Mike Morhaime showed a cinematic of Diablo 3, now we are getting a gameplay video.
The Barbarian in this video fights over 20 mobs and he dispatches them easily. You can destroy and interact with the environment -- this is physics at work here. You can access the character window similar to World of Warcraft. Weapons can be enchanted. The barbarian is now doing whirlwind to deal with powerful enemies. Some lootable chests have traps ... the example given -- the chest activated a trap where many skeletal casters spawned to attack the barbarian. Deckard cain is talking in-game now in a interesting interface for RPG.
We see now a Witch Doctor class that can summon Mongrels as pets. He can create a wall of zombies to block incoming attacks of mobs from reaching you while you annihilate them. The Witch Doctor is a ranger basicaly casting from afar. The gameplay is about to end but before they want to show us what a real fight is in multiplayer with a witch doctor, a barbarian and a rogue. Holy cow this huge beast with four legs and a huge body that takes haf the screen is fighting the three classes. The beast is named Siegebreaker assault beast. It has a lot of HP but the 3 classes are doing heavy damage to it. It dropped an amulet and gold. The creature just exploded after looting and hundreds of skeletons now fighthing onscreen. Diablo 3 logo seals the gameplay video.
MORE INFORMATION ON THE WAY!!!
For more information (and a Teaser Trailer) see the Blizzard Diablo III Website!
PARIS, France – June 28, 2008 – Blizzard Entertainment, Inc. today revealed Diablo® III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment® Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.
“We’ve wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now,” stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We know that players have also been long awaiting a return to the series, so we’re very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today.”
Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both Heaven and Hell, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.
Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game’s physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net®.
Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses. To learn more about Diablo III, please visit the official website at www.diablo3.com. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit http://www.blizzard.com/jobs for more information and to learn how to apply.
(( Edited by Jetrall ))
Blizzard is a genius company. They know how to make money. I would think that Diablo III has been in production for quite some time now. Who knows they could have started work as early as 2003. I am betting it will be released in the next few months. The release date will eventually be posted on the actual website or in the next Game Informer. We all know Diablo III is going to make the cover of the next issue. I mean sure Starcraft II was announced a year ago and it still hasn't hit shelves, but Diablo has to. We have waited long enough already.
I didn't want the game to be full 3-D at first, but now that I see it I wouldn't want it any other way. Especially since they kept the isometric view which makes it feel even more like its predecessors.
What the HELL are you talking about? I don't get why everyone is comparing these graphics to the graphics of WoW.. they look nothing alike IMO. Obviously Blizzard cannot fill the game with extremely hi-poly count models or else you would need a 5k - 6k$ rig to run the game! I personally think the game looks great.. and nothing like WoW.
The monster population seemed just right.. actually.. it seemed like it had a GREATER population than in D2. Remeber D2.. where you could run around for 5 minutes without finding a single mob? Doesn't appear to be like that in this new game. Even if the population of monsters was low and I am full of it.. realize that this isn't the final release.. it was just a demo to show you how the game works. I think that last boss fight was pretty awesome. You see this giant beast emerge from this pit and.. wow. I am totally stoked
No dark and scary atmosphere? What do you call that first area, Disneyland? You had people exploding and worms flying out of them.. you had people blowing themselves up.. it was dark and dank.. I know that that wasn't even the darkest of places. What do you think of Lut Gholein, then? The vast majority of Act 2 takes place outside in the desert sun.. definitely not thee dark and scary Tristram you remember.. I applaud Blizzard for finally making Sanctuary and actual world than just a bunch of floating islands (like I described yesterday). If you look at our world.. it various a lot. The sand dunes of the Sahara have completly different atmosphere than the pine tree filled rain forests of the north.. THIS IS A WORLD.. there are going to be different climates and people. Deal with it.
As for recycling and engine? Blizzard STATED that they created a new game engine JUST FOR THIS GAME. They aren't using the 'WoW engine' like you are insinuating.. this is a brand new game. So PLEASE stop bitching and go read some facts before you start moaning and bitching about how much Blizzard has failed you.
:thumbsup::thumbsup::thumbsup:
I agree but please blizzard tone down the colors a bit, I want that scary creepy feeling
from previous diablo games
Don't worry.. this is just one out of a bazillion (yes.. bazillion) areas. We will get our dark and scary landscapes soon.. just you wait
Dude thx for the info I hadnt realized that Blizzard created a specific engine for this game!!
Wow I am amazed, does any one have inside info on a release date!! LOL:D
YESSSSSSS!!!!!!!:rolleyes:
I am so ready to kill demons!!!!!!!!!!!:thumbsup:
I agree. As I stated before Blizzard knows how to make money. Therefore they toned the graphic down. They made them so they were good, but they also made them so that everyone with just a decent computer can buy and enjoy the game. WoW graphics suck anyways the two shouldn't even be compared.
this i think is what i was most worried about, the isometric view...... I am so very pleased to see they kept that traditional style for D3. Although i was still fairly confident considering the ties they kept with SC2.
Especially when it comes along with the pleasure of seeing them getting ripped to shreds by a wall of writhing zombies.
I love the insane levels of gore.
You can clearly see on some of the concept art dates back to 2004... I think this game has been in development for a long while... Maybe we'll get it sooner than we think.
I know now when my boss pisses me off I can truly take pleasure in whipping out my ahemm new Diablo III game and kill my boss and it will look so real,
and not to mentiion save money by not going to see a shrink
the game will be so therapeutic for me!!
LOL:rolleyes:;):thumbsup:
I know it. I was worried that it was going to look like Neverwinter Nights (a good game in its own right). However I don't like constantly shifting cameras. Isometric ftw.
Hell yeah!!:thumbsup:
Haha, Well if you do need a shrink I am sure Adria will suffice (if she makes an appearance in D3).
"I sense a soul in search of answers"
Holy crap, Blizzard when will the game be released PLZ????
LOL!!:D
I hope so!!