Mike Morhaime showed a cinematic of Diablo 3, now we are getting a gameplay video.
The Barbarian in this video fights over 20 mobs and he dispatches them easily. You can destroy and interact with the environment -- this is physics at work here. You can access the character window similar to World of Warcraft. Weapons can be enchanted. The barbarian is now doing whirlwind to deal with powerful enemies. Some lootable chests have traps ... the example given -- the chest activated a trap where many skeletal casters spawned to attack the barbarian. Deckard cain is talking in-game now in a interesting interface for RPG.
We see now a Witch Doctor class that can summon Mongrels as pets. He can create a wall of zombies to block incoming attacks of mobs from reaching you while you annihilate them. The Witch Doctor is a ranger basicaly casting from afar. The gameplay is about to end but before they want to show us what a real fight is in multiplayer with a witch doctor, a barbarian and a rogue. Holy cow this huge beast with four legs and a huge body that takes haf the screen is fighting the three classes. The beast is named Siegebreaker assault beast. It has a lot of HP but the 3 classes are doing heavy damage to it. It dropped an amulet and gold. The creature just exploded after looting and hundreds of skeletons now fighthing onscreen. Diablo 3 logo seals the gameplay video.
MORE INFORMATION ON THE WAY!!!
For more information (and a Teaser Trailer) see the Blizzard Diablo III Website!
PARIS, France – June 28, 2008 – Blizzard Entertainment, Inc. today revealed Diablo® III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment® Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.
“We’ve wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now,” stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We know that players have also been long awaiting a return to the series, so we’re very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today.”
Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both Heaven and Hell, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.
Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game’s physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net®.
Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses. To learn more about Diablo III, please visit the official website at www.diablo3.com. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit http://www.blizzard.com/jobs for more information and to learn how to apply.
(( Edited by Jetrall ))
You have absolutly NO RIGHT to determine what a fan is or is not and what they want or do not want in this game. Eveyone is entitled to their own opinion.
Its like talking to a brick wall.
I give up.
I'm glad you've enjoyed taking this website further into the gutter.
You need to grow up kid.
I got a boner when I visited blizzard.com
a massive one too
don't think i'm the only one
wait whats wrong with the new loot system?
i see your concerns about the other aspects you mentioned, and believe the health gloves totaly pissed me off when i realized what they were in the gameplay vid...but the developers panel totally made me like HELL YEAH and realize they were right about the potion system not being as adequate.
4-5 parties...i like that a lot actually. smaller parties = more equally dispersed responsibilities. i just hope theres a seperate room option to meet a bigger potion of players to trade with.
in reguards to the characters.... only little dissapointment i got overall after all was said and done. the chances of a necro comin back are slim ( but still possible).
5 character class so far confirmed, is dissapointing yes but also something stated as not set in stone, and they arent total rehashes of the old games/chars. so im not too worried.
Maybe in other areas it will look like that. That screenshot doesn't define the whole game.
What engine is Diablo III running on? What graphical enhancements are included?
Diablo III runs on a custom 3D game engine for rendering full-3D characters and environments. The 3D game engine not only simulates advanced animation sequences and sound effects, but also uses a custom physics engine that allows for realistic object dynamics and cloth simulation.
So, if that is true, it means that they are working on a brand new engine, so we have to wait before everything gets up smooth and darky
no this is a comparision that the other guy should have brought to light. i agree this is what the game should look like....but i also believe this IS what the final game will look like.
but
Usually the art style stays consistent as the game progresses. All the other 28 pictures share the same style as this one, even though they depict different areas in the game. I wonder how a Hell shot looks like, though.
EDIT: For the record, I believe the current images look amazing. It's just they didn't ring of Diablo for me.
now this is a comparision that the other guy should have brought to light. i agree this is what the game should look like....but i also believe this IS what the final game will look like.
but this diabloownage fellow is disreguarding all of this new info on a game Ive been evidently anticipating for longer than 2 years (when he cant prove it)... and personally anticipating it for about 7 straight years.
to only focus on something so trivial as visuals given its state of early development is the sign of a jackass troll.
I fully agree that the gameplay video showed that not only kept, but improved the feeling of Diablo 1-2 combat.
Thought I disagree that D2 looks were a consequence of technical limitations. What I'm looking at is at the color palette used, which in D2 was of a darker tone, while in D3 is of a brighter one. Perhaps these screenshots are showing the world before the darkeness comes.
Congratulations everyone! Thank you Blizzard! And personally... I think the game looks AWESOME!
Now I just have to kill meph a gazillion times until it comes out, but I know it will be well worth it!
Oh Happy Days!
(wipes tear*)
I'm thinking about it all day long too.. lol