Diablo 3 Visual Status Indicator

Bashiok informed some visual mechanics on certain monsters that may offer some valuable info about them in the shape of a status indicator. In this case, the Skeletal Shieldmen are used as an example.
Bashiok: The glow on the shields of Skeletal Shieldmen actually serves a couple purposes. First it's an easy and quick way to identify them from other skeletons, that's a given, but the second function is that it's actually a status indicator. Obviously as you hit them they'll block the hits with their shield, but they can only block so much damage. As they block damage the glow dims. It's a useful tool that visually indicates how close their shields are to breaking.

Comments

  • #1 silver_wings
    Nice one.
    Waiting to see a mini-boss with a shield now. How much pounding it will take to rid him from it? ^_^

    I wonder if there will be a notorious change also in players armor and weapons once they become damaged beyond some point...
  • #2 XXLaw
    Knew that ,but still nice and happy to hear that ^^
  • #3 777atty
    neat, its a good idea
  • #4 okok9
    my most waiting info is...status.. 1act completely done.. 2act completely done..3act... and so on..
    im waiting for that info.. :)
  • #5 Faustus
    Quote from "okok9" »
    my most waiting info is...status.. 1act completely done.. 2act completely done..3act... and so on..
    im waiting for that info.. :)


    D3 might not even have an 'act' system, perhaps a system reminiscent of acts but still not exactly the same.
  • #6 FingolfinGR
    Quote from "silver_wings" »
    Nice one.
    Waiting to see a mini-boss with a shield now. How much pounding it will take to rid him from it? ^_^

    I wonder if there will be a notorious change also in players armor and weapons once they become damaged beyond some point...


    i think someone from Blizzard already talked about bosses/mini-bosses.
    He said that you'll be able to see the damage you do with him getting wounded more and more, eventually even losing some limbs.

    Quote from "okok9" »
    my most waiting info is...status.. 1act completely done.. 2act completely done..3act... and so on..
    im waiting for that info.. :)


    after the demo video, in an interview for gamespot i think, Wilson said that "Act 1 is almost completely playable, and most of the other classes are playable".
  • #7 Magistrate
    They already said it would be in acts, didn't they?
  • #8 Dimebog
    Jesus, they said there will be four acts.
  • #9 necronergal
    the last interview i read/saw that invovled the acts i remember them saying act 1 is done except one field. and that the art team is starting on act 2. and that they will have around the same number of acts as diablo 2.
  • #10 Makenshi
    No problem with having acts, but I hope they are BIG. And by that I don't mean just BIG, I mean HUGE!

    :thumbsup:
  • #11 tkrow21
    Quote from "Makenshi" »
    No problem with having acts, but I hope they are BIG. And by that I don't mean just BIG, I mean HUGE!

    :thumbsup:


    They said that it will be roughly the same size as Diablo II.
  • #12 necronergal
    well....i just hope they do something different with d3 then d2 in the quest department. it seemed really linear gameplay in d2. just quest after quest on a path. maybe have a quest log like d1 then a quest guide like d2. and then you could do some random quests for people in acts. so it could be the same size acts....but you get more quests to do and they hidden.
  • #13 TheWarden
    This is Anicent news, this site is re12th Sep 2008 06:05 AM GMT by Fluxally lacking in up to the minute news... 0 comments

    Bashiok made a post on the B.net forums with an interesting tidbit of info about the Skeletal Shieldbearer monsters in Diablo III. Unfortunately, the thread he made that post in was very troll-infested, and has since been deleted. Fortunately, some of our forum regulars spotted it and copied out the useful part.
  • #14 Kenzai
    Reminds me of some A Link to the Past bosses. :P

    (if you dont know what that is....... Its the third Zelda game.)

    Im playing that currently and oftentimes i have to use some item to crack the cover of a boss. (Hammer to break helmet, fire rod to melt ice armor etc.)

    I like that.
  • #15 Oddity
    Quote from "Krow" »
    They said that it will be roughly the same size as Diablo II.

    Seems a bit small.
  • #16 ansl
    Quote from "Oddity" »
    Seems a bit small.


    I quite agree. Also I hope that if they implement different difficulty levels, that it also will affect the scenary of the acts. More grotesk, maybe darker, more mobs etc. - would give you a realistic feel of the game actually becoming harder, more evil etc.
  • #17 okok9
    yep..i would like to be d3 huge :)
  • #18 DesmondTiny
    Quote from "Dimebog" »
    Jesus, they said there will be four acts.


    really omfg....i hope its not goona be as short as D2.....god damn it that ruined my day
  • #19 DesmondTiny
    Quote from "Krow" »
    They said that it will be roughly the same size as Diablo II.


    That pises me off i just wanna be like GET OFF YOUR LAZY ASSES DONT MAKE D3 AS SMALL AS d2 THAT SUCKS
  • #20 silver_wings

    Quote:

    Originally Posted by silver_wings
    Nice one.
    Waiting to see a mini-boss with a shield now. How much pounding it will take to rid him from it? ^_^

    I wonder if there will be a notorious change also in players armor and weapons once they become damaged beyond some point...


    i think someone from Blizzard already talked about bosses/mini-bosses.
    He said that you'll be able to see the damage you do with him getting wounded more and more, eventually even losing some limbs.



    Read what your quoting...
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