Bashiok on Rune Swapping.

In a recent post found in our blue tracker, Bashiok responded to a user's questions regarding the rune system. Here's what he had to say:

The intent isn't for runes to be hot-swappable or interchangeable at any time. The ability to change the rune is the point of any comments made about switching them around, not that we want to allow easy and free interchangeable runes. What we do intend is for people to be able to try different runes without fear of losing the rune, or permanently changing the way a skill works.

Early design thoughts on rune swapping are that there would be some sort of cost to remove them so a new one could be put in its place. Early in the character's life it would be inexpensive enough so it isn't prohibitive, as we want to encourage experimentation, but later on the cost would become more substantial.

In addition, the high end runes are intended to be very rare. So while you're looking for them we want you to be able to use the runes you have without fear of losing them or using them incorrectly. Being able to experiment with different runes along the way to creating your perfect character is more fun, and potentially enlightening to the different ways your character can be used.

He also went on to say that it hasn't yet been decided on if the "some sort of cost to remove them" will be entirely currency based or something else. I definitely like that they have it set up so you'll be able to experiment with the runes without worrying about using them improperly. What do you guys think?

Comments

  • #1 Pryda
    Excellent. This is perfect. Makes me want D3 so bad!

    Anyway, I think that this system is potentially a good gold sink. Also I hope that some of the very rare high level runes will offer unique effects (not available from lower level runes).
  • #2 Exlegis
    I like the 'testing'-ability as well, otherwise it would be like in D2 with the gems, where you (or at least I) would keep them in your stash, constantly thinking there would be a better opportunity to use that perfect emerald. And as such waiting for that socketed kick-ass sword that, when it appears, just might not be the best out there. Finally resulting in you (or again, me) not using the precious perfect gem at all :D

    otherwise, like Bashiock mentioned, it wouldn't be too good either when it was 'hot-swappable' :p
  • #3 naksucow
    I like the idea so far. I think if they make you pay gold to change the runes, that they should relate it to the world some how. I guess they would probably just make you pay a blacksmith to do it.
  • #4 Kovault
    I know this is a stupid question, but will there be rune words again?
  • #5 DSquared82
    This is a great idea and I'm glad they are at least making it so it is not free for all. Maybe it will be like removing socketed items was in D2. Either way I think it's a solid idea and I'm curious to see what thing (or things) will allow you to change runes when you level higher. I also like the idea of super rare runes, though I think they were mentioned before. And to answer you Kovault I think they said there will not be rune words.
  • #6 Pryda
    Quote from "Kovault" »
    I know this is a stupid question, but will there be rune words again?


    NO.

    There will however be new (probably more than one) systems for item customization.
  • #7 carnage665
    Good thing they give you a chance to experiment with runes without the fear off losing them forever. Guess it's only normal that it should come at a price (gold lose for example or something else).

    Although.... I'M STILL GONNA MISS THAT GOOD OLD RUNEWORD-SYSTEM!!! (it was my favorite part in D2) :(
  • #8 Trouble
    I like what I'm hearing, and especially this part. It makes the game a whole lot more interesting wouldn't you agree? ^_^ If it works out well so to say...
    the game is designed and maintained as to not allow creation of illegitimate items.
  • #9 Berten
    Would be cool if in stead of a gold-cost, the swapping of runes would come with a power cost, so that newly inserted runes or gems would take some time to operate at full power. Low level runes and gems would have relatively short times in which they become fully active; high level ones would take some more time. Could also be tied to a set number of hits. No idea on how to connect this with lore though.
  • #10 Arioch
    Quote from "Berten" »
    Would be cool if in stead of a gold-cost, the swapping of runes would come with a power cost, so that newly inserted runes or gems would take some time to operate at full power. Low level runes and gems would have relatively short times in which they become fully active; high level ones would take some more time. Could also be tied to a set number of hits. No idea on how to connect this with lore though.


    That had been suggested on the other forum, I like the idea as well.

    I also think that perhaps having a small mini screen that shows how the rune would effect the skill would be nice.
  • #11 Asynchronic
    This is good news. Easy skill customization will be a welcomed improvement and will prevent people (at least me) from using cookie-cutter builds all the time. The build options will be limitless.

