Character Stat Assigning

Thasador here at blizzcon reporting in...

I was able to be one of the first to tryout the new playable demo Diablo III. I was able to get a lot of information so far in regards of skills, gameplay, graphics, dialog, NPC's, and more...

One of the more interesting things about the game play is the Character Stat Assigning. I was able to level up the Wizard and the Witchdocter to a few levels and noticed something strange.

I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.

Thasador
Staff Member

Comments

  • #1 Kwic
    That's... surprising... LOL :|
  • #2 brainpan
    Well if it is true, that is really irritating.:confused:
  • #3 Zeyphon
    I have no idea why they would do that...
  • #4 matt124
    Thats...kind of annoying really :P
  • #5 Thasador
    Everyone around me in the Press room is scratching their head as the only thing you are able to do is decide which skill gets an upgrade or not. Unfortunately, security will not let me take pictures or vids of actual gameplay, already had my SLR taken away until after the convention.
  • #6 Palisade
    Are you sure it isn't automatic only for the demo?
  • #7 Spaz.
    whaaaaaaaat? :P I'm sure this isn't as major as you'd think, I'm sure it won't be as important and vital as the statpoints in diablo II was if we can't choosem, LOL.


    if it is, wow that's retarded, who was drunk at work?

    edit: say HI to the guards from SpAz.@b.net
    thx
  • #8 waddlez
    it is def to balance classes, otherwise pvp would be pointless again
  • #9 Rumina
    Possibly just not put in yet? Or perhaps there's a speccing system replacing that? Seems strange to completely do away with them...
  • #10 Daaavid
    Automatic stat points, skill respect... ohhh boy, i'm starting to get worried...

    these are two things that i hate in rpgs =/ (of course its only in my point of view)
  • #11 Daemaro
    At least this way we wont see Wizards with more life than anyone by pumping vit. :P

    Doesn't bother me too much, the game looks great so far.
  • #12 Spaz.
    Quote from "Daemaro" »
    At least this way we wont see Wizards with more life than anyone by pumping vit. :P

    Doesn't bother me too much, the game looks great so far.


    or the most silly shit build since 2001, a.k.a. "the 95% energy shield sorcs" which are literally unkillable with i.e. a necromancer, since they have 3xx% mana recovery rate.

    Oh, and its also possible to use replinsh life, and since your life will be 900-1500 you'll recover fully within a very short timeframe.


    just lol.
  • #13 waddlez
    Quote from "Spaz." »
    or the most silly shit build since 2001, a.k.a. "the 95% energy shield sorcs" which are literally unkillable with i.e. a necromancer, since they have 3xx% mana recovery rate.

    Oh, and its also possible to use replinsh life, and since your life will be 900-1500 you'll recover fully within a very short timeframe.


    just lol.


    but people will still bitch about it because they never made it passed nm mode and have no idea what features (like this one) should be changed
  • #14 Daaavid
    It was so fun to make my sorceress with 156 str (+30 from stormshield)... i guess that i wont be able to do that again ¬¬

    automatic stat points is horrible imo, i agree that a 156 str sorceress is ridiculous but blizzard could give us a little liberty in stats for personal customization...

    they could give you like 3 automatic stat points and 2 to put wherever we want too...
  • #15 XXLaw
    Wasn't excpecting that... hopefully it won't be a big drag ,and everything would work out fine. Though... how will armor req's work? I mean ,I get an uber armor with that and that required ,and the stats I'd get after each level would be automatic ,seems wierd.
    But Blizz has its reasons... waiting for an explanaition :D
  • #16 VladDracul
    Wow I am ashamed of Diablo 3 again. Auto stat points reduces so much creativity with characters its ridiculous. Only thing to diverse characters at this point are skills which are gonna become cookie cuttered and items, thus making pvp and pve rather pointless since every class will then become the same guy. Some of you will argue with me that this is better but it just plain isnt, hope this was only for the demo cause this is by far worse then the art direction or the inventory or anything else, may as well make it an MMO now since they are totally gutting all of Diablo that made Diablo well Diablo.
  • #17 Robiwan
    Maybe he meant to say: "For this Demo it's automatic," because there was something they didn't want to reveal?
  • #18 Solomir
    Sounds very unreasonable, are you sure they didn't mean for it to act this way just for the demonstration?
  • #19 Murderface
    Something tells me that they haven't fully developed the stat system.
  • #20 Saarth
    I'll take fun, hold the nerddum!

    Aaah, that's not right!

    Actually what I meant to say is that I see how some people find it fun to put points where they wish, I find it tedious and annoying, especially if the games main focus is fast paced action and blood spraying extravaganza.
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