Character Stat Assigning
I was able to be one of the first to tryout the new playable demo Diablo III. I was able to get a lot of information so far in regards of skills, gameplay, graphics, dialog, NPC's, and more...
One of the more interesting things about the game play is the Character Stat Assigning. I was able to level up the Wizard and the Witchdocter to a few levels and noticed something strange.
I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.
Thasador
Staff Member
you are a noob. obviously you do not know how to play d2.
i'll stop feeding you now.
learn how to play. noob
im with you
I think this aspect of the game is really a vital part, because in reality (Diablo reality) if a Wizard decides to give up on his teachings, grab a sword and head out to kill... it's really their choice and I am sure that along the way they will gain strength and vitality as opposed to energy!
In Diablo 2, Dexterity and Energy were useless, and the only thing Strength was used for was to wear equipment...The rest went into Vitality.
Yes, it would be better if we could somehow balance these attributes and customize it to our own, but I think the change is for the better.
Now you can customize your skills to a far and more efficient degree than D2. In Diablo 2, you would only use a handful of skills, but in D3 with the inclusion of Skill Runes, the possibilities are endless.
Maybe it was just me then, lol. My 98 Sorc was almost ALL Vitality and I never put ANY in Energy and yet my mana recharge rate was through the roof--given because of the items, of course.
I never found a need for Dexterity or Strength either, as I had a Bowazon and a Barbarian respectively. It always went into Vitality.
Edit - Towards endgame I was almost 100% PvP, so I did customize my stuff so it would fair well with PvP :).
I agree dude...Diablo III is going to be ownage- I have no issues with what I've seen thus far- it all speaks towards the creation of a sound and interesting gameplay experience...I DO NOT want the same shit I've played before- i want to be challenged with something different.
Sorry to inform you that Diablo III is not Diablo II The point i was trying to make Im looking forward to a different game but not going to bash it for being similar or dissimilar to Diablo II...
Speculation and random hating...
First off- blizzard has stated that the focus of this game would be for PvE mainly and PvP was not even put on the table as a valid point of discussion thus far... so if you haven't being paying attention - welcome to Diablo III - maybe now the stat thing makes more sense to you. So before saying anyone sucks at the game...I would like to tell you that you suck at having heard of the information thus far, and at looking at the bigger picture...
Saying the skill system will fail...on what basis? You have 3 options of runes to add to your spell- some for aoe some for other aspects- different people will choose different runes for different effects- hence the differentiation. Oh and if it wasn't different enough...the runes come randomly like the spellbooks did in D1...
Moreover, this is all temporary- they're sharing concepts with us. There's no need to be psychoticly judgemental and being a doomsayer for the game without actually seeing how things progress. Be at least a bit neutral before being so blindly hateful of the direction things are going...
It is becoming pretty obvious for me that you really doesn't know what you are talking about. If you don't have A LOT of vitality there is no way you can PvM in Hell (or late NM). Even a Zon if she hasn't about 200 vit won't get anywhere since the ranged attacks will kill you in a hit. The reason is what some people have already said: 100 points in str (dex for zon) will get you additional 100-200 damage, and that's completely useless when you do about 7k dmg. But 100 vit will get you a lot of HP, what is A LOT more effective and can even be more with BO and oak spirit.
I don't get these whiners about this system. Guys, if it was really that bad it is pretty obvious that Blizzard wouldn't do it! I guess that an auto-stat system that focused on the skills you choose would keep a lot of customization.
Also, there isn't even confirmed that will be in the final game. So sit back, wait and stop swearing at people who doesn't agree with you. That's just too childish.