    I hope this doesn't mean that the old runes will be destroyed. I couldn't tell from the post if this was the case.
  • #12 BryanM
    Hahaha, the guy thinks duping was the reason single slot, useful items became the currency in Diablo 2. Ridiculous.

    All the duping did was drive up inflation, runes would always be the currency for LoD, as the SoJ used to be in the base game. They were basically designed to be.

    Gold is going to be useless in Diablo 3, unless it's tied directly to character power and you can't manage to reasonably acquire enough to stay ahead of the curve. I.E.:

    Skill Tomes to "level up" your skills, a hybrid of WoW and Diablo 1's system, where it takes more and MOAR tomes to level up a skill. Not going to happen, because that's what the skill rune system is for, tacking on yet another layer is needlessly over-complicating things.

    Buying gear from the merchant / crafting system. The crafting system is probably not going to be as reliable as rune words, perhaps, so it'd just be a money hole like gambling was. If these were the best way to get every best-in-slot item, then it'd kill the gambling system of killing stuff to see what drops. Also not going to happen.

    Ergo, gold will at best remain like water, instead of a currency. Which is okay, but the guy doesn't have to try so hard to razzle dazzle us...
  • #13 RedRocks
    I would like to see gold as the main currency for Diablo 3. I think It would work well if monsters only dropped small amounts of gold. The best way to get your hands on gold would be trading items with NPCs och other players. If gold was required for sought after services by NPCs the walue of it would incraese. Imagin what mess it would be if the real world global economy was based on extremly rare small stones with markings on?

    Okey global ekonomy is a bit f*cked up at the moment, so we might aswell start trading in gems. :P
  • #14 dallabeneta
    Quote from "mockery" »
    He also went on to say that it hasn't yet been decided on if the "some sort of cost to remove them" will be entirely currency based or something else.



    I've liked the idea, but...


    What about only premium users could remove then freely and free users only a couple of times? I've read about that they are not discarding the premium account thing.


    I would not be surprised if they do this.
  • #15 milanv
    Quote from "dallabeneta" »


    I've liked the idea, but...


    What about only premium users could remove then freely and free users only a couple of times? I've read about that they are not discarding the premium account thing.


    I would not be surprised if they do this.


    I think they said that those premium users will only have advantages not directly connected to the game. something like in WoW, where you can pay to change your name. what a rip off but whatever.
  • #16 biff_exploder
    good riddance to runewords and duping.

    without those D2 would be an even better game.
  • #17 kefka666333abc123
    Quote from name="biff exploder" »
    good riddance to runewords and duping.

    without those D2 would be an even better game.


    I disagree.

    Im sure we all could of expected this coming lol....they must be very aware ppl hated the idea of messing up a character in some way and not being able to change it.
  • #18 Dimebog
    Quote from "BryanM" »
    Hahaha, the guy thinks duping was the reason single slot, useful items became the currency in Diablo 2. Ridiculous.

    All the duping did was drive up inflation, runes would always be the currency for LoD, as the SoJ used to be in the base game. They were basically designed to be.

    Yeah, if there were only ten or so high runes on the realm (due to no duping), I'm sure those ten runes would make a fine currency!

    Don't be an idiot... Try to understand what he said, instead of assuming that you are all-knowing.

    Quote from "BryanM" »
    Ergo, gold will at best remain like water, instead of a currency. Which is okay, but the guy doesn't have to try so hard to razzle dazzle us...

    Once again. Right... YOU KNOW that it will be useless. What if they make repairs so expensive that without gold you can't continue playing. Then it won't be so useless anymore, will it? And they make it so painfully hard to get from drops that you will be begging people do give you gold.

    I guess it's impossible, because you know better than Blizzard.
  • #19 BryanM
    How are you not banned yet?

    Quote from "Dimebog" »
    Once again. Right... YOU KNOW that it will be useless. What if they make repairs so expensive that without gold you can't continue playing. Then it won't be so useless anymore, will it?

    They wouldn't do that, because they enjoy having customers. Le duh.
  • #20 kefka666333abc123
    Quote from "BryanM" »
    How are you not banned yet?


    They wouldn't do that, because they enjoy having customers. Le duh.



    He isnt banned because he tends to post simple facts and does not troll.

    Also, how do you know gold will be easy to get and not be currency this time around? What does it have to do with customers????
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