Able Gamers Interviews Blizzard, Leaves Us Puzzled

Able Gamers has scored an interview with Jay Wilson and Leonard Boyarsky with a few common questions to which we already know the answers and some weird ones like these:
Steve, AbleGamers: From what I'm getting so far. Generally speaking, Diablo III will be an entirely new concept in game. So you guys are not trying to pull any ideas from Diablo II, you will not be building on anything other than the world of Tristam

Jay, Blizzard: I wouldn't say and we would pull anything from Diablo two. It's just only look in different areas. We make decisions based on what from that area we want to bring back. For example, the items for Islam is not going to be the exact same as Diablo there are some changes, but the core of it is basically the same, or using the basically the same item generation mechanics backend systems, drop rates, data and information because that system work really really well. In the case of classes, we chose to try to create new classes, because he wanted to provide new gameplay in the area. So we really tried to handle this on a case-by-case basis we not trying to... we definitely don't want to rehash Diablo II, but we don't want to throw it away either.

Huh?

Comments

  • #1 oren88
    lol.. wait for blizzcon.. all this old interviews are completely boring, waste of time and doesn't update or renew anything.. it's the same same as all the old interviews.. thx a lot anyway of course..
  • #2 lights_warrior
    Well I hope that Steve Spohn asks them in the second part of the interview what the fuck were they smoking.


    And what the hell are "the items for islam"

    Seriously, it makes me doubt how well these guys will make the game.
  • #3 Jackzor
    Theres a lot of typos simply because it was one of those things where it just writes down what it sounds like, so that was probably something along those lines considering the guys didn't even ask about it...

    And typo/miscommunication and not making the game are quite different from each other lol...
  • #4 Sol_Invictus
    I am pretty sure it was a verbal interview so a lot of it was based on them mishearing what Jay and Leonard said. That said, who the hell is that website's editor?
  • #5 Doppelganger
    I hate reading crap like that, seriously, they are supposed to be somewhat professional.
  • #6 Rykker
    It reads like a bad, inaccurate translation from a foreign language.
  • #7 Sol_Invictus
    Not to nitpick, but they even used the fake Diablo III when introducing the game on the front page. Eeegh.
  • #8 Doppelganger
    Agreed.
    Never even heard of Able Gamers, Blizzard better be interviewed by us.

    I mean, seriously:

    But one of the reasons I think we all just loved Tristram from D1, and it just felt like could get enough of it in D2. I don't know, it just felt right... It was one of those things is... we didn't... it came up after we has already started on the story, it came up as an idea, and it felt like a good thing to do. It's kind of like the barbarian, we didn't set out to say, "we have to have the barbarian in this game," it wasn't some kind of mandate that we had to have the barbarian or Tristram or this or that from the old game. As were developing this and were trying to capture the flavor that we want, the mood that we want, to telling the story that we want, we want to use this world we want to use this license, and that's quite possible. So these things come up and we say, "wow." We're fired up just like everybody else, we say, "Wow wouldn't it be so cool if Tristram looks like right now"or, "what happens with this place is?" That's kind of how were approaching everything in the game.


    Its gibberish.
  • #9 tkrow21
    The website at ablegamers.com contains elements from the site dns-stat.com, which appears to host malware –


    P.S. The answer isn't too bad, but the question is just horrid.
  • #10 biff_exploder
    thats the most F'd up interview i've read while not trying to be funny... ever...
  • #11 CapKosmaty
    Yeah, it's rambling; but: apparently this site is for disabled gamers, so one could assume that the staff of the site are also disabled in one way or another, but I really don't know... so I wouldn't condemn them for this. I'm actually impressed with such an initiative, keep the site going :)
  • #12 biff_exploder
    Quote from "CapKosmaty" »
    Yeah, it's rambling; but: apparently this site is for disabled gamers, so one could assume that the staff of the site are also disabled in one way or another, but I really don't know... so I wouldn't condemn them for this. I'm actually impressed with such an initiative, keep the site going :)


    hmmm that's pretty interesting, i take back what i said then, you are completely right. ^_^
  • #13 Yngvar
    Looks like someone's really lazy and used an auto-transcribe tool or whatever. The inaccuracies seem very machine-made.
  • #14 biff_exploder
    guess this is the reason

    This interview is a transposition of a live interview AbleGamers had with the folks at Blizzard. So it may be a little odd to read
  • #15 Dimebog
    If you read it really fast, it starts making sense.

    Anyway, I'm kinda disappointed hearing that the item generation system will be exactly like in D2 - I think that was one of the most broken aspects of the game. Oh well...
  • #16 blizter
    Quote from "Dimebog" »
    If you read it really fast, it starts making sense.

    Anyway, I'm kinda disappointed hearing that the item generation system will be exactly like in D2 - I think that was one of the most broken aspects of the game. Oh well...


    I think not.
  • #17 LarryNC
    that interview hurt my eyes
  • #18 diacriticals
    Man i hate when bad interviews are published :)

    We must wait for Blizzcon, no doubt
  • #19 vilkrang
    That was hilarious.
  • #20 Djinn_690
    I think I know what they did! They tape recorded the interview and where too lazy to type it all up, so they probably just played it back and used the voice recognition thing that's available on almost all computers now instead of typing it themselves.
    And they didn't even bother to edit it afterward.
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