about that.
WoW doesnt matter. Blizzard obviously need to be able to earn thir money back on Diablo 3 itself, no matter what Wow earns them or not. However, they dont need to monetize every single aspect of the game since we already pay for the game upfront, and we have no reason to believe they will try that either, even if people act like Blizzard just announced they would have to pay to gain XP or something.
I can be the only person who knows this.....
BUT
I can not really imagine blizzard charging for battle.net
http://www.youtube.com/watch?v=feDy5ve3Tuc
Theres the video.
Its about halfway through the video
You cant really be sure there will be any for Diablo 3, but its a likely possibility at least.
I doubt they have discussed much about payment options for Diablo 3 this early in production, but they likely have for B.net since it kinda has to come out soon (with SC2).
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Obviously, none of us would like to have to pay additional fees in order to use Battle.net. If nothing else, I believe anybody who buys the inevitably pricier "Collector's Edition" of Diablo 3 when it comes out should never have to pay Battle.net fees to play the game.
----------------------------------------------------------------------------------------------------------------------------Does this mean there is DEFINITLEY a Collector's Edition on it's way???
AWESOME !!!
If so can any1 tell me where I can sell my kidney's on the black market Lol
Well stated!!! I am one of those casual gamers you speak of. I won't play much during the week, if at all, but I'll play 10 to 12 hours on the weekend. Believe it or not I do have a life outside of Diablo, as I am sure most of you do. So, I am very much against a pay for play system. As far as paying for the cosmetic stuff goes, I'd say add it. I won't being paying for it, but many will I'm sure.
I think he was just talking hypothetically. If there was something about a Collector's Edition going around, it would have been posted here as a news article. Although, you can probably bank on it being so. There was a collector's edition for Diablo II, I believe, at some point. I think I saw it on Ebay.
The only way I would ever, and I mean ever, consider paying a monthly fee for Diablo 3, is if they guaranteed expanded content every 3 or 4 months, and not having to pay for using new character types.
Blizzard could charge players the ability to open new character classes. I can see a lot of people opening up their wallets to play a Necromancer or their old favorite D2 class in D3 for instance.
But without constant new free content with subscription (i.e. new areas, dungeons, classes, etc.), I don't see how they could seriously warrant a fee.
I agree with this for the most part, however I think there are some things that people wouldn't mind paying a little extra for ie. uploading and or buying custom textures for their armor or something like that, although there would be obvious problems with doing that (Sacrificing control of the look of the game/Quality of items) as well as only tapping into a small subset of the user base being interested in making custom items or textures. If you look around at other games or virtual worlds that use that kind of system in the economy I'm not sure if it would be worth while to do in Diablo considering the sort of set tone and mood of the game over all. I'm sure there is something that they can charge for without taking away from the current service.
Yeah, they're kinda already famous for releasing patch after patch after patch. It's what makes them different from other studios, they don't just release a nice balanced game, they spend forever tweaking, I mean shit, didn't a Diablo 2 patch just get released recently? F@#% pay for play, this isn't WOW never has been never should be.
Obviously, nobody wants to pay for Battle.net and neither do I, but if we have too then Blizzard better make sure no programs like this affect the Battle.net community.
I myself haven't read much on how Battle.net will work for D3 so I'm not sure weather they already had a plan for these sort of programs. I'm sure people would try no doubt, but I just want to know if they will have a better way of stopping it...
What the hell?
What the hell are you talking about? These things can't affect your true battle.net charactesr. The others are stored on your computer and it better be damn possible to edit them eventually if I want to. Thats the beauty of the freedom of SP, when I'm done with the game if I want to play around, I want to be able to.