Jay Wilson Talks PVP, Art at GameReactor
Parts of the video include discussion over Blizzard's core development strategy, and how they want the game to feel. This includes the potion system that incorporates with the orbs, and how these things make Diablo III a more challenging experience.
The video also covers co-op functionality, challenging PVP, individual loot and as expected, they even go into the topic of the game's art direction. Jay states that Blizzard actually expected a more negative reaction, because strugled through the same feelings the players have, but now they are so used to it they will definately not change it.
please use proper english at the start it was good last few sentances i was like wtf...
lol "it has been hinted"... this is bullshit.. no way there will be a real actual DEMO in blizzcon, demo that will be playable over there.
Anyway, there might be a "playable" something like you said, but not for the audience and that's for sure!, but only for Jay Willson or any other guy that will talk and show some new info on the game, just like they did in WWI, same thing...
Can't wait until Blizzcon!
They probably are, I mean if you ask something he won't answer you're just wasting your time and his time.
Hey Kwic, I've noticed you say this alot- what does it mean? Sorry if this is off topic.
(Strains his brain with thoughts on how to make this post on topic.)
Great interview!
It's text-speak for "something."
Why do I notice this, you ask? Well, you know how when you see a fat person's crack when s/he's sitting down and, even though it's really disgusting, your eyes keep wandering back? Same thing with hygiene for me.
He said that the only way to get the player challenged in single-player was the Hardcore mode, and that is pushing it a bit. It is a broken concept. The point being, players should be challenged in soft core just as well, and that is what they are focusing on at this point. He also said that it doesn't mean that they are taking out the HC, but you must have overheard that.
EDIT: Actually, just watched it for the third time. He said that to challenge the player you had to kill them, and HC mode made that interesting, and if you had to go that far to make a game interesting then something is wrong. He follows with a sentence saying that it doesn't mean they won't have HC, and that in fact, they probably will.
First video Im having a problem viewing.