"Just to clarify this was an interview with Rob at the announcement of the game at WWI, and just to avoid any conclusions drawn without watching the video here's the quote:
'I think most of the other classes are actually playable back at the home office, but I'm not going to tell you about them today. And most of, kind of the first act, is also pretty playable, but we still have a long ways to go.'
So you're quite a bit off from "all classes" and "all of act one" being finished. It's really insubstantial information though, because anyone that understands the Blizzard development process and core values we're all about iterating. It's not done until it's done.
As far as information releases go and current development everyone on the team is working really hard on the game, and it's progressing really well, but we're just kind of in a weird spot as far as new information releases go right now."
i'm assuming the dungeon from the gameplay video is actually from act 2 (the one with the water falling off the sides of the platform and the greenish lighting) since it looks very similar to caldeum's concepts, assuming caldeum is act 2 anyways. probably all the "basics" of the game are done and now they have to makes some tweaks, balances, add some script and details.... this is gona be a while.
- There are 4 acts.
- The dungeon is from the first act.
Just bringing you up to speed since you don't seem to have been reading any news.
It's not from anywhere. It may use certain doodads that will be in the first act, but actually it was specifically made for the gameplay trailer.
Just correcting you since you're in such a hurry to show off how much you (don't) know.
I'm sick and tired of getting played like I have a little middle school crush.
We've waited all this time, don't we deserve something in return, at least the demo?!?!
I don't know what is probable or improbable to you, but Jay Wilson personally stated that most of A1 is done art-wise, and the programming team is still working on the mechanics, and recently the art team has moved on to A2. They said that they will be making the acts linearly in such exact fashion as I described, and on the way, constantly go back to polish, iterate or completely rehash previous material if they find it short of perfection.
The dungeon seen in the most recent gameplay trailer is the very first dungeon from Act1. The dungeon seen in the first gameplay trailer is the Tristram Cathedral dungeon also from Act1. It is confirmed that it is that exact tileset as well as monsters and only the entrance area is hand-crafted and may not feature in the final version of how ever that Act1 dungeon turns out in the end.
I never said anything wrong, go have your brain checked up.
Good god calm down man lol.....its only debating
It depends on the act: the size, the landscape, people, quests, side-quests, etc. I'd guess 7 months or so, but thats a guess from someone who has no idea about game programming.
The word "fuck' does not show intelligence.
Agree with Kej781781u3hikhsasdq (lol). You're arguing over a fucking demo.
Haha. It's an educated guess. Don't blame me.
Anyway, who wouldn't like to see a bit of act2 on those screenshots?
That would be good news.